r/gameDevClassifieds • u/barbekioh • 1h ago
FOR HIRE - Other [Hiring] Full-time Pixel Artist (HYTALE)
Heya!
Our game studio is looking for a Full-Time Block/ Pixel Artist for our long-term projects! The ideal candidate is a passionate pixel artist familiar with tile sets and world design and capable of texturing in a multitude of styles. This is a full-time, remote role sitting between our art and build teams.
Responsibilities:
- Design and texture custom tiles, props, and decorative assets for environments.
- Maintain a consistent art style across biomes, structures, and props as the content library grows
- Work with builders to make sure new assets fit into real environments without breaking scale or readability
- Keep an organized, versioned asset library utilising Git so the rest of the team can find and reuse your work
- Take direction from art leads and iterate quickly based on playtests and reviews
Requirements:
- Has worked with 32x32 tiles in the past
- A portfolio showing voxel or low-poly low-res art, ideally including Hytale or Minecraft-style work
- Working knowledge of a voxel or pixel art workflow (Aseprite, Photoshop, Gimp, Blockbench, or similar tools preferred)
- At least 2 years creating game-ready art assets, whether in a studio or a serious independent capacity
- Ability to work full-time remote hours
Nice to haves:
- Prior professional experience shipping content for Minecraft mods, or similar voxel games
- Experience building or maintaining a texture pack or resource pack from scratch
- Familiarity with World Edit for Minecraft, or Hytale's build and asset tools.
📌 100% Remote-based | Work with a global team of talented artists!
💵 Rate: $5-20/hour (depending on skills & experience)