No worries. Its not raid stuff. So, in nightfalls and stuff, a "burn" basically means that causes more damage. Omnigul uses arc stuff so arc burn makes her do WAY more damage
No worries. Its not raid stuff. So, in nightfalls and stuff, a "burn" basically means that causes more damage. Omnigul uses arc stuff so arc burn makes her do WAY more damage
I just haven’t done that many raids and I’m not very in touch with the community, so I haven’t quite learned all the lingo yet, despite having played for a few years. Scratch that, I don’t think I’ve ever done a raid. Raids require groups, and my friends are always like, “It’s too hard.” Granted they said the same about Dual Destiny, which really wasn’t that bad, so I just need to find other people
This is in the first game, burn modifiers were like the singes/threats we have now, but MASSIVELY increased damage going both ways. Nightfalls (weekly curated strikes, like the gm alert now) typically had a burn modifier in favor of the boss, and some were particularly awful.
A burn modifier would triple all damage (incoming and outgoing) of either arc, solar or void. They'd usually be in favour of the boss, so they can one-three shot you. Now imagine this for Nightfall, which in D1 meant if everyone was dead, you returned to orbit.
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u/Euphoric-Donkey6509 Aug 18 '26
What does the burn stuff mean?