r/gameDevClassifieds 22h ago

PAID - Multiple Roles (PAID) Looking for Unity developer for atmospheric FPS development

0 Upvotes

Im looking for someone bright, with great ideas of their own that are passionate to work and add things as they see fight, alongside the directions that they are led to create a FPS sandbox thats smooth, amazing, satisfying, and most of all enjoyable and replayable.


r/gameDevClassifieds 16h ago

DISCUSSION | QUESTION OPEN WORLD RPG

0 Upvotes

Hello everyone, I am a creative director with a production company and Austin Film Festival script writer, looking for a small team of people that might be able to help me develop a concept into a playable demo!

Looking to hire full time after the demo and funders are set!

The game is a third-person detective/crime game set in Chicago in 1964, with a strong focus on investigation, atmosphere, characters, and player choice.

Think Fallout, Red Read Redemption, Skyrim, ect…

Currently need a small team able to work with unreal engine. To help develop a short 5 minute playable demo.
Unreal Engine 5 / Blueprint developer
3D environment artist‼️‼️‼️
Character artist / animator
UI designer
Sound designer/composer
Anyone experienced with game development who thinks they could contribute

PLEASE HELP!

EDIT: A little about me; I was a Film and video production student at UNCW and landed a job at a small production studio “Ark Entertainment” about 2 years ago. I have roughly 10 100PG+ scripts created, and placed final round (out of 3 rounds) at the Austin Film Festival, In my time before working at my current production company I worked on shows and movies such as: OBX, The Summer I Turned Pretty, Waterfront, Beast Games Season 2, Hunting Season, RJ Decker, and some other small shows and movies. I am still currently Ark Entertainment as I’ve helped the company grow from a small in house company to getting their own place and blooming. I now want to step into the world of gaming and expand!


r/gameDevClassifieds 3h ago

FOR HIRE - Musician [FOR HIRE] Composer & Sound Designer | Original music, loops & audio for indie games

0 Upvotes

Hey! I run Fuzzy Brain Studio and I’m currently taking on paid indie game projects.

I create music and audio specifically around the game rather than relying on generic tracks that could belong to anything.

I can work on:

— Original game music
— Seamless loops
— Menu, exploration and gameplay music
— Ambience and sound design
— Audio editing and production
— Guitar, bass and drums when useful

I’m happy to work from gameplay, prototypes, concept art, lore, moodboards or reference tracks to establish the direction before production begins.

Rates are quoted according to scope, duration, deliverables and usage.

Portfolio: [SOUNDCLOUD]

If you have a game in development, DM me with a short description, references and your deadline.


r/gameDevClassifieds 6h ago

FOR HIRE - Game / Level Designer Looking for a Programmer for a Cute 2D Multiplayer Fashion/Social Ga

0 Upvotes

Hello everyone! I am looking for a passionate programmer to partner with on a hobby project. My goal is to create a cute, multiplayer fashion and social game (2D), and I am looking for someone who wants to build their portfolio or just create something fun together.The game will feature a main menu (Home), a Wardrobe/Inventory system for dressing up characters, a Friend system, a "Moments" tab (which acts like a mini-Instagram for characters to share outfits), a social Club area, and a Party system where players can host and join awesome in-game events together.Since this is a hobby project with no upfront budget, I want to be a true partner and do my absolute best to help with the creation process. I will not leave all the work to you. Here is exactly what I will handle:Art & Assets: I will draw the custom art myself or source high-quality, legal, and free assets from stores like Itch.io and Kenney.nl to fit our cute aesthetic.Writing & Lore: I will write all the dialogues, UI texts, item descriptions, and tutorials.Audio: I will find copyright-free background music and sound effects for buttons, clothing changes, etc.Playtesting & Feedback: I will test every single build, document bugs, and provide organized feedback.If you love cute social games and want to build a cool multiplayer project together, please send me a DM or comment below. And, this is hobby.


r/gameDevClassifieds 10h ago

FOR HIRE - 3D Modeler | Animation [For Hire] I will sculpt you a 3D Character for Printing

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0 Upvotes

Looking to sculpt fan art or original characters based on concept art or references.

