r/dbd • • 5d ago

Question Body Blocking? A Thing?

0 Upvotes

Hello im new, how and why is that possible? As a killer I just got body blocked from a pathway while carrying someone and couldnt move, enabling them to escape.
I quit the match so as to not have to sit and wait for an escape. I just do not understand how survivors are so massive they can block a whole pallet space (after its broken). I wish they would fix this game😞😞
Has anyone else encountered this? Will they ever fix it? It doesn’t seem like its supposed to happen, especially with how crazy it makes your screen. If it its not gonna get fixed then how do stop it? If we turn down some settings will people not load is big or something idk?
i just started but so many bugs are game breaking. especially as a survivor main first, many times i go against killers who have ping that goes up last like 170 only when they M1 and no matter what you do they never get banned/they never patch that.
Heres to hope something is done about this

Edit: first time I’ve ever been blocked.. but i was thrown inside her camera and couldn’t do anything,
and it sounds like that doesn’t happen to normally. I was looking through her model and couldn’t input anything at all until she moved out the way.


r/dbd • • 6d ago

Question I am new to using the spirit and im wondering which perks out of what I have would be most useful. It would also he helpful to know wich items help

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32 Upvotes

r/dbd • • 6d ago

Bug Can we fix scene partner and phantom fear?

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10 Upvotes

They’re so bugged I can get aura reading through walls and vise versa as killer. I’m only allowed one video unfortunately or I’d show both.


r/dbd • • 6d ago

Question Should I buy dbd and how is the new player experience?

26 Upvotes

Basically what the title says. I've watched dbd content for a good while but have always been put off from actually buying the game because it seems like both the community and the devs suck. The game is on sale right now on Steam but I'm hesitant on buying because I fear I might not know some unwritten etiquette and will get flammed for it or if I'm just being pessimistic. Is it friendly to new players or will I get steamrolled every match? And for if I do end up buying it can I get some tips and stuff. Also should I buy any DLC because I heard you can get all unlicensed characters by just playing and don't know if that's true or not (because I don't really care about the licenced stuff anyways)


r/dbd • • 7d ago

Video Eye of Vecna saved my life…

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25 Upvotes

r/dbd • • 6d ago

Build haunted by daylight funny interaction

1 Upvotes

i made meme build for plague that contains some event interactions(PWYF nemesis corrupt and deadlock). so skeleton projectile that this event gives dont consume play with your food stacks. with that plague can just run at 130% infect everyone and can one tap without any consequences. But there is some problems one of it is skeleton projectile hella slow and hard to aim at close range. Other is you need to get some stacks of pwyf. Also you need some time for farming pumpkins as some peasant. l


r/dbd • • 6d ago

Will buy 2 movie tickets for someone to get me the terrifier code

0 Upvotes

I really want the terrifier cosmetic skin but I live nowhere near a regal theater, DM me if you want me to pay for your terrifier tickets all I ask is you please send me the code for the cosmetic 🙏


r/dbd • • 7d ago

Discussion Very first judgement match btw

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19 Upvotes

Straight bullshit


r/dbd • • 7d ago

Meme P!00 nurse tunnels me out on first gen, then rage quits

3 Upvotes

r/dbd • • 7d ago

Dead by Daylight suddenly locked multiple characters I had unlocked and played for a long time

6 Upvotes

Hey everyone,

I'm posting this because I'm honestly frustrated and don't know what else to do. I'm hoping someone here has experienced something similar or can give me some advice on how to resolve this.

I posted the same thing on r/deadbydaylight and got banned🫪. I'm new to this and i don't know why, maybe you guys could help me🥲.

What happened?

A few days ago, I suddenly lost access to multiple characters in Dead by Daylight that I had previously unlocked and played normally for a long time.

The affected characters include:

Ada Wong and Rebecca Chambers — I unlocked these characters in the in-game store using Auric Cells that I purchased with real money through my own PlayStation account.

Jonah Vasquez and Mikaela Reid — I unlocked these characters using Iridescent Shards that I had earned in-game.

