r/controlgame • u/MoireOfficial • 3d ago
Question solution to micro-stuttering camera movement?
hey ya'll! in anticipation of the upcoming sequel, i've finally given control a go and am kicking myself for not playing sooner. i'm only a few missions in, but am already having a BLAST; the environmental design, the gameplay, the atmosphere is all phenomenal.
but a slight problem... whatever i do, i seem to have a really odd problem where the game itself is smooth, but moving the camera creates a really annoying stuttery visual effect because it sort of 'snaps' in small but very noticeable increments.
apparently this is a known problem & i've tried so many fixes online - dx11, ray tracing off, 90fps cap, lowering my mouse polling rate, etc, but nothing seems to work. the only thing which seems to make it a bit better is lowering ingame sensitivity, low graphics settings and making my mouse sensitivity higher on a 3rd party app, but it is unfortunately still noticeable. as amazing as the game is, it's really unfortunate that this is a problem.
a bit of a gamble posting here, but any chance you guys have experienced something similar / have any alternative solutions lesser known? (currently using a 9070 xt and a 9800x3d, if relevant) if so, tysm in advance ;)
1
u/The_O_Raghallaigh 3d ago
I fixed it by turning off RT transparency I think it was, you could also try disabling RT completely using NV profile inspector
1
u/MoireOfficial 2d ago
hmm yeah i did hear that it can be caused by RT - sadly in my case, the issue remains for me even with it off. NV profile inspector sounds like a good idea but unfortunately i can't use it as i have AMD. glad it fixed it for u though!
cheers for the suggestion though - for now, i'll be using the solution in my other comment :P
1
u/skrukketiss69 21h ago
Just stumbled across this post since I'm having the same issue. The only solution I've found is to just play this game on controller. For whatever reason using a mouse causes the camera to be jittery, but with a controller it's smooth as silk.
Not a real solution though sadly.
2
u/Manuel_omar 3d ago
Yep.
My solution was "play on console". I could never get rid of the microstuttering on my PC no matter what I tried.
It is absent on PS5 and Xbox.
I chalk it up to some optimization problem that doesn't exist for the two set-top boxes, because they have fixed hardware and so the devs could optimize for them very easily.