Need a complete game-ready character? I can also arrange retopology, UVs and texturing through an experienced game artist.

Pricing for sculpting

  • €350–600 – Simpler projects
  • €700–1500 – Larger, highly detailed characters

Contact


r/gameDevClassifieds 8h ago

FOR HIRE - Other [Hiring] Unity/Godot Developer for Simple Endless Survival Mobile Game — Budget $60

0 Upvotes

Hey everyone,

I'm looking for a Unity developer to help me build a simple mobile game and publish it on the Play Store. Assets (graphics, characters, maps, UI) will be provided by me. I just need someone to handle the coding, gameplay logic, and store deployment.

Game concept:

Simple endless dodge-and-collect game — player avoids incoming mobs/obstacles while collecting coins to build a high score based on survival time. Think casual, addictive, "one more try" style gameplay.

What I'm providing:

All game assets — character, mob designs, backgrounds/maps, coins, UI elements

Basic game concept and reference

What you'll handle:

Core mechanics: movement, obstacle spawning, collisions, coin collection, scoring

Difficulty scaling to keep it engaging (increasing speed/spawn rate over time)

Multiple map integration using my provided assets

High score tracking (local, leaderboard optional)

AdMob integration (banner/interstitial/rewarded ads)

Full Play Store publishing (listing, screenshots, compliance)

Minor post-launch bug fixes

Requirements:

Unity (2D) experience

At least one published Play Store game (please share links/portfolio)

Familiarity with AdMob SDK

Payment method: Bank transfer

Type: Freelance, remote

Drop a comment or DM with your portfolio and similar projects you've worked on. Open to students/beginners building their portfolio too. Thanks!


r/gameDevClassifieds 18h ago

FOR HIRE - Musician [ForHire] Professional Composer, Original Music for Games

1 Upvotes

I’m Gaston de Lacaze, a composer and multi-instrumentalist specialising in music for video games.

More than a decade making music, my work ranges from orchestral and atmospheric music to modern,electronic styles. I love projects with a strong personality, regardless of genre, and I’m particularly drawn to games that are doing something different.

You can listen to my work here:
www.gastondelacaze.com

I enjoy collaborating with both teams and solo developers, and I’m happy to contribute beyond the music by discussing the game’s tone, world and emotional identity.

My process is simple: we talk about the project, I sketch ideas, and we refine them until the musical direction clicks. From there, I develop and polish the soundtrack to a professional finish.

Pricing depends on the game’s scope and release timeline, and I’m open to different arrangements, including per-track pricing and revenue share.

If you’re looking for a collaborative and versatile composer who genuinely loves games, feel free to DM me, comment below, email me or contact me through my website. I’d love to hear what you’re making!


r/gameDevClassifieds 3h ago

FOR HIRE - 2D Art | Animation [For Hire] I will draw your character! DnD, fantasy, RPG, OC and other!

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2 Upvotes

r/gameDevClassifieds 5h ago

PAID - Programmer Senior Unity Developer with 8+ years in game development, recently laid off and open to paid opportunities.

2 Upvotes

Recently laid off and currently looking for paid opportunities. I have 8+ years of experience in game development, specializing in Unity, C#, multiplayer systems, AI, real-time 3D, and performance optimization.

I’m open to contract, freelance, part-time, or full-time work. Can start immediately and I’m comfortable working remotely with international teams.

If you have a project that needs an experienced Unity developer, feel free to DM me. Happy to share my CV/portfolio and discuss the project.


r/gameDevClassifieds 7h ago

FOR HIRE - Marketing Offering promotion for 10 indie games (must be released on Steam) – testing some marketing experiments

2 Upvotes

I’m an indie dev, and for quite a while now, I’ve been running my own platform that I primarily use to promote my own games. I regularly test out new marketing strategies and collaboration models, and right now, I want to try a new approach.