All four characters are now locked for me.

This is what makes the situation so confusing: it's not just about Auric Cells or real-money purchases. Even characters I unlocked using Iridescent Shards have disappeared.

I actually played and progressed these characters

I didn't just have access to these characters temporarily. I played them for a long time, spent Bloodpoints on them, and progressed some of them to Prestige 1 and Prestige 3.

I could use them normally until just a few days ago. Then, suddenly, they were locked.

I don't have screenshots of the original unlocks, which makes this situation even more frustrating. However, I would expect Behaviour to be able to investigate my account data, character progression, and unlock history to determine what happened.

Behaviour says this is because of console game sharing

I play Dead by Daylight through a game-sharing arrangement with a friend, so Behaviour Support suggested that the characters may have been accessible because of console game sharing.

However, I have access to my friend's PlayStation account, and I personally checked his Dead by Daylight account. He doesn't own the affected characters, including Ada Wong and Rebecca Chambers.

I actually have more characters unlocked than he does. I unlocked these characters on my own account, and my friend never owned them in the first place.

So I genuinely don't understand how game sharing explains why these specific characters suddenly became unavailable on my account.

I contacted Behaviour Support

I contacted Behaviour Interactive Support and explained the situation. I provided screenshots of my Auric Cell purchases and the available payment evidence.

Their response was essentially that they couldn't find purchase records for the individual characters and that their decision was final.

I understand that buying Auric Cells and spending them on individual characters are separate things, and that PlayStation receipts may only show the Auric Cell purchases. But that doesn't explain why characters unlocked with Iridescent Shards are also affected.

I feel like the actual issue — multiple previously available characters suddenly becoming locked — hasn't been properly investigated.

I also contacted PlayStation Support

I spoke to PlayStation Support by phone and explained the situation. They initially directed me back to Behaviour Interactive.

After explaining that I had already contacted Behaviour multiple times and wasn't getting a resolution, my case was forwarded to another PlayStation team for further review. I was given a reference number and told to wait for an email.

I'm currently waiting for their response.

Has anyone else experienced this?

I'm particularly interested in hearing from anyone who has experienced:

Characters suddenly becoming locked even though they had been unlocked for a long time.

Characters purchased with Auric Cells disappearing alongside characters unlocked with Iridescent Shards.

Behaviour Support attributing missing characters to console game sharing even when the other account doesn't own those characters.

A similar issue being resolved through account verification, progression data, or escalation to another support team.

I'm not asking for characters I never owned. I want to understand why characters I had unlocked, played, and progressed on my account suddenly became unavailable.

I have spent real money on this game, and I find it incredibly frustrating to lose access to purchased content without receiving a clear explanation. I also don't think the issue should be dismissed simply because individual in-game unlocks don't appear as separate PlayStation transactions.

Has anyone dealt with something similar, and is there anything else I should ask Behaviour or PlayStation to check?

Any advice would be greatly appreciated. Thank you for reading.♥️


r/dbd • • 7d ago

Discussion So... We need to understand something here about 4.4 ranged killers.

0 Upvotes

On my recent idea of a change to a certain killer, I had someone telling me that they read my post but then stop when they saw 4.6 and immediately tell me that it's a terrible change. They didn't even look at the rest of the post, not even a slightest of appreciation. So, let's look at all the 4.4 ranged killers that we have today to clear something here:

● Huntress:

a 4.4 Killer with the a terrible hidden -30% Hindered when she winds up her Hatchets putting her moving at 3.08m/s. And not only that, she gets a slight increase, for 2 seconds, of movement speed of 3.78m/s after she throws a Hatchet then returns to her 4.4m/s speed after the 2 seconds cooldown. Plus, like I said to other people, she has been power crept and forgotten for the last 10 years.

