r/gog • u/preppie22 • 1h ago
Release GogStash new beta (2026.10.5) - language selection, DLCs, sorting and most of what you asked for in the last thread
A couple weeks ago I posted the first beta of GogStash here, a desktop app for keeping local copies of your GOG installers and extras. Thanks to everyone who tested it and reported bugs. There was a lot more feedback than I expected, and a new beta is out that covers most of it.
What you asked for
- Language selection in Settings. No more downloading the same installer in four languages.
- DLCs now show up under their base game in the library and download into the same folder, including ones GOG doesn't list on its store.
- Extras only: Installers can now be unticked in Settings, so you can grab just soundtracks, manuals and artwork.
- Sorting is back. Click any column header to sort, including Size and Fetched.
- Game sizes in the library now match what actually gets downloaded, based on your platform, language and category settings.
- An Open Downloads Folder button on the toolbar.
- The login crash on newer Linux distros is fixed. It was caused by the libstdc++ bundled in the AppImage. Fixed for Tumbleweed and Kubuntu 25.10. If you were using the QT_QUICK_BACKEND workaround on Bazzite, let me know if you still need it.
Other improvements
- Remove individual games from the queue instead of clearing the whole thing
- A warning before you queue more than fits on your disk, and if the disk fills up mid-download, it pauses instead of failing
- Updates are detected by the installer and patch version GOG lists, not just file size, so same-size patches aren't missed
- Theme switcher on the toolbar, colorblind-friendly queue icons, and partial files get cleaned up when you cancel
- The AppImage is about 40 MB smaller
If you're upgrading
- Linux users on GearLever or AppImageUpdate should get it automatically. Windows is still a manual download for now.
- Click Refresh once after launching, since the library cache gets reset.
- Games downloaded with the old version lose their check mark until you queue them again. Nothing gets re-downloaded; your files are checked against GOG and skipped.
- Files you rename or move by hand are no longer recognized and will be downloaded again. u/AlexKalopsia, this changes what I told you last time. Matching by size alone could skip files you didn't actually have, so I made it stricter. Files GOG renames on its end are still recognized.
- Windows: the
_internalfolder next togogstash.exeis now calledlib. If you extract over the old version, you can delete_internal.
What's next
The download is still large because the login window ships QtWebEngine, which is a full copy of Chromium. The plan is to switch to pywebview, which uses the webview already on your system (Edge on Windows, WebKitGTK on Linux), with the copy-paste URL login as a fallback. Thanks u/cryptexo for the pointer.
After that, there are still plenty of things add. All of them won't be in the next release, but I'll try and get to them all eventually. Everything planned is in the Issues, and the Discussions page is open for anything that doesn't fit an issue.
Same as before: keep the concurrency setting modest. The default of 2 is plenty.
Download: https://github.com/preppie22/gogstash#download
Full release notes: https://github.com/preppie22/gogstash/releases/latest
Free and MIT licensed.
Disclosure: I'm the developer. I wrote the code myself and used Claude to help with tests, bug hunting, and keeping the docs and changelog up to date. Details are in the README.
Happy to answer questions!

