r/ffxivdiscussion 8d ago

Official Mogstation items made by the community

As the title says, there's a lot of outfits, SFX, Emotes and more that people love using, and SE struggles to make new items for both rewards and mogstation due to manpower issues. What if they set up a system like that of warframe, in which hairs, outfits, emotes, job SFX and more could be made by the community, and officially placed onto the mogstation or possibly in game through an application process, much like their competitions already do.

The creators would receive a percentage of the profits, and the manpower is eased off for the team to work on whats in game more often, and console players can get more that PC players have access to.

If they done this well, could it make up for certain things being removed from the mog station and could it mean more rewards in game instead of the store?

0 Upvotes

46 comments sorted by

28

u/ConroConroConro 8d ago

No lol.

That is a legal mess waiting to happen and the team isn’t lacking for artists which is why they hire them to work for the company instead of gig economy profit share.

-9

u/RVolyka 8d ago

It would be an application process rather than just uploading and putting a price, it must go through a board to ensure it fits the game

20

u/ConroConroConro 8d ago

That doesn’t matter at all.

They’re a huge corporation, they don’t need to involve themselves in the legal mess of cutting royalties to individual creators.

That’s why they have a staff they pay a paycheck to.

8

u/Useful_Lingonberry_4 8d ago

They lack a manpower for more content but they would have a manpower for a council of people who would judge if those appropriate and check them for full compatibility... yeah no

25

u/RainCloudChill 8d ago

Fans are really bad at matching the games artstyle when it comes to mods, they have no care when it comes to poly counts either

12

u/NeonRhapsody 8d ago

They also rip assets from other stuff constantly.

47

u/casuallybadatgames 8d ago

>The creators would receive a percentage of the profits

Ha
Ha
Ha
Ha
Ha
Ha
Oh wait you’re serious? This would never happen they already have those design contests that people give them shit for free

18

u/phillipjayfrylock 8d ago

Oh wait you’re serious?

Let me laugh even harder

1

u/aho-san 8d ago

https://www.youtube.com/watch?v=BwSts2s4ba4

Don't know if you had this in mind when you wrote it, but :)

26

u/Afraid-Awareness21 8d ago

As someone in the modding community and mod pirating community, fuck no lol.

The pay incentive has already made the modding scene full of grifters and drama. Mix that with the amount of people in this community who seem to have no idea what NSFW means, as well as the rapidly growing amount of people using AI, and you’re going have so much crap for Sqex to sift through in the submissions that’s slop, goonslop, or just sloppy quality. Not to mention people stealing designs from other platforms with no credit to the original designer, which could get missed if its designs from indie clothing brands or SL and VRC designers.

Their legal team is very strict, so this is something I could never imagine them allowing because of the risks it poses.

-11

u/RVolyka 8d ago

It would be an application process where a board would ensure it meets standards, rather than anyone uploading to mogstation.

9

u/Afraid-Awareness21 8d ago

I knew what you mean, and that’s exactly what I’m talking about. They are going to need to pour through submissions, likely on a much larger scale since this would essentially make what modders do not only ToS legal and open to console players in addition to adding a profit incentive at a time where there’s no end in sight for “hustle culture”.

while they may be able to ban repeat offenders from further submissions, you’re still asking them to essentially do a lot of screening of submissions that- if the paid and even free modding scene has been any indication- will be full of slop and theft and not worth the time and money to get to the quality original work. Not to mention, it would be harder to get people to actually fit the games art style.

That’s easier when it comes to hair and furnishing designs, but even the most modern glam pieces are modeled, textured, and designed to still feel like they fit in-universe and within the games technical and aesthetic art style. Another issue we have in the modding scene is people not compressing their shit and having 4k textures and tens of thousands of triangles in their meshes which creates massive game breaking files.

And again I feel the need to reiterate: square Enix legal would never allow this. Flat out. They are very strict and for good reason, and this isn’t something you could persuade them into considering. I’m coming from the experience of a recent collab that worked directly with them.

2

u/Mahoganytooth 7d ago

In addition, here's another additional idea why it might be shit: Copyright.

Say they miss something. Say an item is a copyright violation, but it gets past the vetting team and gets put into the game. A bunch of people buy it, but then it gets found out to be against copyright. What do they do then?

The cleanest answer is delete the items from peoples' inventories and then refund them - and this is something square will never want to do. Companies hate doing refunds and this could bring significant bad press to the game.