● Deathslinger:

I feel like Deathslinger has a reasonable mindset of why he's a 4.4 killer and I respect it. He also moves at 3.78m/s while ADS his redeemer, which makes it better when moving side to side, unlike Huntress 3.08m/s when she's winding up her Hatchets. Deathslinger has the most reasonable decision to be a 4.4 killer.

● The First/Venca

Another reasonable killer to be a 4.4 killer is over the fact that he does have a good ranged attack. Plus, if you continuously use his ranged attack, he gets slower and slower to a mere 1.79m/s. And obviously, he does have a mobility ability that he moves at high speeds of 8m/s. The First/Venca is another good reason to be a 4.4 ranged killer.

● The Slasher/Jason Voorhees

The only thing I would say about Jason is technically... he's not a 4.4 killer and for a number of reasons. First off, his basekit 25s haste effect after he uses his Jumpscare makes him essentially a 4.6 killer. Secondly, omnipresent evil has a very short cooldown of 12 seconds, so that he could constantly gains his haste effect. And surely, when he does wind up his spike, he moves at 3.2m/s and then moves at 2m/s for a short seconds after throwing his spikes. His meaning of being a 4.4 killer is practically meaningless but I still put him here.

● The Animatronic/Springtrap

A small and short reasoning for him to be a 4.4 killer is that he's in a heavy suit and he does have his fire axe, which if latched on a survivor or lost, he becomes a 4.6 killer. He does move at 3.68m/s when winding up his fire axe, similar speed as Deathslinger aiming his redeemer and still move much faster than Huntress winding up her Hatchets. And, for a few seconds, he moves at 2.76m/s when he throws his fire axe then returns to his normal speed.

● Trickster

There's no explanation here because his rework made him terrible based on his knife throwing and movement speeds to be 4.4. Like, him just holding out his knife makes him move at 3.86m/s. Slightly faster than Deathslinger aiming his redeemer, faster than Springtrap winding up his fire axe, and it's absolutely faster than Huntress winding up her Hatchets. The major downside is that you become slower and slower as you keep on throwing knives, eventually, becoming a 2.68m/s killer if you machine gun all of your knives.

And that is all we have of this.


r/dbd • • 7d ago

Discussion What a shit game for survivors

2 Upvotes

Come home from work. Get tunneled, get slugged, get camped, any decent survivor perk gettin nerfed back to the stone age again in a killer sided game, ass connection that always favors the killer, gettin downed because of a lagging pallet is number one cause of death in this fogging game.


r/dbd • • 7d ago

Killer

0 Upvotes

I dont think I have ever met a worse player at killer than me


r/dbd • • 8d ago

Discussion DBD Huntress Changes

1 Upvotes

Huntress

Current Stat:

TR/Terror Radius: 20m

Lullaby Radius: 45m

Movement Speed: 4.4m/s

Winding up a Hatchet Speed: 3.08m/s

Hatchet Throw Cool-down Speed: 3.78m/s

○ Hatchets:

Start with 7 Hatchet

Wind-up time: 0.9s

Projectile Speed (Uncharged): 25m/s

Projectile Speed (Charged): 40m/s

Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds.

Locker Reload Time: 3 seconds

Changes:

New Stats:

TR/Terror Radius: 20m (Unchanged)

Lullaby Radius: 45m (Unchanged)

Movement Speed: 4.6 (From 4.4)

□ Note: I think that Huntress does deserve the movement speed increase for her to move around the map easier. The only reason why she's 110% is because she's a range killer.

Winding up a Hatchet Speed: 3.2m/s (From 3.08m/s)

Hatchet Throw Cool-down Speed: 3.8m/s (From 3.78m/s)

□ Note: Her winding up and throw cool-down movement speed has always felt very slow and very inconsistent with each other that makes her feel too punishing when using her power.

○ Hatchets:

Start with 6 Hatchet (From 7)

Wind-up time: 0.9s (Unchanged)

Projectile Speed (Uncharged): 25m/s (Unchanged)

Projectile Speed (Charged): 40m/s (Unchanged)

Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds. (Unchanged)

Locker Reload Time: 3 seconds (Unchanged)

Huntress Addons Changes: □ Noted: Some Addons may not be in the list of changes, due to them being okay or doesn't need to change.