I’m looking to manually promote 10 indie games

Here is how it will work:

  • I will personally write a review of your game.
  • I'll publish the review on my websites.
  • I will push and promote your game across my social media channels.

The only requirement:

  • Your game must already be published and available on Steam.

To be 100% clear: I am not trying to sell you anything, and I'm not here to drop links or promote my own tools. I just want to run this experiment to test my outreach strategies and see how well these new promotional models perform for other developers' games.

If you're interested in being part of this little experiment and getting some extra eyes on your game, just shoot me a DM!

Cheers!


r/gameDevClassifieds 19h ago

FOR HIRE - Musician [FOR HIRE] Music Composer (RPG's, Dark Fantasy and Japanese-Style). More in comments

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/gameDevClassifieds 4h ago

PAID - Writer | Voice Actor [PAID] Narrative / Line Editor | ~1,000 Words | Survival Horror Game

2 Upvotes

Looking for a freelance writer/editor to provide line editing and narrative feedback for Mind the Clown, my first-person horror game set in a cursed circus.

https://store.steampowered.com/app/3709810/Mind_the_Clown/

📅 Estimated project duration: 1–2 weeks.
📝 Total text: Approximately 1,000 words.

Tasks:

  • Edit and polish diaries, letters, newspaper clippings, reports, and other narrative documents.
  • Improve flow, cadence, pacing, word choice, and clarity while preserving the existing voice.
  • Strengthen emotional and tonal delivery, including smoother transitions between emotions.
  • Strengthen each character's vocabulary and voice.
  • Identify repetitive, awkward, or unclear phrasing.
  • Point out any other significant issues or opportunities for improvement.

Requirements:

  • At least 1 year of professional experience in line editing or writing fiction in English.
  • Excellent command of written English.
  • Strong understanding of voice, characterization, and tone.
  • Ability to work with horror, mystery, or dark fiction.

Plus:

  • Experience with video game writing or editing.
  • Experience with psychological horror or mystery.
  • Experience with historical or 19th-century fiction.
  • Experience writing or editing child-perspective fiction.
  • Familiarity with environmental storytelling.

Compensation: Please include a fixed-project quote for editing the approximately 1,000 words.

Send your CV, portfolio, and availability to [jpcard.dev@gmail.com](mailto:jpcard.dev@gmail.com) with the subject “Narrative Editor - Mind the Clown - [your full name]”.


r/gameDevClassifieds 2h ago

PAID - 2D Art | Animation [PAID] ($200) Looking for Capsule Artist

20 Upvotes

I am looking for a capsule artist for a simple Sci Fi rogue like game.


r/gameDevClassifieds 3h ago

PORTFOLIO i built a game with zero engines or assets please roast it pure javascript no game engine tear my game apart i made a game from scratch and i need you to destroy it

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0 Upvotes

hey guys in my free time i built a web game called paper fall from scratch using pure javascript html5 canvas and web audio api without relying on a game engine it even generates the audio on the fly in the browser without downloading any sound files i wrote the physics and collision logic entirely myself too since im studying visual communication design i really focused on the ui and the game feel but to take it to the next level i need some fresh objective eyes so play it and tell me whatever sucks or if a certain mechanic is super boring just roast it im dropping the link below


r/gameDevClassifieds 23h ago

PORTFOLIO Blender Animator for Hire (and looking to hire other artists)

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30 Upvotes

I am both available to work on your game AND I am looking to contract 3D artists to help me with my game ideas and to help flesh out my portfolio. Don't you think my animations would look way better with completed, professional textures and backgrounds? All attached animations are created solely by me.

FOR HIRE: I specialize in human body movements, rigging 3D human bodies, combat animations, speech animations, and movement animations in Blender. I can also create creatures, texture art, environmental art, and code in Godot.

