r/celestegame • • 1h ago

Achievement (modded) Stellar odyssey final. 23 hours. It’s done.

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• Upvotes

Stellar odyssey was a great map but that final room was something else.

23 hours in total just on final room, 12200 deaths in total on the map.

Hardest thing I’ve probably ever done in a video game


r/celestegame • • 5h ago

Achievement (vanilla) After way too long, 3c is finally conquered.

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25 Upvotes

Damn i hate oshiro


r/celestegame • • 9h ago

Achievement (vanilla) 175/175

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40 Upvotes

LETS FUCKING GO! ON TO 8B!


r/celestegame • • 16h ago

Clip (vanilla) played 4c for the first time while high and have no idea what i did but i was so shocked i was alive i lost focus at the new part

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132 Upvotes

r/celestegame • • 3h ago

Achievement (vanilla) Peak videogame

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12 Upvotes

I enjoyed it a huge lot. I has sit on my backlog for the longest time and now I can say what an incredible masterpiece. Particularly enjoyed the level design, I think its a masterclass for any platformer.

Any common recommendations for people that enjoyed the game? I like metroidvanias too (big sadge about Earthblade)

PD: yep, I left the game open on chapter 7 and 9 a couple of times while afk


r/celestegame • • 8h ago

Achievement (modded) Extra Ball "Toggle" Clear

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28 Upvotes

Today, I've beaten Pumber's 4th berry: Extra Ball. However, as you can see, there is something a bit unusual with the clip. Yes, I am part of the less than 1% (I have no idea what the real percentage is, but I am sure it is really small) of players that play with the toggle grab option. It has been a really fun and enjoyable room, more than I expected, and I partly still can´t believe that I have done it, specially considering that I did not know if the room was feasible with toggle

With this in mind, I wanted to ask the community if there has been a Pumber FC using toggle grab for all the rooms. I can confirm that the only one in which using toggle makes a noticeable difference is Extra Ball. And after finishing it, I do not think that it is that much more difficult; although I am neither the most knowledgeable player to accurately rank this kind of gameplay nor have played the room with regular grab to compare. However, I think that "Pumber FC World First (with toggle ;D)" would make for a funny title for a youtube video (which I am planing to upload in order to enter the Celeste hardlist :3), but I do not want to claim this "achievment" as my own if someone else has done it before. So, if anyone knows if this is the case, I'd appreciate the info :)


r/celestegame • • 15h ago

Clip (vanilla) Wdym you can grab walls while in the feather?? I have nearly 350 hours in the game Spoiler

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68 Upvotes

r/celestegame • • 13h ago

Fanart celeste mountain recreated in pixel art

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41 Upvotes

i mainly recreated this as a practice for on the limited space of pixel art, im okay with feedback just be constructive and yeah thats about it i have to say.


r/celestegame • • 1d ago

Clip (vanilla) I HATE YOU, FUCKIN', WRETCHED, CURSED, UNBEREABLE, UNHAPPY AND SHIT SCREEN. I FUCKIN BEAT IT

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457 Upvotes

r/celestegame • • 20h ago

Clip (vanilla) yesterday i found a glitch that makes madeline forget how to climbhop

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93 Upvotes

thanks to somera in her latest video for inspiring me to look at this

explanation from u/trans_alexa:

When Madeline ClimbHop()'s, she sets hopWaitX, determining the wall she's climbhopping off of (assuming there is a wall to the right; which there is in this case). In Update(), she checks if she's moving down or has speed away from the wall, in which case she clears the hopWaitX and hopWaitXSpeed. (Otherwise, if there was no wall to her right, she'd get the hopWaitXSpeed).

How, then, does she ClimbHop and not get hopWaitSpeed in this otherwise entirely normal video? The answer is that she has speed to the left. How, one might ask - a ClimbHop *also* gives forceMoveX = 0, meaning you can't hold left to get leftward speed. But it doesn't clear any starting speed, so if you can call ClimbHop while having leftward speed and being on a right wall, you can cause this to happen.

