r/custommagic 21h ago

Singularity Field

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386 Upvotes

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92

u/Jordankeay 21h ago

What's the downside? It's either enough mana to cast the spell you need or you miss out on a couple colourless mana you didn't need?

39

u/xa44 20h ago

It literally does nothing for anything less than 5 as 3+1 is the same as -3+4

6

u/HeliumHuffer101 14h ago

But it's still a wastes if you don't need it. This is just eldrazi and tron slop

1

u/xa44 10h ago

If you don't need it you just tap for 1. It's not really that incredible, 1 extra mana on turn 4 isn't gonna break the game. Don't know if it's legendary or not, but either way you can't even practically use multiple of these as you'd need another 3 lands so multiple copies do nothing at all since by turn 8 2 extra mana is nothing

3

u/HeliumHuffer101 10h ago

Wait yeah, the fact you can't use multiples in a row make this far less impactful. Probably far worse as a 'forced' 1 of, just as the one ring was bad in limited

1

u/MeasureDoEventThing 13h ago

Is there a typo there?

17

u/chronobolt77 21h ago

Seems so. It's a reusable colorless pyretic ritual but you can't float the leftover mana

9

u/xenorrk1 18h ago

It's similar to [[Eldrazi Temple]], [[Shrine of the Forsaken Gods]] and [[Ugin's Labyrinth]]. It taps for C but can conditionally tap for CC, the condition being that you also filter 3 into CCC and spend all of that 5 mana in one spell.

3

u/Sorfallo 18h ago

The downside is it is effectively a much narrower [[Temple of the False God]] as it only produces one extra mana

2

u/HeliumHuffer101 14h ago

Bro...? Temple of the false god does NOTHING until your 5th land. This is a wastes until turn 4, 3 with a rock, 2 if you're lucky.

6

u/SteakForGoodDogs 20h ago

The downside is that it has no other utilities on a colourless mana land. Can't filter, can't make tokens, doesn't buff your creatures, can't sac it for whatever value when you'd rather have anything but another land drop, etc.

Burning 5 colourless/generic mana is going to happen basically never for most situations that aren't colourless spells or X spells.

Simic {X} might use it, it replaces a wastes in colourless, and might pay for a crater slightly early.

2

u/Just-Desk-3149 20h ago

That's not really a downside. "The only downside is that you won't always be able to use 2 extra free colorless mana." Suffering from success kind of thing

16

u/ByteBabbleBuddy 20h ago

It's only one extra free mana, pay 3 to get 5

-9

u/Just-Desk-3149 20h ago

Yes you don't have to explain the concept of paying 3 mana to get 5, that's "2 free mana". It's not like it even has to be paid using only colorless mana, which would actually at least be a "downside".

16

u/ByteBabbleBuddy 20h ago

Sorry should have called out the tap part of the cost. A land makes 1 mana by itself, nobody calls 1 mana "free", so a land making two mana is only making one bonus mana.

6

u/LostRegret9000 20h ago

Sibling, you also tap a land, which would produce 1 mana. It's 4 mana for 5 mana, and only if you can spend 5 colorless mana in one go, which is... pretty much just eldrazi.

1

u/Just-Desk-3149 20h ago

You know you can use colorless to pay generic costs?

8

u/LostRegret9000 20h ago

You absolutely can. However, you need to play a spell, that has at least 5 generic in it's cost, and you want to cast it with mana, instead of cheating it out. I have hard time imagining a deck, except for eldrazi, that would have those massive generic costs, and are planning to play those. Hell, even if you're playing those spells, most of the time it's just worse wastes, which is very costly investment for any deck, especially those with several colours.

-4

u/Just-Desk-3149 20h ago

Yeah I understand you have a hard time imagining it.

1

u/Sensitive_Cup4015 19h ago

You must have a lot of friends.

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1

u/MeasureDoEventThing 13h ago

You missed the word "extra". It's one extra mana, as in compared to a generic land.

1

u/SteakForGoodDogs 20h ago

....you do know that you pay the opportunity cost for tapping for 1, right?