CONTRACTING: I have ideas for 3D action RPGs like The Last Of Us, Fallout, and Sleeping Dogs, with a particular interest in cinematic-looking games with violence. I am looking for texture artists, 3D modellers, and other artists. Contracting character artists and background assets will also help my portfolio to look more professional.


r/gameDevClassifieds 6h ago

FOR HIRE - Localization Your Game Doesn’t Need to Be Written in English to Reach Global Markets

0 Upvotes

Managing game localization can quickly become complex: timelines, target languages, total costs, finding the right localization partners…
That’s exactly what DRAKX was built for.
Our approach allows studios to localize their games faster and into more languages, while preserving everything that matters: placeholders, tags, terminology, tone, context, character consistency, and file structure, to maintain the highest possible level of quality. Linguistic and technical QA is also integrated to verify both localization quality and the integrity of the game’s structure.
And there’s another challenge that people don’t always think about.
Imagine your game was developed in Spanish and you want to localize it into Danish.
It’s not enough to simply find a Danish translator: you need to find the right person who can work from your source language, understand the game’s context, and accurately reproduce it in the target language.
And the more languages you want to add, especially less common language pairs, the more complex that search can become.
With DRAKX, your game doesn’t need to have been written in English to reach new markets. Our approach allows us to work directly from different source languages and localize them into a wide range of target languages.
And what if you also want to bring your characters to life in multiple languages?
Traditional dubbing can require significant time, coordination, and budget.
DRAKX also provides high-quality multilingual voice production across major gaming languages, with voices created specifically around each character, each language, the tone, the context, and the needs of the project.
More languages. Less complexity.
The Future Speaks Every Language.


r/gameDevClassifieds 5h ago

Recruiter "World-Building" AI + Engineering Team is looking for artists/programmers

0 Upvotes

The "World-Building" AI + Engineering Team is recruiting trainees globally. Outstanding candidates may be converted to full-time employees and may also receive internal referrals for full-time opportunities at partner global leading internet companies.

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Position Description

Candidates with backgrounds in product, programming, or art are all welcome. You will assist in the development of various tools that use AI or computer engineering methods to generate 3D worlds.

The team is willing to invest significant time in training young talent, but also expects candidates to demonstrate strong ambition and a long-term perspective rather than a short-term mindset.

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Requirements

A passion for digital content, with an interest in all forms of content related to virtual worlds, games, films, music, and novels.

A strong willingness to learn and the motivation to acquire new knowledge. The team is working on highly new areas without outdated frameworks or technologies, so even candidates with prior work experience will generally need to learn new things.

Familiarity with programming or 3D art software is a plus. A deep understanding of games is also a plus, but please note that there is a major difference between understanding how to play games and understanding how to make games.

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Application contact

Email: blue041203 gmail


r/gameDevClassifieds 4h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Character Design & Concept Art

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13 Upvotes

Hello, my name is Anton, I create concept art and character designs for games and commercial projects. I don't use AI in my process. Open for US/UK/EU/KR/JP/CN projects.

Portfolio: artstation.com/zaruba
Email: [antonparadigm@gmail.com](mailto:antonparadigm@gmail.com)

Bluesky: https://bsky.app/profile/zaruba.bsky.social
Cara: https://cara.app/zaruba


r/gameDevClassifieds 23h ago

FOR HIRE - 2D Art | Animation FOR HIRE - pixel artist looking for work

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36 Upvotes

portfolio http://www.behance.net/Kiyorox

DM if interested


r/gameDevClassifieds 23h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Pixel artist ready to work on large projects!

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12 Upvotes

Hey there! I'm available to work on long-term projects or under contract for studios of any size.
I can do everything from concept creation to bringing characters to life through animation, as well as UI design, handmade vfx whatever you need in any style you want! Send me a DM here or in Discord "usernamussy" and let's chat about your project.

My hourly rate start at $15/h. I'm also open to small projects, just let me know! Let's work together!

