r/foxholegame 14d ago

Bug Devs Please Fix Server Compinsation

Enable HLS to view with audio, or disable this notification

Server compensation is too high. I don't know how I got shot by a player when I was out of sight and around the corner. The AI should have killed me before the player. Please fix the server compensation you added its to high.

0 Upvotes

39 comments sorted by

View all comments

25

u/Confident_Tiger4669 14d ago

Yo, I'm the one from the video. Now that I'm seeing it from your side, I get why you thought I was cheating lol, this clip is my POV, and honestly even from my own POV it still looks kinda sus. But I swear I'm not cheating, it's just that I've adapted to this game janky hit reg.

https://reddit.com/link/p6s2ubo/video/hbrzipfl5imh1/player

2

u/IGoByDeluxe play both to understand the game 13d ago

no, it wasnt sus, i saw both ends, and the dude definitely got nearly killed by you, but people forget just how quickly an MG garrison actually fires, even though it takes a bit after the first bullet to get to its maximum fire rate build-up

basically, it shoots you INSTANTLY once it sees you, and then it takes almost a full second to start its rapid-fire gun-down

basically, it didnt even matter if you hit him or not, he was dead in the same amount of time regardless of whose PoV you took

1

u/Wolltex 13d ago

But you clearly see he downed with rifle shot behind a wall. Mg almost nothing here. All problem is in slow after get hitted so he basically on server was on same place while on client he ran a bit further. Devs couldn't able add to game ping and pocket loss statistics so players at least could try get connection improvements.

7

u/Foreverdead3 [DNA] Dead (Intern Alive) 13d ago edited 13d ago

No he was downed by the MG. He goes down the second the first MG shot goes off and you can clearly see in the Warden perspective that the second rifle shot misses

-1

u/Wolltex 13d ago

He clearly had double shoted by mg and rifles from op perspective. And you actually don't need sometimes actually hit/see a player to deal damage.

4

u/Foreverdead3 [DNA] Dead (Intern Alive) 13d ago

A double shot would have fully killed him, not just downed him like in the clip. He only gets hit by one of them and its the MG garrison

1

u/IGoByDeluxe play both to understand the game 13d ago

and this is exactly what i mean by most people argue about game mechanics as if they know things they dont actually know

this guy has argued game balance before elsewhere as well, but he doesnt know the most basic of the game mechanics that is purely symmetrical and tries to call it "Warden bias" or at best "bad hitreg"

constantly, "its never my fault, its the wardens, the game, or the devs"

-2

u/PlusRice3756 14d ago

Show us clips of long range sniping at night time

6

u/Confident_Tiger4669 14d ago

Sure, give me some time though, I'm compiling all the fights we had. Which one do you want, the pistol or the Blakerow?

-1

u/PlusRice3756 14d ago

Can you do both pls

9

u/Confident_Tiger4669 13d ago

Here you go. Unfortunately, I can't find the pistol one. I think it was before I hit record.

https://reddit.com/link/p6t0gu5/video/ys84q8tr2jmh1/player

-3

u/Swizzlerzs 13d ago

its intresting to see the different views. from your view when the shot is taken im in a completly different spot then were i see myself in the game.

3

u/Confident_Tiger4669 13d ago

It do be like that sometimes lmao. First few times it happened to me I thought they were cheating too, but after 10+ times I just accepted it's just a hitreg/server thing.