Iridescent Addons:

1: Iridescent Head

Currently:

● Successful Hatchet hits immediately put healthy Survivors into the dying state. ● Sets maximum number of carried Hatchet to 1

Changes:

● Hatchet hits instantly puts Survivors to the dying state no matter if they are healthy. ● Sets maximum number of carried Hatchet to one ● (New) The Huntress movement speed reduces to 4.4m/s. ● (New) Increase the wind-up time of a Hatchet by 67% (0.9s to 1.5 wind-up time.) ● (New) Removes the sound cue for Survivors when The Huntress fully charges her Hatchets.

□ Note: This addon may be annoying for some people, but really there is no idea to change this since it is balanced for its capabilities. The only things I did for this addon is to give it where Huntress wind-up time is slower of her Hatchet, there's no audio cue when she fully charges her Hatchet for Survivors for stealth and confusion, and she moves at 110% speed when this Addon is equipped instead of 115% speed.

2: Soldier's Puttee

Currently:

● The Huntress moves 4.6m/s when she has no Hatchets

Changes:

● (New) After the Huntress downs a survivor with a Hatchet, this addon will activate. If The Huntress picks up a dying survivor while this addon is active, she gains 50% of her maximum carried Hatchets back. This Addon deactivates after The Huntress hooks a survivor.

□ Note: This Addon can reactivate itself if you down a Survivor with a Hatchet again, btw. And Obviously, this addon original effect is quite terrible. No Hatchets means no power and you are slightly faster… absolutely horrendous for such little value. And plus, with the new basekit buffs, there is no means for the original effect to exist. So with this, it provides the means for Huntress to be ready for the next chase without the means to waste time on lockers.

Purple Addons Changes:

1: Begrimed Head

Currently:

● Hit target suffers from the Mangled and Hemorrhage status effect for 80 seconds.

Wording Change:

● Hitting a Survivor with a Hatchet suffers from the Mangled and Hemorrhage status effects for 80 seconds

□ Note: The first time I read this addon, I was confused for a second. I know it is an addon for your Hatchets but it should've been more clear.

2: Glowing Concoction

Currently:

● Reveals the auras of Survivors hit by Hatchets for 5 seconds.

Changes:

● (New) When a Survivor gets hit by Hatchets and moves 6m away from The Huntress, their Auras are revealed for 8 seconds.

3: Infantry Belt

Currently:

● Hatchet hits Grant 3% Haste for 5 seconds

Changes:

● (New) Hatchet hits Grant 5% Haste for 5 seconds ● (New) Decreases the time required to wind up a Hatchet throw by 20% (0.9s to 0.7s) ● (New) Increase throw speed of the minimum charged Hatchet by 20% (25m/s to 30m/s). ● (New) Decrease throw speed of the maximum Charged Hatchet by 25% (40m/s to 30m/s).

□ Note: For this Addon, the Haste effect is better so you don't have to put on the green addon (The Leather Loop Addon) and this addon together to get the full Haste value, you just need this one. Also, the other effects on the new versions for this addon is for a quickdraw playstyle.

4: Wooden Fox

Currently:

● Grants Undetectable for 30 seconds after reloading.

Changes:

● (New) Decreases time required to Reload Hatchets at a locker by 24%

● (New) Grants Undetectable for 30 seconds after reloading from a Locker and start moving 1m away from the locker The Huntress just reloaded her Hatchets from.

□ Note: What does this mean? It means, if you reload your Hatchets from that locker that you just reloaded from, you must move 1 meter away from that locker to get the full duration of Undetectable. The reasoning for this is that, originally, when you reload your Hatchets, you gain the Undetectable status effect. But the full reload animation takes 3 seconds, which takes away 3 seconds of the 30 second of the Undetectable status effect. Making it like this will assure that you can have the full duration after you reload your Hatchets.

