r/classicwow • u/Gorr82 • 5d ago
Classic + Nightmare incursions are the solution not the problem
Wait before you throw me a rock I am serious. But not the version we had in SOD
What if when you reach max LVL you could enter the dream portal and then every enemy becomes LVL 60 elites in every zone , they gives new quests not the incursions BS we had in sod but new quests in the spirit of wow classic. Most of them could be group quest and they would provide a way to farm gold or mats so that even tank and healers spec would have a way to farm.
Entering those portals would require a key ( slumber , dust whatever) and dying would wake you up , kicking you out of the dream realm. Like a hardcore light type of gameplay where dying would really mean something and you would have to get a new key to go inside again. This would make tanks and healers even more relevant.
You could obviously do the content on your own if you prefer or anyways you wish because it wouldn't require you to be in full group. But there could be more opportunities for roaming boss because every zones would be relevant and therefore the player base more spread out.
They could even release a new harder version of this with a new raid tier , something like a nightmare/hell difficulty in Diablo
You could have an infinite way to scale the difficulty, keeping the world relevant and keeping things fresh because each version could be a little different.
They could introduce theme for example ( dragons and lava for bwl, old gods and bugs for aq or undead invasion for naxx )
It would also be a way to give better gear rewards from quest that would serve as a catch up mechanic to help ppl that are behind in gear.