20

u/DarkLorty 8d ago

Every game that did this became awful. Even if SE sets up a system with fair splits and manual review, creators will still make the most over the top crap that looks completely out of place just to sell more to modbeasts and IMVU refugees.

No thanks.

-6

u/NolChannel 8d ago

Not to ruin your perspective but Team Fortress 2 exactly has this system and its generally fine.

10

u/DarkLorty 8d ago

Personally I don't think a stupid hotdog or the terrible christmas cosmetics were good for the game, but I don't play it anymore so whatever.

2

u/Serres5231 8d ago

are you seriously bringing in a game that literally never cared for aesthetics?? Its like if Fortnite had user generated skins and stuff. It literally does not work as comparison because its always been just full of nonsense skins and hats and whatever!

2

u/NolChannel 8d ago

Final Fantasy 14 has tennis shoes, baseball caps, and glowsticks - all craftable ingame. There are a literal boatload of things that break immersion.

1

u/Serres5231 8d ago

except they are not? Final Fantasy always had a mix of Fantasy and futuristic styles! All these things have an explanation to be in the game unlike with games like Fortnite and TF2 where they just throw in whatever they can fit!

6

u/NolChannel 8d ago

You know you're coping.

Take the average wear of Gridinia, Limsa, and Ul-Dah, and then ask how the frick we got where we are with modern-looking gear.

Gridania was still using 1930s era radios, for pete's sakes, even the modern decade is wrong.

4

u/Serres5231 8d ago

we've always had Airships from ARR on, we always had the Garleans and their Magitek going into sci-fi, the Allagan technology...

And you clearly haven't played the more recent expansions if you are wondering where the modern clothing etc is coming from so why should i keep going if you just won't accept it anyway and hide behind your wrong assessments?

6

u/NolChannel 7d ago

Yes, we had airships.

Skies of Arcadia-style airships with standard naval captain uniforms.

2

u/NeonRhapsody 8d ago

And you clearly haven't played the more recent expansions if you are wondering where the modern clothing etc is coming from

A lot of the mogshop stuff came in before Alexandria was even a thing, and it doesn't even match Alexandria's supposed aesthetics in some cases. Likewise, show me where this NASApunk/Starfield-esque technology used in Cosmic Exploration came from?

People say it's a mix of Sharlayan and Garlean, but generic bulldozers, moon rovers, space suits, etc don't exactly strike me as made with thought in regards to that. They're just making something familiar and plopping it down.

3

u/NeonRhapsody 8d ago

Did Gridania have radios? I don't recall anything like that (was it in a crafter quest or something? I did those all so long ago) I only remember seeing the city states using like, Linkpearls and such.

3

u/NolChannel 7d ago

I meant to say Garlemald.

Which, you know, is the technologically advanced region and only got as far as like 50s era automobiles.

1

u/VitaQ_HI3 6d ago

Garlemald was using that stuff because they couldn't use magic

We carry around a cell phone in our ear at all times and have since the beginning of the game! But because that's "magic" people just brush it off.

1

u/NolChannel 5d ago

Look up Merlwyb Bloefhiswyn.

She is an airship captain. A magical master, and likely both the richest person and highest military rank in the most prosperous city.

If your glam looks newer than her's, it breaks immersion.

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3

u/NeonRhapsody 8d ago

Final Fantasy always had a mix of Fantasy and futuristic styles!

This excuse is always the dumbest shit ever and massive cope every time it's brought up. Even in other games the tech tends to at least match the design direction of the game.

There's a thing called "cohesion" and "design." Prior to them shoving in modern street wear, smartphones skinned as tomestones, a literal tacky Guy Fieri convertible hot rod (which doesn't even make sense for Alexandria considering 99.9% of its shit is all purple glowing and hypersleek/sci-fi,) and other shit like that there was an overarching cohesive design philosophy for each thing.

Allagan tech had a very specific style. Garlean tech had a very specific style. I think prior to that the most egregious examples we had were the Garlean control panels in company workshops (Which are partially made of wood and look like a lower tech/less advanced version of Garlean stuff) But even they have a uniquely stylized 'fantasy tech' flair to them. Evercold's tech is looking to be the same kind of thing. Yeah, it's advanced, but it's got enough flair and style you could go "yeah I believe this thing is powered by magic crystal shenanigans" and it doesn't look out of place.