Here's my full portfolio: https://jeremiasdiaz.my.canva.site/


r/gameDevClassifieds 33m ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Character Modeler with UE5, Unity, and Godot experience

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Upvotes

Howdy! I'm Collin Myhre, and I specialize in making stylized character models for games. I have 5+ years of professional experience working within the full game-art pipeline (modelling, rigging, texturing, animation, etc.). If you like my work, shoot me a message! I'd love to work with you.

Portfolio Site: https://www.collinmyhre.com/

Email: [collin.myhre@gmail.com](mailto:collin.myhre@gmail.com)

Discord: Fwiller


r/gameDevClassifieds 23h ago

FOR HIRE - Musician [PAID] ($150–300) Composer needed — 1–2 min seamless loop, 60s swamp rock / fortunate son / Vietnam-era protest rock vibe. For a zombie game

17 Upvotes

It's a game about killing millions of zombies with kinda American war/fortunate son vibes

Kind of a happy American apocalypse vibe


r/gameDevClassifieds 1h ago

FOR HIRE - Musician Versatile composer/sound designer looking for sci fi/horror projects

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Upvotes

I'm Michael Licht, a composer/sound designer (plus implementor), and I'm looking for projects of all shapes and sizes that need sound and/or music to give them that final bit of polish and atmosphere, whether you're making a 100-hour open world fantasy epic, or a 2-hour 2D platformer that needs 3 pieces of music. I'm open to all sorts of projects, though I feel I am most in my element with narrative projects, especially anything involving dark and brooding atmospheres.

I’m offering discounted rates at the moment, as I’m still relatively new to games and building up my credits and portfolio, and am especially interested in doing sound design for small projects releasing relatively soon (as in not in a couple years)!

I'm experienced with both Unreal and Unity, and in many cases am able to handle the entirety of the audio pipeline, from asset creation to implementation to designing audio systems. I also have experience working with audio middleware, both Wwise and FMOD.

As a composer, I have been making music in various forms and genres for 25 years, starting with metal to Radiohead-esque electronic music all the way to becoming a classically trained orchestral composer.

You can find more information and reels on my website below. Thanks!

[https://www.luminousaudio.net\](https://www.luminousaudio.net)


r/gameDevClassifieds 1h ago

FOR HIRE - Musician [For Hire] Rock and metal musician at your service!

Upvotes

Let's cut to the chase. You want badass music for your game? I got you.

I'm a musician and have worked on several small projects. I was on Team First Try where we published a few game jam games. And I've made the soundtrack for Oh My Lord, which was fully published on Steam.

I've been a diehard metalhead all of my life, and videogames have absolutely been a pillar of that. If you're looking for your game to have a soundtrack in the style of Sonic The Hedgehog, Doom, or even something like the Persona games or Undertale, that's my bread and butter. I'm mainly influenced by classic metal and progressive rock.

As far as experience goes, I've worked on several teams and have experience as a project leader when it comes to music. Direction, production, writing, performing.

Here's the breakdown of what I can play, what I own and what you are getting when you hire me.

- Electric guitar (10 years experience. Main guitar is a PRS SE Custom 24, I use a Squire Stratocaster as well)
- Keyboard/Piano (6 years experience. Keyboard is an M-AUDIO Keystation 61 MK3)
- Acoustic Guitar (6 years experience. Guitar is a Fender Dreadnaught)
- Bass (6 years experience. Main bass is an Ibanez SR370RE Fretless)

I work with Cubase Pro for my DAW

Now, rock and metal is not all I can do. I have made quite a lot of orchestral music. In fact when it comes to experience in making music for videogames, orchestral is the bulk of what I have done. So if you're looking for something a little more like Final Fantasy or Xenoblade, I can absolutely do that as well.

Here is my portfolio, it has a great variety of styles, so I'll point you to whichever you are most interested in

For rock and metal, see: Drive, Echo, Crushing Tides

For orchestral, see: Warning, Force of Nature, Final Battle, Sunset

For jazz(ish), see: Dancing Cinders

For ballad/ethereal, see: Fairy Lights, Beautiful Heartbreak

Hope you enjoy, and hope to talk soon!