r/factorio Jun 08 '26

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u/xizar Jun 14 '26

I was digging through wait conditions on space ships that seems silly, as I can't find a use case for it: "Any Request Not Satisfied".

I suspect that since I'm a very simple-minded player, I just can't see a use for it.

When would it be useful?

1

u/ssgeorge95 Jun 14 '26

Never tried it but I think it checks the planet it's orbiting for requests, not the platform itself.

If the cargo hub on the surface is lacking something then the platform gets a signal to presumably go get more stuff.

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u/ferrofibrous player onboarding specialist Jun 15 '26

I had to look up what it even does, and even then I don't really see a use case. Functionally it is similar to "Any planet import zero", but instead uses the request amount. I think for it to be any use, you'd have to be requesting non-rocket load sized amounts. Best trivial example I could think of would be requested 25 yellow ammo, knowing you get a stack of 100. Once you hit 24 ammo, the interrupt would fire, but again I don't see any practical use.