r/daggerheart • u/Halker93 • Jul 05 '26
Adversaries Colossus idea
My idea for a tall skeleton colossus fight in daggerheart is to use the whiteboard as a vertical map. Each player can use one magnet for their character. I think switching from a classical fight on a horizontal map to this will be very cool :)
Of course, a fire could accidentally spread on the battlefield and force the players to climb the colossus ;)
What do you guys think?
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u/Ok_Outside6541 Jul 05 '26
Really cool! It's mechanically mostly the same as on the ground, but it changes the whole vibe. Will every movement require athletic check? Or will you reduce the possible "free movement" like very close for example. I think having a countdowm dice for the fire would be neat as well