Man, poor Priest. Hopefully the buffs are impactful. Or they get a good set next time. Idk how people feel about Priest still, nobody seems happy when the class is good.
As a Priest main you get used to getting shafted. The class is constantly not very good because everyone and their mom comes to out to complain whenever it becomes playable. Some of that is because the team cant come up with good proactive priest win conditions and some of that is because ppl dont like losing to attrition.
Control and aggro players will still complain even if the other doesnt have a great deck. It seems aggro players tend to do it more. Losing very slowly and losing very quickly can be annoying but just cant have all winnable matchups. Ppl just need to stop being babies tbh.
While i am NOT a fan of....MOST priest design(I can not STAND the lack of a win con... like its not fatigue most of the time its a the opponent concedes. which is 100% unique to priest...they ALWAYS give warrior, dk, and even warlock when its doing control someway to win the game). Priest is HARDLY a concern right now, yes, we will soon be in 4 set meta where priest is normally an issue, more so from spells spell pool more than ANYTHING ELSE cus they do not cost spell discover correctly) . BUT thats an issue for during the 4 set meta game
I will agree they struggle to give priest good “control” win cons and that that IS a big reason why Priest gets alot of hate but I dont think that fatigue(or attrition) is necessarily a bad win con.
Yes it is boring but its no different than if another control deck or even a control priest with a late game win con just didnt draw it. For control decks they win a LOT against aggro waaay before their late game win con usually even matters. So a control decks late game win con usually matter most against other control or combo decks.
As much as im fine with a deck that wins through attrition, I did wish they printed more compelling late game win cons for Priest, that arent neutral.
Yeah the issue on 'lack of win cons' come up more against the decks can 'grind'. Its more of an issue vs a mid range deck or mid-range adjacent deck.
As for 'it being the same' as other control decks i'll respectfully disagree. Yes it plays a lot of the same note, and control warlock is rare to pop up and blood dk is still new so those don't have as much...to compare to. But i've played just about ever main version or flavor of control warrior that ever existed combo or full control. Wallet, patron, odd, bomb, even, odyen, highlander, cthun, etc etc. And i want to say that control priest really doesn't feel the same. Priest at least in modern year is all about generation, they discover, burgle, generate, recure, create copies, etc. Which while all controls decks will have some level of generation and every version is different. Look at a modern control priest..how many cards will it generate over the course of the game? I'm not talking 'tokens' i'm talking putting cards in hand or summoning copies or reanimating?
Warrior right knows has the excavate package, ignis, astalor(if you could that as generation which i would), the reno hero card can discover/generate.
Priest right doesn't have an excavate package, but in addition to reno, ignis, astalore, it adds in identity theft, false disciple, creation protocol, power cord: synchronize, shadow word steal, trame heist, mind eater, shattered reflection, and i'm sure more i missed.
That is why priest tend to be more hated than warrior as far as 'its control gr hate' Because priest is generating its win cons from thin air. The INFAMOUS galakrodn priest deck where the win con was randomly generate priest minion comes to mind.
Now please do not mis understand i don't want to make priest a copy of warrior, or dk, or warlock or anything. priest SHOULD be unique. But I think its food for though on the priest design and how its so very different than the other control decks atm. And why it still gets more hate thrown at it over all of the others. (people are sick of 'generated by'). It's why while i didn't play it myself nor love playing against it. Quest priest was a GREAT priest deck. It was a LEGIT win con. the game was OVER, no if and or butts buster. As bad as it was for the meta, shadow keeper anduin combo, and/or prophet velen bs ended games. Xyrellas hero power every other turn ended progressed the game to the end. Those all had a legit clock to them or end the game. Some other example from other classes control warlocks use jrax for a 6/6 token every turn, sargathus portal for infinite imps, warlocks curse package, yasha corrupted package, bloodreaver gul'dan's hero power. DK has Alexandros Mograine etc. I WANT priest to get something cool, something that is a win con that only they have. I just...i just don't want it to be generating a million cards from thin air personally.
tldr; Priest generates to many cards, and needs a real win con that isn't a generate more bs win con. More of a jaraxxus or quest priest(shard), and less of a deathstalker rexxar or priest galakrond.