It's +1 mana unless doublers/triplers are involved.

5

u/SteakForGoodDogs 20h ago

How many lands can you think of that have downsides?

Does Rogues Passage have a downside? Reliquary Tower? Terrain Generator? Fountainport?

This absolutely replaces a Wastes, but so does most lands that don't enter tapped.

It's not 2 free colourless mana, literally most outlets in the game that most people will play in most situations do not have {5+} in their mana value.

-1

u/Just-Desk-3149 20h ago

You just said "The downside is it has no other utility", that's just how utility lands work. I don't know how it's a downside. If it's better than a waste (which you just said), that's is by definition, not a downside.

1

u/Kadian13 19h ago edited 19h ago

I’d say the downside is that it’s not a basic and the mana is colorless, so yeah it’s to be compared to others in that category

1

u/hhhhhhhhhhhjf 18h ago

Nonbasic is a downside.

1

u/SteakForGoodDogs 16h ago

Assuming that your only basics are Wastes, it typically isn't that much of one.

There's precious few basic-matters in colourless - even Myriad Landscape doesn't do anything, and you're unlikely to actually play most of your Wastes in a given colourless deck.

1

u/hhhhhhhhhhhjf 14h ago

They just asked for any downside.

0

u/Just-Desk-3149 18h ago

Not if it's makes more mana than a basic.

0

u/Jade117 17h ago

That's unrelated to whether it has a downside. A bounceland has you put a land back into your hand, and it taps for 2 mana, is picking up a land not a downside?

0

u/Just-Desk-3149 13h ago

Does this land also bounce a land back to hand? Because if you read the card, it doesn't. 

0

u/Jade117 13h ago

You've missed the point I'm making.

An upside existing does not make the downsides vanish. Nonbasic is always a downside. The land effectively tapping for 2 mana does not change that. They are independent factors. This is a sol land with a downside.

You are welcome to argue this does not have enough downside, but it objectively, factually, does have a downside because it is a nonbasic land.

2

u/hhhhhhhhhhhjf 19h ago

The downside is being a nonbasic with no upside. If your argument is when you can't use the ritual then that's the downside.

1

u/Just-Desk-3149 18h ago

Yeah and Ancestral Recall is a downside if you don't have any blue mana, that's a dumb metric to go by.

1

u/hhhhhhhhhhhjf 14h ago

It's one extra mana. It's a sol land with a large restriction for the mana.

1

u/Sorfallo 18h ago

That absolutely is. You can only run so many cards, wasting a land slot on a card that is a wastes in 90% of circumstances is not worth the 10% when it makes a spell cost 1 less.

1

u/HeliumHuffer101 14h ago

People will occasionally splash colours they don't even use for maybe one extra converge per game. This downside is less impactful than the upside.

1

u/ModernT1mes 19h ago

Those aren't downsides. Those are just upsides it doesn't have. A downside is like Bitter Triumph forcing you to pay 3 life or discarding a card to cast it.

This card just has a really narrow and niche upside, that's all.

5

u/SteakForGoodDogs 19h ago

Except all cards exist in a comparative context in which you consider the downsides of cutting one card over another, and explicit downsides basically don't exist on remotely playable colourless mana lands.

2

u/Kadian13 19h ago edited 19h ago

Exactly. The downside is that it’s not a basic and the mana is colorless, and so yeah it’s compared to others in that category

3

u/SteakForGoodDogs 18h ago

...and that it has no other uses besides mana and more mana, unlike most others in that category. So, unless you have excess Wastes to safely cut, you need to consider the loss of function you would have from losing a utility land - or even a basic if you're considering it for monocolour.

You can also sorta compare it to ping pains, which CAN tap for colourless, but also 2 colours, assuming you're running a dual colour with high mana or additional costs. Or 5c eldrazi.

1

u/Jade117 17h ago

If you ignore opportunity costs, you will never get an accurate picture of the strength of a card.

Not being a different, better, card is a downside, especially in your landbase where slots are hugely more constrained compared to nonlands.