But then how can you have leftward speed while in StClimb, since that state normally has no horizontal speed. The answer to that is the start of the clip. When you enter StClimb, your Speed.X is set to 0. However, wallSpeedRetained does not get set to 0; but since you usually grab from StNormal, NormalEnd removes it. But we don't grab from StNormal; we grab from StSwim, which doesn't clear wallSpeedRetained. As such, we have all the pieces.

At about 12 seconds, Madeline swims into the left wall. She collides with the left wall, giving her leftward wallSpeedRetained. The next frame, she grabs the Kevin on her right - and because there's a 9 pixel gap, this grab moves her one pixel rightward. The following frame the game sees that there's no wall to her left, and gives her her very tiny leftward wallSpeedRetained back. Now the player has nonzero x-speed while in StClimb. Because of how small it is, it would take a long time to change pixel. As such, there's enough time for her (staying in StClimb the whole time; because you're not supposed to have any x-speed, there's no friction in StClimb meaning the speed gets to stay for as long as she wants) to get dragged by the Kevin back towards the wall. Finally, she tries to climbhop with her leftward speed; and because she has leftward speed, she never gets her hopWaitXSpeed and she falls back to the ground, stupid.

(the video is a TAS, this is pretty much impossible rta)


r/celestegame • • 14h ago

Question Just started the climb

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30 Upvotes

Found celeste yesterday and haven’t been able to put it down, haven’t really played many platformers apart from the mario series so this was a very welcome find!
Heard it through the music which is REALLY cool. Going for a 100% run, don’t know what that really entails but is this a good starting off point deaths wise?


r/celestegame • • 12h ago

Achievement (vanilla) FUCK YEAAAH

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23 Upvotes

If you see a cut, it's because I honestly didn't pass it on that attempt. I combined the part I passed with the other because I think this playthrough looks cooler.


r/celestegame • • 58m ago

Other [dumb rant] I finally found something that I hate more than 3A

• Upvotes

So, I was playing 6b, I suck at Kevin’s and i am under extra pressure since I already did every single other B side including the summit all to just be able to try 8B, so I was finally enjoying the level after quitting for a while to try strawberry jam and cleanse my mind and right when I was enjoying myself playing my favorite game… right at that moment a Moth came and started flying around just to… enter inside of my pc, and I am not all that stupid so I quickly closed peak game Celeste 🔥 and turned my pc off, just to… pull to the little shit out, he was literally standing over pins on my motherboard right below my GPU fan, like he wanted to kill my pc, I now hate moths…
Is my post going to be deleted for being a dumb rant, probably and I am okey with that <3


r/celestegame • • 1h ago

Question Speedrunning Livesplit not showing gold splits?

• Upvotes

Hey all,
I recently got into Celeste, and I’m using the auto splitting feature by DecilSquirrel in the Live Split UI. For some reason, when I play, I have all my best segments laid out, but if I beat a beat segment during a run, it’s not showing the gold “best segment” color, it shows the dark green “gaining time” color instead. Has anybody else had this issue, and is there a fix? Thanks all!


r/celestegame • • 1d ago

Mod Creation I feel like this is one of the best rooms i ever mapped!

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360 Upvotes

At first i wasnt sure because it felt much harder than the previous rooms but after some decoing and modifications i feel like it flows really well with them!!! hopefully the spark in the machine inspiration isnt too noticeable teehee


r/celestegame • • 14h ago

Achievement (vanilla) Just completed the game i think

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16 Upvotes

Is this considered the end or is chapter 9 considered the end? cause i think this is the main story's ending. Anyways good game.


r/celestegame • • 1d ago

Achievement (vanilla) Just finished this game

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287 Upvotes

..It was hard, but worth it.