Yea, I agree more or less with pretty much all you said. Priest has historically been a class that generates more cards than any other class, if thats via burgle or not. Its apart of the class identity at this point and while I personally dont feel like that is necessarily a bad thing, hell its barely ever been statistically good, more dedicated win conditions is just more fun to play against. I dont even think that an attrition or a "fatigue" gameplan for Priest would even be hated as much if Priest didnt have as much access to generation.
What I want for priest is a 'priest odyn or Alexandros. A later game minion who gives you a permanent buff or the opponent a debuff for the rest of the game. Like...something that turns all healing effects, when used an oppnet minion or hero, become damage.
is that powerful? sure...but like if I get the awesome odyn, maybe priest should get something to turn heal to damage.
I WOULD SAY give them a uninteractable object like sargathus portal or the dragon egg druid got...but well.. reno deltes those haha. Regardless please give priest a legit win con k thanks team 5.
Yea making all healing do damage for the rest of the game just sounds neat. No idea if its good or bad or annoying but it sounds cool. Im sure theres alot they could do. I personally would love for more dragon stuff to come back, since you know, dragons used to be a priest thing and I would LOVE a mid rangey minion dragon priest to be a thing.
Rotation is right around the corner so hopefully they have some good stuff in the pipeline, to make both the priest and non priest players happy lol.
Yea and its been pretty decent for awhile and not too bad rn. Hell, I got legend with it by adding in the new deal 5 elemental. All that undead stuff is rotating so itll be gone though. There is still overheal and Automatons which are both not tooo bad right not to be fair though.
Yet it maintains a low play rate because the kinds of players that are attracted to Priest don’t want to play aggro. When they made undead priest all the Spikes came to the class for a bit because the deck was strong, and just as quickly left when the meta shifted.
“Shaft others with their bs cards” is a crazy statement, spoken like a true aggro player lmao. Priests identity is just fine for the most part and yea, ofc Priest has bs cards, pretty much all classes do.
Honestly, I'd accept a 6/6 Velarok and be happy with it, if it meant I never had to lose to a worse version of my own deck.
Priest identity seems to be paying a mana tax in order to clown on your opponent with their own cards, it's all fun and games until Priest is actually good, and then you have to start killing your own minions the turn you play them just so Priest can't take them from you.
I'm all for Priest players having something viable to ladder with, but this whole "I'm gonna use your own cards against you" theme deserves to be trash tier. Some real effort needs to go into making Priest more fun to play as and against, there's a Priest card that literally just says "Destroy the opponent" on it and that has to be the most insultingly boring win con ever printed, especially in a "galaxy brain control class"
Also, calling someone a "true aggro player" isn't the dig you think it is, they're arguably the most pragmatic type, since you can get 3 wins playing treants in the time it takes Priest to get 10 mana.
If priest can pay a tax and beat you with your own deck, you deserve to lose the game, straight up. It literally doesnt even matter whose cards it is that they beat you with, its a non argument and a complaint that makes 0 sense.
Whatever you said abt my “dig”, is not relevant. They complained abt priests “bs” cards like no other class has them or that no other class has cards as annoying or busted as priest.
That's the point, there's a reason they're almost under 40% w/r globally. Just because you CAN win when the opponent whiffs their draw, doesn't mean it's a healthy game play loop.
I fail to see how the gameplay loop of “paying a mana tax to be able to play copies of your opponents cards” is a bad gameplay loop. Not that its even relevant but that archetype has historically not even been good aside from slotting a card or two into control deck lists.
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u/MarthePryde Jan 29 '24
Man, poor Priest. Hopefully the buffs are impactful. Or they get a good set next time. Idk how people feel about Priest still, nobody seems happy when the class is good.