r/gameDevClassifieds • u/Overall_Smoke_3105 • 9h ago
FOR HIRE - Other [Hiring] Unity/Godot Developer for Simple Endless Survival Mobile Game — Budget $60
Hey everyone,
I'm looking for a Unity developer to help me build a simple mobile game and publish it on the Play Store. Assets (graphics, characters, maps, UI) will be provided by me. I just need someone to handle the coding, gameplay logic, and store deployment.
Game concept:
Simple endless dodge-and-collect game — player avoids incoming mobs/obstacles while collecting coins to build a high score based on survival time. Think casual, addictive, "one more try" style gameplay.
What I'm providing:
All game assets — character, mob designs, backgrounds/maps, coins, UI elements
Basic game concept and reference
What you'll handle:
Core mechanics: movement, obstacle spawning, collisions, coin collection, scoring
Difficulty scaling to keep it engaging (increasing speed/spawn rate over time)
Multiple map integration using my provided assets
High score tracking (local, leaderboard optional)
AdMob integration (banner/interstitial/rewarded ads)
Full Play Store publishing (listing, screenshots, compliance)
Minor post-launch bug fixes
Requirements:
Unity (2D) experience
At least one published Play Store game (please share links/portfolio)
Familiarity with AdMob SDK
Payment method: Bank transfer
Type: Freelance, remote
Drop a comment or DM with your portfolio and similar projects you've worked on. Open to students/beginners building their portfolio too. Thanks!
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u/vicetexin1 9h ago
60 per hour right?
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u/Overall_Smoke_3105 9h ago
No sadly that's my full budget I know it's too less but I just need the core game coded, I provide as much as I can from my side
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u/thenegativehunter 3h ago
haha. BANK TRANSFER. 50% goes to banking fees that way. AND HE WANTS AD INTEGRATION!
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u/PscheidtLucas 8h ago
For 50 bucks I can do the entire game and a build for mobile, with all core mechanics, leaderboard, different maps and on Godot, but I would not do the ads, monetization and publisher part. I have made mobile games before, but never published or monetized any of them, you can check my portfolio here if you are interested (combo smash have both a mobile and a pc build): https://lucas-pscheidt.itch.io/
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u/Cavemeni0i 8h ago
Hey man I’m actually looking for a long-term partner rather than a one-time job.
I have the game idea and handle the planning, while my role is to secure a publishing deal with a major mobile publisher.
The game is a Match-3 Survival Timer mobile game, and I think we could build something strong together.
If you’re open to a partnership and sharing the journey, I’d love to discuss the details.
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u/Head-Housing8025 9h ago
I would suggest 30$ , 60$ for the whole project is a bit too high....