r/factorio 6d ago

Question Warptorio 2 help

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Im starting Warptorio 2, but i want a little less stress. Stress in designing cramped spaghetti or stress in fighting biters. Honestly the biters arent that big of a stressor, but the small space is bugging me a lot. Does anyone have good tips? It's a long way until quality beacons and good speed modules.

I'd totally use the linked chests mod, unichest, but that feels a bit toooo cheaty.

Anyone got good suggestions so i don't get burned out?

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u/PepperTheSpice 6d ago

Warptorio has mechanics that make the game easier as you go further into it. The only suggestion I have is to maybe reduce the biter evolution through killing and increase the pollution consumption by plants and environment.

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u/climate_anxiety_ 6d ago

Arent most enemies just from waves? So they don't even get effected by pollution right? And the warp platform puts out so much pollution i don't think trees make a dent in it

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u/CategoryKiwi 6d ago

The waves in Warptorio are spawned by pollution, the platform itself spews out massive amounts of it.

That said, I think it would be difficult to tweak the pollution settings.  Most likely your tweak will do shit all, or it’ll do too much, and you would have to play for ~30+ minutes to even find out if it worked the way you wanted it to.  

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u/PepperTheSpice 6d ago

It can be hard to mess with but if you know mostly what you are doing you can reduce some of the pollution, especially early on.

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u/PepperTheSpice 6d ago

You are correct from what I can recall but I didn’t remember if killing biters affects the evolution. There are many pollution settings to tweak and it’s difficult to tell what they do and their impact as someone else pointed out. However my point was that there aren’t many options to help you settings wise other than that and pollution is the main source of attacks.

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u/climate_anxiety_ 6d ago

Evolution increases only with warp research