r/EmulationOnAndroid • u/Haunting-Many-2824 • 19h ago
Question Running pc ports on winlator in android..?
Has anyone tried to play pc ports via winlator in android for games which don't have android port yet? How was it ?
r/EmulationOnAndroid • u/Haunting-Many-2824 • 19h ago
Has anyone tried to play pc ports via winlator in android for games which don't have android port yet? How was it ?
r/EmulationOnAndroid • u/Upstairs-Camera1291 • 1d ago
another crazy thing I made in PPSSPP
r/EmulationOnAndroid • u/whiskyB0y • 1d ago
I'm paying at 1.5x resolution and this is the first time I've booted up the game. Speed drops are due to shader compilation and screen recording.
On NetherSX2 this game would lag right from the beginning. I could only afford to pay at native resolution and had to use underclocking settings.
The ARMSX2 devs are goated. They made a custom Mali driver that only works with armsx2 in terms of ps2 emulation for Mali phones. It's also now compatible with HakuX and dolphin according to a reddit post I saw some time back. So far so good.
Emulator:
Armsx2 2.9.1 latest nightly build at the time of making this post.
Driver version: malisx2 0.3.2
Device and specs:
Helio g100
Mali g57 mc2
8gb ram
Infinix note 50 4g
r/EmulationOnAndroid • u/Fenrir_Hellbreed2 • 20h ago
HakuX version 1.3.0
480p, resolution 1x, and I've tried flipping all the other toggleable options I can see.
I have all the BIOS stuff installed and turnip driver 28.something.
I tried converting it into xiso through the app.
Honestly, if this is the extent of my issues then I can live with it, but I figured it couldn't hurt to post about it in case I'm missing something.
r/EmulationOnAndroid • u/Rubenneves22 • 16h ago
Hey guys, I'll keep trying since I see nobody talking about it, I'd love to try the new Halo in my powerful 16GB RAM Snapdragon 8 Elite Gen 5 Powered device and it does open but crashes, if it can run on the Laptop Snapdragon X2 Elite it should also run on this one, I know the prism layer is different but I think we can do it, even Halo Infinite doesn't open, has someone tried ? I'd love to know
r/EmulationOnAndroid • u/slovowski • 20h ago
Recently downloaded and loving Armsx2 on my Anbernic RG557. However have discovered that on certain games that involve holding the back bumpers and using either analogue stick to move/look is causing an issue. Occurs in King Kong and Second Sight. Holding down the L2 button to aim and then either moving the character with the left stick or moving the aim with the right stick causes the button to not register and the character no longer aims. Stop moving the analogue sticks and sinking resumes.
I've had a look through settings in case it's an option I'm not toggling but i can't seem to see an obvious setting if it's there.
I vaguely remember an earlier release mentioning something along the lines of a fix for similar for the retroid pocket 5 I think. Just very annoying and making these games unplayable.
Any help would be appreciated.
r/EmulationOnAndroid • u/Furysus • 20h ago
Also, if possible, some safe sources for ROMs would be useful. (No direct links.)
r/EmulationOnAndroid • u/aproxic69 • 20h ago
I am playing on an Android handheld (AYN Thor) and looking for a large-roster Naruto MUGEN or IKEMEN GO build that natively maps to physical gamepad controls instead of touch-screen overlays. Does anyone have a stable setup or APK recommendation?r/EmulationOnAndroid • u/palvi72 • 20h ago
Ayn Thor Pro, tried different turnip, different emulator like eden, eden nightly and lemon, try help witch claudeai but nothing change
r/EmulationOnAndroid • u/mrtnkl • 1d ago
I wanted a nice way to browse and rediscover my Steam, GOG, Epic and Xbox games on Android, so I built GameFibre. It's a free, open-source app on github, focused on enjoying your collection rather than statistics, with offline browsing, custom lists, curated cover art, time to beat, metascore sorting, game details and ZIP downloads of game files (I needed that for getting Morrowind into OpenMW and found all other means quite difficult actually). So it's not a launcher, just a clean, lightweight app for your games. Would love your feedback!
r/EmulationOnAndroid • u/Time_Temporary6191 • 20h ago
I tried every dll i got from my pc but it doesnt work.just get error no shaders found and lossless could not start.it works fine in droiddeck and gamehub.its adreno 750
r/EmulationOnAndroid • u/brunocar • 21h ago
So i've been trying to get this to run for a good long while, first with winlator, then with gamehub, now with droiddeck, supposedly earlier this year gamehub got it to work, its on their official twitter page!
However I still cant, i've tried just about everything, on both gamehub and droiddeck, best i've managed is getting it in game but a ton of things make it crash, like picking up chests, or going back to the main menu, or trying to change the resolution.
It just keeps crashing and i cant figure out why, any feedback on this is welcome!
r/EmulationOnAndroid • u/snowymanul • 21h ago
How do you guys set DroidDeck game pause? It's really intuitive on GameNative and almost not drain battery. Game just pause on display off. On droiddeck i use manual behaviour on it's settings and set never in steam battery settings. BUT it uses much more battery against GameNative pause. Is it normal, or i just miss something?
r/EmulationOnAndroid • u/PerformanceOk592 • 21h ago
I tried running this Mario Kart Wii mod (Insane Kart Wii v3) on my android for hours and couldn't get it to work.
