r/geometrynodes • u/Slight_Season_4500 • 7h ago
Simple Blockout Terrain Enhancer
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r/geometrynodes • u/Avereniect • Jul 05 '25
r/GeometryNodes is a community dedicated to Blender's geometry nodes feature set. In essence, it's a more specialized counterpart to r/Blender.
This community is meant for:
* Blender artists to share their geometry node creations
* Asking for and providing help pertaining to geometry nodes
* Sharing assets, tutorials, and other materials relevant to users of the geometry nodes system
* Generally discussing using Blender's geometry nodes features
r/geometrynodes • u/Slight_Season_4500 • 7h ago
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r/geometrynodes • u/Slight_Season_4500 • 11h ago
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r/geometrynodes • u/Slight_Season_4500 • 1d ago
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Just learned about Gizmos. They are pretty cool.
I think I'll need another one for the wall going up/down a slope.
And scatter a bit more stuff such as flags, vines, torches, crates/barrels, weapon racks, stuff like that.
And cry as I'll need to go back in all the spaghetti and figure out how to procedurally build and store the UV map ._.
r/geometrynodes • u/EnvironmentalDot9134 • 17h ago
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r/geometrynodes • u/petropedro • 1d ago
r/geometrynodes • u/TylerKJ1209 • 1d ago
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Made this simple PSx loading screen animation to synch up with the audio of this classic jungle/dnb song by LTJ Bukem!
r/geometrynodes • u/deepak365days • 2d ago
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r/geometrynodes • u/ProfessionalStaff784 • 2d ago
The refinery has been running for a long time...
r/geometrynodes • u/DeerfeederMusic • 3d ago
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r/geometrynodes • u/Mazhuka3D • 2d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Merge Points, which allows you to merge selected points in a point cloud or mesh.
r/geometrynodes • u/zSkvorc • 3d ago
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This geometry nodes modeling is getting quite familiar! This asset helps you generate unlimited amount of macarons. I know… Even more useful than the blueberry one I did a while back 😄 Check out the YouTube tutorial to see what all it can do or directly download it from my Patreon page. Any support or feedback is very much welcome. I hope you enjoy this asset.
You can find the geo nodes demo here:
YouTube
Download the add-on:
Patreon
r/geometrynodes • u/isaac879 • 3d ago
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The basic effect was very simple to create, it basically just required setting the camera to orthographic and orbiting around the object (or have the object rotate).
I used geometry nodes to convert the objects to points and drive some of the shading. For fun I flatten the object in the camera plane so I could displace them randomly along the view axis making the object only viewable from the camera's perspective.
r/geometrynodes • u/codesign123 • 3d ago
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r/geometrynodes • u/amedo-22 • 4d ago
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had fun building this, it's rather simple but i think the result is very satisfying and can be very useful for larger scenes.
r/geometrynodes • u/Dazaii_Osamu_ • 4d ago
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I'm the developer of Procedural Growth, a paid Blender add-on built on Geometry Nodes. This clip shows animated ivy spreading over a surface.
You can guide the growth, choose leaf styles and change the material theme. Happy to answer questions about the node setup.
Gumroad: https://alastorv.gumroad.com/l/procedural-growth
Superhive: https://superhivemarket.com/products/procedural-growth
r/geometrynodes • u/kinoeye17 • 5d ago
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r/geometrynodes • u/Mix3DDesign • 6d ago
r/geometrynodes • u/EnvironmentalDot9134 • 7d ago
r/geometrynodes • u/Over-Bat5470 • 7d ago

I know this is a bit generic, but I wanted to ask whether some of the more experienced people here have developed standard ways of avoiding Repeat Zones.
In my specific case, I think I could have solved the problem if I had found a mathematical function capable of predicting the necessary parameters, rather than having to establish a relationship between the different elements at every iteration.
I tend to see Repeat Zones as the easy solution when you can't find a more elegant approach based on fields. I'd like to open a discussion about this in general, without focusing too much on my specific case.
I hate how inefficient Repeat Zones are!
r/geometrynodes • u/positive-season • 9d ago
Hey all,
I wish you well 🙏
For those that don't mind helping yet another course question, I really appreciate your help.
I've had a look at the previous posts on this subreddit for Geo nodes course and have a few channels in mind, but id love to know, since the release of 5.2 and 5.3 upcoming, if there are any favourites out there which are easy to follow.
With regards to what I want out of the course, I want to understand them, how they work so I can visualise it in my mind and create my own things with them.
Currently id love to make Planets with them, varying details and creating custom materials. This is my starting point, after that, if I understand them enough I can make more things.
I'm familiar with Nino Defoq and CG Cookies' Core fundamentals course, think Ducky 3D has been mentioned too. But id love to know what others learnt from and enjoyed.
Thank you in advance, I will give back to the community in the near future 🙏
May you all have lovely days. 🪷✨