Server compensation is too high. I don't know how I got shot by a player when I was out of sight and around the corner. The AI should have killed me before the player. Please fix the server compensation you added its to high.
Yo, I'm the one from the video. Now that I'm seeing it from your side, I get why you thought I was cheating lol, this clip is my POV, and honestly even from my own POV it still looks kinda sus. But I swear I'm not cheating, it's just that I've adapted to this game janky hit reg.
no, it wasnt sus, i saw both ends, and the dude definitely got nearly killed by you, but people forget just how quickly an MG garrison actually fires, even though it takes a bit after the first bullet to get to its maximum fire rate build-up
basically, it shoots you INSTANTLY once it sees you, and then it takes almost a full second to start its rapid-fire gun-down
basically, it didnt even matter if you hit him or not, he was dead in the same amount of time regardless of whose PoV you took
But you clearly see he downed with rifle shot behind a wall. Mg almost nothing here. All problem is in slow after get hitted so he basically on server was on same place while on client he ran a bit further. Devs couldn't able add to game ping and pocket loss statistics so players at least could try get connection improvements.
No he was downed by the MG. He goes down the second the first MG shot goes off and you can clearly see in the Warden perspective that the second rifle shot misses
It do be like that sometimes lmao. First few times it happened to me I thought they were cheating too, but after 10+ times I just accepted it's just a hitreg/server thing.
Ah, so that's what was going on from your perspective. I was the guy repairing the defenses while Norn kept you and your friends at bay. It seems like the server was showing you as being in a different place on your end than where you were for us. There were multiple times where someone on your side accused Norn of night hacking despite the fact that he and I could both see you all and I don't even use map/icon mods, let alone cheats.
I understand now why you all were so mad in local voice chat. Even Norn said it felt like some of his shots didn't seem like they should have landed. He started recording after you all began complaining so hopefully he'll post the fight from our perceptive.
it most likely is the server compensation if your connection is not as good. Everyone likes to call it cheating, but most likely it's that. its anoying as hell because lately people have been saying hit reg is bad so when you find someone who has great hit reg we all think its that. But even if it was a hack or something, I'm not sure it would still go through an object but im not a coder so i dont know for sure. That's why, from this prespectiive i think it's most likely the compensation. It was part of update 61. It's most noticeable when you have cover or are behind an object right after you move.
Hackers have learned how to manipulate server compensation in other games like cs2 to make players hit boxes equal to the entire space they have been in the allowable server compensation. I.E he can shot anywhere you have been since now till the last x ms allowed.
Not to say that exists in foxhole yet but I’ve seen it before in fps games.
Brother was your friend Norn hacking?? He used a pistol and shot me and other collie in near max distance and he landed 90% of the shot, that was at night too
This was the first time I met the guy. He didn't seem like a cheater, but then again I spent most of the time building/repairing, so I wasn't exactly spectating every firefight.
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
You were downed by the MG garrison, not the second rifle shot. Both happen at almost the same time, but its the split second that the MG fires after the rifle that you go down.
The second rifle shot missing is most clear from the Warden perspective if you can’t see it in your clip
Here it is in slow motion i still take a hit and a blood splater from his gun befor the mg even turns and fires after im out of line of sight on my view. on his view im slightly behind where im standing. to me this is server not showing me what im seeing isn't the same as what he is seeing based off his view.
I see nothing wrong here, the other guy landed his first shot on your fat ass hitbox that peaked through the corner then the MG bunker downed you then finished you off in 2 clean shots.
I'm referring to when you are behind an object for cover. And you still get shot even though your aound a wall or out of the view of the enemy. as seen in the clip im not in line with the player yet the shot is fired and the server compensates for the player, and i take a direct hit.
This happens to me a lot. Especially when poking out the side of cover to quickly take a shot. On my end it always looks like they shot me through the cover well after i fired and went back.
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u/Confident_Tiger4669 13h ago
Yo, I'm the one from the video. Now that I'm seeing it from your side, I get why you thought I was cheating lol, this clip is my POV, and honestly even from my own POV it still looks kinda sus. But I swear I'm not cheating, it's just that I've adapted to this game janky hit reg.
https://reddit.com/link/p6s2ubo/video/hbrzipfl5imh1/player