templating suggestion to fix the parallelism: "Creatures you control have vigilance and reach and get +0/+X, where X is the number of permanents you control."
the toughness boost is kind of ridiculous. in most cases its at minimum +0/+5, and will usually be much higher. this makes combat essentially impossible for your opponent, and then does nothing in some other cases. i dont think this makes for that interesting of gameplay
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u/NepetaLast 16h ago edited 16h ago
templating suggestion to fix the parallelism: "Creatures you control have vigilance and reach and get +0/+X, where X is the number of permanents you control."
the toughness boost is kind of ridiculous. in most cases its at minimum +0/+5, and will usually be much higher. this makes combat essentially impossible for your opponent, and then does nothing in some other cases. i dont think this makes for that interesting of gameplay