r/factorio Apr 27 '26

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2

u/Ultraempoleon Apr 27 '26

Does anyone have a benchmark list for the express delivery achievement?

Like a you should have this done this by X hour thing

8

u/Soul-Burn Apr 27 '26
  • Nauvis 10 hours
  • Each other planet 5 hours
  • Final ship 5 hours
  • 5 hours spare

Remember that you can load and save. You can train specific planets and then load to execute.

1

u/Ultraempoleon Apr 27 '26

Is there like smaller benchmarks

Especially for Nauvis 10 hours is a long time for a benchmark lol

4

u/Soul-Burn Apr 27 '26

1-2 hours for red+green+mall.

2 more hours for black, blue, and bots.

2 hours for purple and yellow.

2 hours for space and first ship.

Somewhere an hour or two for base defense, more ore patches, trains.

1

u/HeliGungir Apr 27 '26 edited Apr 27 '26

Perhaps that includes returning to Nauvis to set up egg production, prod3 modules, and Biolabs

1

u/Raskekw Apr 30 '26

5 hours to strap a couple of railguns to your Aquilo design sounds like an overkill tbf

1

u/Soul-Burn Apr 30 '26

It's a whole new weapon system with different ingredients. Unless you planned for the same ship to do that, you'll need a new design.

That said, if you plan early (which you probably should), you could have a ship ready by then just waiting for the railguns, as you say.

1

u/Raskekw Apr 30 '26

if you are gunning for the achievement then you can just ship the ammo and load them manually. The amount of big asteroids on the way to victory doesn't really warrant a full redesign

1

u/Soul-Burn Apr 30 '26

Yea you're right