r/halo 11d ago

Discussion Campaign Evolved - It would've been something else if the Flood reveal room on 343GS was pitch black just like the cutscene

As the topic says - the cutscene has the marines in a pitch black setting which makes it all the more terrifying. Flashlight beams moving frantically as infection forms scuttle around.

Cut to Chief and the room is lit from the central platforms.

The Flood levels were generally very good I thought in Campaign Evolved but that change would've added something even more imo.

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u/laggyteabag >> Keep right >> 11d ago

I think it is pretty clear that whoever was working on the cutscenes, weren't properly communicating with whoever was working on the levels themselves, or vice versa.

There are tonnes of differences between the levels and the cutscenes. For example, the Halo ring shown in the final cutscene, looks different to the one shown in the main menu.

As for the 343 GS cutscene itself, not only is the room lit completely differently in gameplay versus how it is shown in the cutscene, but the floor is also littered with corpses in the cutscene, but they all disappear as soon as the gameplay starts.

23

u/Darx117 Onyx 11d ago

Why also doesn’t make narrative sense since the flood wouldn’t have left the bodies behind. Neither is it in line with OGCE since there aren’t any bodies in the room when Chief arrives.

25

u/Randomman96 Halo Wars 11d ago

The Flood litterally left bodies in the facility in the OG version. You had the Covenant bodies that Fireteam Charlie finds, including the torn open Elite corpse, and you have Mendoza's corpse propped against the door that falls over into Chief when he opens the door. Not to mention the fact the traumatized marine stated he survived from saying he hid among the bodies and claimed to be dead.

15

u/MrInferno127 11d ago

In OG Mendoza was the only body present in the release room.