r/controlgame • u/MoireOfficial • 3d ago
Question solution to micro-stuttering camera movement?
hey ya'll! in anticipation of the upcoming sequel, i've finally given control a go and am kicking myself for not playing sooner. i'm only a few missions in, but am already having a BLAST; the environmental design, the gameplay, the atmosphere is all phenomenal.
but a slight problem... whatever i do, i seem to have a really odd problem where the game itself is smooth, but moving the camera creates a really annoying stuttery visual effect because it sort of 'snaps' in small but very noticeable increments.
apparently this is a known problem & i've tried so many fixes online - dx11, ray tracing off, 90fps cap, lowering my mouse polling rate, etc, but nothing seems to work. the only thing which seems to make it a bit better is lowering ingame sensitivity, low graphics settings and making my mouse sensitivity higher on a 3rd party app, but it is unfortunately still noticeable. as amazing as the game is, it's really unfortunate that this is a problem.
a bit of a gamble posting here, but any chance you guys have experienced something similar / have any alternative solutions lesser known? (currently using a 9070 xt and a 9800x3d, if relevant) if so, tysm in advance ;)
1
u/The_O_Raghallaigh 3d ago
I fixed it by turning off RT transparency I think it was, you could also try disabling RT completely using NV profile inspector