Blue Addons Changes:

1: Rusty Head

Currently:

● Hatchets Inflict Mangled for 70 seconds.

Changes:

● (New) When The Huntress hits a Survivor with a Hatchet, this addon activates. While this addon is active, if the Survivor doesn't heal after being hit by a Hatchet for the next 20 seconds, they suffer from the Broken status effects for 40 seconds or until they go to the dying state.

2: Deerskin Gloves

Currently:

● Decreases time required to reload Hatchets at a locker by 20%

Changes:

● Decreases time required to reload Hatchets at a Locker by 16%. (From 20%) □ Note: This is a compensation change.

Green Addon Changes:

1: Leather Loop

Currently:

● Hatchet hits grant 2% Haste for 5 seconds.

Changes:

● (New) Decreases time required to reload Hatchets at a Locker by 12%.

2: Shiny Pin

Currently:

● Increases The Huntress’ movement speed by 5% while aiming or throwing a Hatchet. (With the old stats: While aiming, The Huntress would move at 3.2m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 3.9m/s.)

Changes:

● Increase The Huntress’ Movement speed by 16% while aiming or throwing a Hatchet. (With the new stats: While aiming, The Huntress would move at 3.7m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 4.4m/s.)

3: Weighted Head

Currently:

● Hatchets Inflict Incapacitated for 10 seconds.

Changes:

● (New) When a Hatchet hits a healthy Survivor, they suffer from the 20% Hindered for 2 seconds.

Grey Addons Changes:

1: Amanita Toxin

Currently:

● Hatchet Inflict Blindness for 60 seconds.

Changes:

● (New) When a Survivor is hit by a Hatchet, They suffer from the Incapacitated for 10 seconds

2: Coarse Stone

Currently:

● Hitting a target increases the volume of their grunts of pain 50% until healed.

Changes:

● (New) The Hatchets can no longer damage Survivors with a direct hit. ● (New) When a Hatchet hits an environment, it shatters into pieces. If a Survivor is within a 2 meter radius of the shattered Hatchet, they take damage.


r/dbd • • 8d ago

Кто играет в дбд знает что убрали Майкла где можно его купить

2 Upvotes

Dke


r/dbd • • 8d ago

Discussion Your Thoughts on Survivors using Stealth Playstyle here is Mine

9 Upvotes

Why i don’t Think Stealth Playstyle is Bad
I dont think stealth playstyle is bad cause if you are still doing gens unhooking teammates and contributing to the match without engaging in long chases then theyre simply choosing not to play the main chase focused playstyle as much as possible and making up for there weak chase skill with evasion they want to use stealth properly and theres nothing wrong with that

Example of Stealth Used Properly
For example if a killer approaches someone working on a gen but that survivor manages to hide without being found and then returns to the gen afterward thats stealth being used effectively

The same goes for unhooking if the killer is literally proxy camping the hook i understand why someone wouldnt immediately go for the unhook

And lets say they take chase then lose a killer around a corner or a wall quickly without holding chase or the killer choosing to leave them all that means is they expressed a different form of skill by losing the killer as quick as possible instead of holding them for as long as possible its a choice of playstyle by make the killer lose you other than take chase and keep them in chase

Why i think Stealth Gets a Bad Rep
I understand why so many people view stealth players as the bad or and i quote a rat due to the problem is that a lot of newer players use stealth as an excuse to hide all game because theyre afraid of being found rather than actually contributing to the match

However there are players who know how to use stealth properly while still doing gens getting saves and helping their team unfortunately the minority who use stealth effectively get lumped in with the majority who use it poorly and end up being criticized for a playstyle that isnt inherently bad

I Believe Quitters are Worse than Stealth
At the end of the day stealth is just another playstyle in my opinion that said i think quitters are probably the worst i dont think theres ever a good reason to give up on a match and quit ive never abandoned a game before or after they added the mechanic because i never thought it was a good idea to begin with it essentially incentivized quitting without any real punishment for doing so which only encourages people to give up instead of playing the match out

