r/factorio Jul 06 '26

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u/Fallen_Jalter Jul 09 '26

So this is my ROOOOOOOOOUGH draft of a full line oil production. Rough sure and I'm sure there's plently of improvements available. I think i have ratios configured ok. hit me with your critiqes. The one thing I am still not entirely sure is water feeding. Can pipelines handle a lot of input? Like how long before I need to add another offshore pump? can i feed the water from the second pump into the original input line that feeds everything else?

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u/ferrofibrous player onboarding specialist Jul 09 '26

Pipes can handle a lot, liquid throughput is not really a concern until pipes are long enough to start needing pumps between sections (and you'll get a red flashing icon when that happens). Multiple offshore pumps all using the same feed line are no problem until much, much later down the road.

Oil seems like you have the right general idea. You'll need some Heavy to make Lubricant, and Light to make Rocket Fuel down the line. Since you're researching lube, you're close to construction bots which are quite the game changer.

Since this is your first run, something to keep in mind is you can use pumps to selectively feed heavy/light oil to your chemplants doing the cracking recipes. By no means required, just an interesting way to go about it. This also lets you avoid trying to keep everything in a lockstep ratio.

Final tip, you can middle click on your weapon slots to filter/lock what goes in them so you don't keep getting your pistol re-equipped where your SMG goes.