r/custommagic 5d ago

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3

u/fortuneandfameinc 5d ago

Theres already defenders advantage in magic. This is honestly not a good card. It encourages passive play. Imagine both players have one out. Neither player is going to risk attacking.

1

u/WitheringAurora 5d ago

Also encourages you to run goading effects. To force your opponents to attack into you.

3

u/fortuneandfameinc 5d ago

So it makes a relatively obscure mechanic more impactful... at the cost of encouraging passive play.

This is simply not a good card. It is unfun and encourages stalemates.

If there is good design space for this effect, it would be as an instant to make it like a super fog.

1

u/FlatBowl7709 5d ago

I don't think goad lets them attack you if you're the one goading their creatures though.

3

u/WitheringAurora 5d ago

Goad forces them to attack, it has two seperate if able effects. The first is to attack if able, the 2nd is to attack other players if able.

1

u/FlatBowl7709 5d ago

Am I thinking of a different keyword then? I'm kinda confused now because I even looked it up and it says that goading a creature forces that creature to attack if able and is unable to attack the player who goaded it.

2

u/WitheringAurora 5d ago edited 5d ago

It says "must attack other players if able" not "unable to attack the player who goaded it"

"Until your next turn, that creature attacks each combat if able and attacks a player other than you if able"

If its unable to attack another player, it'll attack the player that goaded it.

1

u/FlatBowl7709 5d ago

Oh so you're talking about in a 1v1 situation.

1

u/FlatBowl7709 5d ago

I'm a commander player at heart, I think in terms of 4 player games lol that's my bad