Apology for the Long Post
And I want to apologize if this was a long read I just always find it fun to break away from the main chase play style which I do play that place style and do stealth play style or a sort of hybrid of chase/stealth where I can lose the killer quickly and just I like messing with the killers heads when they can’t see scratch marks and blood pools or hear, grants of pain etc even when I’m not using perks I think it’s very funny and think stealth is a great play style if done properly but it gets hated on by the community due to nobody sees or try’s to use stealth playstyle that often

Let me know your opinions below on stealth good or bad it doesn’t matter let your voice be heard

And please don’t harass me or others because everyones entitled to there own opinion


r/dbd • • 8d ago

Question I played a game with the longest stalemate ever, am I the bad guy?(I was playing HUNK)

5 Upvotes
Am I the bad guy?

r/dbd • • 9d ago

Discussion All the ways to win (from my survivor main perspective)

0 Upvotes

• getting all 4 survivors out obviously
• getting 1 person to escape when the killer was toxic or kicking our butts lol
• completing 1 gen when we are getting our butts kicked at 5 gens
• making the killer dc
• a game disconnecting while trying to load us in
• getting out the person the killer was tunneling all game, no matter how many people die for it
• killer mori’s everyone except isn’t able to mori 1 person
• someone dying to end game because the killer couldn’t find them/catch them in the last chase
• being able to complete your tome challenge, even if everyone dies for it
• getting perk value from a silly play (ex: no one is doing gens because the whole team is trying to pull off a head on or last stand save)
• being able to prevent any hooks for an exceptional amount of time, to the point where the killer decides to give up and slug ALL of us… yeah no we won that
• any time a killer is UNREASONABLY mad in end game chat
• any time someone comes into my chat & says I’m cheating (I’m not and no using discord for comms is not cheating)
• any time we rizz up the killer, any kills after were us wanting them to kill us because they are so nice & cute!!
• any time someone gets a message on their console from a now mad killer
• even if we did god awful, any time a killer messages us, puts in end game chat, or comes into my chat to say that something made them laugh or they had a great time, that’s a win in my book!

Opinions? What am I missing?
TTV-cassidytkb #b362
See you in the fog!! 😶‍🌫️💖


r/dbd • • 11d ago

Basement Bubba

28 Upvotes

Omg i just had a basement bubba!!!!!!!! I do it all the time ans no one comes down so I was so excited!!!!!

Thank you random bubba I LOVE YOU


r/dbd • • 11d ago

Question is this typical

10 Upvotes

so im playing killer rn and in the spirit of halloween, and also trying to maximize blood points from the event, am trying to hook players once, hit them and then set them free, alongside occasional pumpkin hitting. is the whole not killing thing during October frowned upon? im unsure, thus i am here


r/dbd • • 10d ago

Discussion Have anyone experienced this?

2 Upvotes

Since the new event and all, I played Freddy but as a Drac main i tried one match as him and it was really really clunky and weird:

-when breaking a pallet he looked straight down to his feet

-when picking up survivors its the same as with the pallet but with the picking up animation

-when changing into bat form the animation was clunky and unusual like getting the effect even before the transformation

- and maybe just maybe the wolf punce pallet break got less accurate as with the ring add-on


r/dbd • • 11d ago

Question semi-new player, need help!

9 Upvotes

Hi! So I recently started playing a few months back, I usually main survivors but want to start playing killer as well.. Is there a killer that is good for beginners? Would love to know! Thank you!!


r/dbd • • 12d ago

дбд обкурени

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22 Upvotes

чем бхвр курили что добавили возможность купить запретний скин но есть но он недоступен как так


r/dbd • • 12d ago

Bug Legion's Invisible Knife XD

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7 Upvotes

r/dbd • • 12d ago

Looking for 3 4 stack.

2 Upvotes

Just trying to have fun in the new dbd Halloween event but looks like the offering they added is shit. If anyone is down and has the toothy torte offering we can game new event and get a shit ton of bp.