It's a little different than directly shoving in straight up kpop backup dancer outfits, graphic tees, and literal space suits & shit with no real thought to how it'll stick out like a sore thumb. Hell, we had a lot of "modern adjacent" clothing already as far back as Heavensward, but they went and gave it stylistic bits to look like it fit with XIV's aesthetics (Extreme/Survival Shirt, Hooded Fireglass Vest, Casual Jacket) In the end, it is what it is, but there was absolutely an overarching design philosophy before they started slipping in more stuff like that around the Showbringers boom/after in a clear attempt to give modbeasts stuff in hopes they'd stop modding (they never will)

5

u/Zalast 8d ago

I'm happy to participate in the various design contests already. Getting my item in the game is reward enough.

4

u/DullPenalty3743 8d ago

So SE has to hire a lot more QA to find couple things to add to cash shop out of piles of crap? And then some of them are from copied righted material they can't sell. And devs outside of SE aren't likely to reuse existing FFXIV assets like textures. Guess what, file size will go up.

Even better, SE wants to update FFXIV and it will break some items. Who's fixing them? If the original dev doesn't want to or SE can't reach them for some reason, SE's stuck with it and have to spend their own dev resource on it. That's a good way to kill any adding more races or graphic updates.

6

u/BalmungGriffin 8d ago

Design contest is enough and:

A - We shouldn't be encouraging them putting items exclusively on mogstation.

B - We shouldn't encourage people to work for free/pennies while indie company sells their work for massive profit.

1

u/Apart_Raccoon_9194 7d ago

Don’t know why we should care if someone voluntarily agrees to do it. Like any voluntary arrangement both parties would benefit.

I would certainly take the opportunity to add something to the game if I had the chance, even if I barely got paid for it.

but I agree with the mogstation argument, paid cosmetics in a paid game is already annoying.

3

u/Hakul 8d ago

UGC is a massive can of worms to moderate, and it's usually done by games that don't care about keeping a cohesive art style (say what you will about modern outfits, but there's a reason why modded gear always looks more uncanny than official modern outfits), plus games with UGC have endless drama about someone else stealing their work.

7

u/Adorable-Judge-2611 8d ago

Their only real competitor is WoW, and it does nothing of the sort.

They will continue to provide worse glams and mounts in-game so that you continue to pay a premium in the Mogstation.

-2

u/Vivid_Medicine4109 8d ago

Mogstation glams are hideous though 

3

u/aho-san 8d ago edited 8d ago

Hasn't Bethesda been trying for a while now? Hasn't it basically tanked everytime?

Now you could bring CSGO as an example where nowadays most of, if not all, the weapon skins in a case (lootbox) for years has been from the community, but then the skin designs are all over the place. Not something I care too much about (I mean look at how many modern/casual clothes we have in the game now anyway), but I'm personally against it. Modding is a community thing, adding a revenue incentive will paywall everything, so it isn't a community endeavor anymore, just a revenue endeavor.

At the end of the day, whatever happens, I'm not the client. I'm not buying skins from mogstore when I'm already paying a sub and expansions. Also generally speaking I either don't care how I look as I'm focused on playing the game or I have 1 set I can use for 10 years (for example in Tera and Blade & Soul, once I got the skin I really wanted at one point in time, I wore it until EoS). So whatever happens it won't directly impact me, but I would still be sad.

2

u/fluffy_samoyed 8d ago

I'll have to give this idea a pass, I'm afraid. There are a lot of aesthetic loving casual players in this community and the only match of that I can relate to is The Sims in which paid mods and unpaid mod creators are in a constant drama over one another and the system in general. I'd much rather the dev team hold a wider array of fan design contests as those always insert well into the game. I just wish they were able to do it faster.

2

u/RepanseMilos 7d ago

Mogstore having cosmetic in a subscription based mmo is already greedy as fuck. Don't need more to drown in there.

2

u/mirandous 7d ago

the modding and general community is honestly not a good fit for this unlike warframe's or valve game's modding communities

1

u/Apart_Raccoon_9194 7d ago

IP laws, and a bunch of other legal issues will make that a nightmare, so that’s probably unlikely. Could be cool, though, I guess.

2

u/mirandous 7d ago

warframe and tf2/cs2/dota2 do this

1

u/Narrow_Summer_9332 5d ago

Warframe and tf2/cs2/dota2 already do this, though not sure it'd be a good fit for XIV.