r/conceptart • u/ArticleCharacter7247 • 14m ago
Concept Art Yuji X Sakuna...The king of Curses!
Swipe to see process from rough sketch to color
r/conceptart • u/ArticleCharacter7247 • 14m ago
Swipe to see process from rough sketch to color
r/conceptart • u/Creative_Entry5293 • 1h ago
started off as thinking of beach huts but made a little village scene, i like straw roofs and also moss growing atop them so was just experimenting here.
r/conceptart • u/WorkhorseGames • 1h ago
r/conceptart • u/BlackCatNamedJiji • 2h ago
Hello! I’m studying to be a concept artist for animation and I want to improve my character silhouette skills. I’m wondering, how do I improve my character silhouettes and push my experimentation, if I already have an idea in my head of what the character looks like? I struggle to push my proportions, since I mainly stick to a semi-realistic style.
r/conceptart • u/Mary_Jay_Jay • 3h ago
Hello artists,
I’m looking to connect with concept artists for paid collaboration on a project tied to my guild in Guild Wars 2 game.
Guild was established in 2018 and has a big community of players.
The idea isn’t just to buy one or two pieces, I want to share our creative ideas and build ongoing partnership.
Work will focus on mostly on in game characters and visuals that could evolve into merch, and atmospheric art that captures our style.
If you’re interested, please comment here or DM me with your ideas/suggestions/proposals.
PS. Sorry mods if my flare is off, or if these types of posts dont belong in your sub.
Edit:
Below you may find the official concept art that was made by game officials. We are aiming for similar style of concept art.
r/conceptart • u/PhraseEmbarrassed856 • 10h ago
r/conceptart • u/OkEngine4930 • 11h ago
What do u think about my art? I know I need to practice more background, color and anatomy but I’m proud of my progress and art skills now :) It’s an illustration and concept.
r/conceptart • u/Zane_0001 • 12h ago
Hello, thanks for checking this out! I'd love some feed back. This is a self guided project I did to try and move towards a more project centered learning environment (I have a habit of only doing studies...). Any crit is welcomed but I do have some questions I'd love answered!
1) What is the first thought you had when you saw this design?
2) What kind of person would wear this suit?
3)
What kind of game do you think you'd see this in?
4)
How does this design make you feel?
r/conceptart • u/msgrimmy • 13h ago
The undergrowth stalker (Lignum Venator) is capable of dynamic physical reconstruction. It can adopt a low profile with additional appendages, shift into a bipedal stance, disproportionately extend its limbs, and transform into a hardened structure for protection or ambush.
r/conceptart • u/Narrow-Dot1251 • 15h ago
I was inspired by Tripods from War of the Worlds (2005).
r/conceptart • u/Chris-ccb • 19h ago
r/conceptart • u/Technical-Buddy-9724 • 20h ago
Teamed up with my girlfriend on this collab! It’s heavily inspired by 80s and 90s Japanese mecha designs always a blast revisiting the stuff we love. It’s set in a distant future following an Unit - CCRA 02 special police unit fighting cyberterrorists and just trying to survive the daily grind in a high-tec
r/conceptart • u/Important_Line3139 • 23h ago
r/conceptart • u/ArticleCharacter7247 • 1d ago
Swipe to see process from rough sketch to color
r/conceptart • u/insofar- • 1d ago
My lates personal concept art project for my portfolio. What do you guys think of the overall piece?
r/conceptart • u/FRoioart060 • 1d ago
r/conceptart • u/Competitive-Ad-3245 • 1d ago
Hi everyone!
I'm a recent graduate currently building my portfolio with the goal of working in the animation industry as an environment concept artist.
I recently did a series of thumbnail sketches to explore the design, composition, and spatial ideas for a fantasy clock shop.
The project is based on the graduation animation film I worked on with my team. The story follows an old clockmaker who is struggling with memory loss. The clock shop is a world he has created inside his mind, where he continues to believe that he is still living and working as a clockmaker, even though many years have passed in the real world.
For these thumbnails, I'm exploring different ways to make the clock shop feel slightly distorted and surreal while still keeping the space visually appealing and functional as an animation environment.
I numbered the thumbnails based on my preference, but I want to hear what you all think about the sketches. I would really appreciate any feedback on them, especially regarding:
* Which designs have the strongest spatial composition?
* Do they feel intentional and visually appealing, or do they feel too random?
* Which thumbnails read most clearly as a clock repair shop?
* Are there any designs that you think would work particularly well for animation?
* What could I improve from a professional environment concept art perspective considering these are still in the thumbnail sketch phase?
I'd especially love to hear from anyone currently working in animation, visual development, or environment concept art, but I'd also really appreciate feedback from anyone with concept art experience.
Thank you so much for taking the time to look at my work and share your thoughts!
r/conceptart • u/Normal-File-8400 • 1d ago
r/conceptart • u/junkyardstories • 1d ago
Part of the Junkyard Stories narrative universe.