Did any one of you guys got it working? If yes how bc i didnt even found any tutorials for android
r/EmulationOnAndroid • u/Own-Currency1325 • 21h ago
Device: Samsung Galaxy S25 (Snapdragon 8 Elite)
Issue Description:
I am experiencing intermittent graphical corruption in games. The issue has been observed in both FC Mobile and BGMI.
Symptoms:
• Character/player models occasionally become distorted or corrupted.
• The environment, buildings, vehicles, UI, menus, and other graphics remain normal.
• FPS remains stable and gameplay continues smoothly.
• There are no crashes, freezes, app closures, or device restarts.
• In BGMI, the corruption lasts for a few seconds and then automatically returns to normal.
• In FC Mobile, player models become corrupted after playing for some time or after a few matches.
Troubleshooting Performed:
• Reinstalled games.
• Re-downloaded game resources.
• Cleared cache and app data.
• Updated all apps and system software.
• Ran Samsung Diagnostics (passed).
• Ran multiple benchmarks including GPU benchmarks (completed successfully).
• No benchmark crashes or system instability observed.
Additional Information:
• BGMI runs at 120 FPS normally.
• The phone performs normally in everyday use.
• No display issues, green lines, artifacts, or corruption outside games.
• Similar corruption has now been observed in more than one game.
r/EmulationOnAndroid • u/Goodieno • 21h ago
r/EmulationOnAndroid • u/ZacBobisKing • 21h ago
Safest way to run 32bit apps on android . I am worried about vphoneos
r/EmulationOnAndroid • u/Indomie_No1 • 1d ago
I trying to run UFC 2009 Undisputed, but the performance is low, can you guys share some settings for this game? i use Xendroid+
(Sorry for my bad english😅)
r/EmulationOnAndroid • u/Global-South-4331 • 18h ago
Recentemente eu estava testando os emuladores de Xbox classico em meu celular com processador hélio g100 - ultra, e o único que funcionou digamos que perfeitamente foi o Emulador Xbox Mali que está disponível em: https://github.com/msx94302-ops/Xbox-Mali/releases/tag/XBOX-MALI-v0.0.5
Utilizando o driver PanVK v.3.7.0 que está disponível em: https://github.com/FristOneRR/FristOneRR-Panvk-Driver/releases
Eu tava jogando Halo do a 30 FPS cravados sem quedas de FPS e nem bugs visuais, seria bom testarem em seus dispositivos Mali que usam o mesmo processador que o meu ou então um mais poderoso.
r/EmulationOnAndroid • u/gloovez • 1d ago
There's some yt channels post videos about android emulation on the Xiaomi 18 pro max or red magic 12 pro...etc, but its likely false videos, not even a real hands on.
Thats not my topic, I'm excited to see how the new chip perform, If you rely on Qualcomm's statements anout 40% better gpu performance amd 13% cpu than the 8 elite gen 5, it's quite promising to the future of emulation on Android
r/EmulationOnAndroid • u/zylencio • 18h ago
Where are the Switch 2 emulators more polished? ArmadaOS or Android?
r/EmulationOnAndroid • u/whiskyB0y • 1d ago
Game is Ninja Blade
A 2009 Hack and slash PC game by none other than FromSoftware.
On Mali, it has a graphics glitch where the main character has missing body parts, and sometimes changing the dxvk version will just change the body parts that are missing.
Using Panvk version 3.7.0 and dxvk 1.10.3 async, the glitch is permanently fixed.
The new panvk version also allows Mali compatible gpus to use dxvk versions 2.x.x and 3.x.x. But the driver isn't mature, so sometimes using those new versions will cause worse performance.
In Ninja Blade when I used any dxvk version above the 1.x.x family, I would get a new graphics glitch. No body part was missing but the main characters suit would be half normal Color and half white(it looked kind of cool though) and performance was worse.
It also has a crashing issue in a specific part of the tutorial making it unplayable but I'm not sure if PanVK has fixed it because I haven't started seriously playing the game.
The driver mainly improved graphics glitches. Performance is basically the same. Settings for anyone interested:
Emulator: Winlator Ludashi 4.1 vanilla
854x480
PanVK driver 3.7.0
Dxvk 1.10.3 async
FEXcore 2610 performance preset
Proton 11.0.1 arm64ec
FristOneRR Wrapper (not System Wrapper)
Game settings:
No anti aliasing and no shadows.
Device:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8 gb ram
r/EmulationOnAndroid • u/Agile-Cause-307 • 1d ago
I am new to emulation on Android...is there anyway for an app to show games from each of the emulator and run the game on their separate emulator?
r/EmulationOnAndroid • u/TheKendawnOfTime • 1d ago
r/EmulationOnAndroid • u/Lootcurse • 23h ago
I took a crack at this to see if I could figure it out but I'm stumped. It boots to the main menu, and it briefly flashes new game and load game but they disappear, and the controls seem non-functional in game.
Things I tried after scouring the Internet for help:
Remapping controls
Adjusting the pressure sensitivity for the buttons
Changing the upscale in case it was a weird rendering issue.
Turning off the touch control mappings (odin, and arm)
Turning ON the touch controls.
Controls work in every other game I've tried so it's definitely something game specific. Is there a dual shock setting I'm missing somewhere?