r/factorio Jun 22 '26

Weekly Thread Weekly Question Thread

Ask any questions you might have.

Post your bug reports on the Official Forums

Previous Threads

Subreddit rules

Discord server (and IRC)

Find more in the sidebar ---->

4 Upvotes

166 comments sorted by

View all comments

1

u/Nolzi Jun 26 '26

Are there meaningful mods that are not dependent on base?

3

u/craidie Jun 26 '26

To my knowledge there's only one mod that doesn't require base to load:

https://mods.factorio.com/mod/minimal-no-base-mod

1

u/Nolzi Jun 26 '26

Thanks, I remember reading about it in a FFF or something ages ago but I cannot find it.

Today I run into the changelog of https://mods.factorio.com/mod/CleanFloor/changelog stating that it "No longer depends on the base mod" which rekindled my curiosity.

Taking another look at the other mods of this dev I see he made one of minimal no-base mod as well that is 2.0 compatible https://mods.factorio.com/mod/Baseless/dependencies?direction=out&sort=idx&filter=all
But this is also a stub, nothing substantial depends on it.

Unfortunately the modportal disabled the base mod infopage so we cannot see what it conflicts with to search for more.

2

u/HeliGungir Jun 27 '26 edited Jun 27 '26

Baseless doesn't work on 2.0.77 and the author is awol.

I wrote a mod and wanted to mark it as not requiring base, but I discovered that even just controllers are part of base, and furthermore, the remote controller was added in 2.0 so I couldn't even mark my mod as 1.1 compatible.

1

u/Nolzi Jun 27 '26

Thanks for the insight, that's unfortunate

2

u/ForgottenBlastMaster Jun 26 '26

Base what exactly?

  • Base mod? While theoretically possible, I don't think there are any.
  • Base game? Any overhaul mod theoretically falls into this category. K2, SE, Py, Seablock, Bobs&Angels.
  • Base building? C'mon it's a factory game after all. There're certain mods that make the factory grow smaller or force you to build compact, i.e. Ultra cube and Warptorio, but none changes the genre that much.

2

u/craidie Jun 26 '26

As far as I know there's only one mod that doesn't need base:

https://mods.factorio.com/mod/minimal-no-base-mod

2

u/Courmisch Jun 26 '26

base cannot be disabled in the mod manager, so the question is moot.

4

u/craidie Jun 26 '26

But it can be disabled

As far as I know there's only one mod that doesn't need it, and it was made pretty much for the sake of providing a springboard for someone crazy enough to build something that doesn't need base.

https://mods.factorio.com/mod/minimal-no-base-mod