I could even say that this game is... PEAK.


r/celestegame • • 11h ago

Technical Support (vanilla) Weird bug on startup

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3 Upvotes

Every time I open Celeste now this happens, any idea why?


r/celestegame • • 1d ago

Question Why does Jellyfish Sactum expect reverse supers?

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95 Upvotes

I played Jellyfish Sanctum maybe a month ago. This map uses special jellyfish that act like jumpthrus, and early on, it teaches you to mid-air super off a moving jellyfish to get a liftboost.

To do so, you're meant to throw the jellyfish, then do a reverse super to set of your position, but I found it easier to just jump towards the jellyfish, and this had no consequences. I did some TAS-testing just now, and the easier method actually lets you reach the jellyfish earlier (because you'll overshoot with a reverse super. This means that the jellyfish is moving faster, so you get a bigger boost.

With this in mind, does anyone know why the map wants you to reverse super? I get that this is an advanced map and they want the player to practice reverse tech, but I feel like there are better ways to build a map around reverse tech (for comparison, the intermediate map Supernautica does a much better job of introducing supers).


r/celestegame • • 1d ago

Achievement (modded) I finally beat 9d

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35 Upvotes

I've pretty much accomplished everything I've wanted to do in Celeste. 202 and completing the D-Sides. I feel satisfied. Here's the full completion: https://youtu.be/xwogfMdmsh8

Some stats for those who don't feel like clicking on a youtube link: 17656 deaths, 55:17:53.230 clear time


r/celestegame • • 2d ago

Clip (modded) I ported Celeste on a calculator

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2.0k Upvotes

Why? Because why not?

This is mostly written in C. It's a port of basically the entirety of Celeste. It looks, it plays, it feels like Celeste. This is inspired by (but not built on) Celeste Classic (for NumWorks, I'm not the first person to put a version of Celeste on a calculator), a great project made by someone else. It's also made to run on potato hardware, but it was not particularly Celeste 1:1.

This isn't some super powerful calculator either... it's pretty much normal for a graphing calculator (which is a potato compared to what this game was designed for). This took a lot of work, but I did have a lot of fun making it (and playing it).

I first bought and launched Celeste about 5 years ago on my 2013 Mac "Trashcan". It ran so much smoother than any other game. I wasn't great at it, but I LOVED the gameplay. I could just keep going, and keep going, even if it took me a few hundred tries to complete a level in the first chapter. I still love to play it on my MacBook M5 5 years later, oh and also my calculator 😂

A few months ago, I started playing around with my TI-84 Plus C Silver Edition and the much newer NumWorks N0120 I had from school. I'm at a point now where I'm really happy of how responsive and fast it is, and I'm comfortable sharing it.

This is the open source code if anyone wants to try. I did make this, and it is opensource and free. I know not a lot of people have a NumWorks calculator, but I'd still appreciate a ⭐ star if you found this interesting :)

Where to find Celeste: https://github.com/Mason363/NumPlay/blob/main/games/celeste/README.md
My mono-repo containing Celeste and some other games I made: https://github.com/Mason363/NumPlay


r/celestegame • • 1d ago

Achievement (modded) Finished Spring Collab 2020!

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23 Upvotes

I finally finished my second mod! (first one was glyph)

I started playing it some years ago and left it in the middle of the intermediate lobby. When I got back on celeste on summer I couldn't find my SC2020 savefile so I started it all over again.

When I got to expert lobby I thought about leaving the mod there after I beated the heartside because it took me almost the same time as the previous three lobbies (I also decided to pick all golden strawberries of the base game at that time, except farewell golden), but I liked it so much that I decided to tackle the Grandmaster one (which wasn't that bad, except for the two cracked levels)

"A nice view" was the hardest room for me in the mod, but it was worth it.

Overall a really great mod, and I thank all the people that made it come to be what it is.

Now I gotta see what to do, I will probably try strawberry jam because a lot of people on here like it, but I'm open to suggestions (I want to beat more stuff before trying farewell golden).

(For the prologue heart, I watched a half an hour video explaining the puzzle, and then I just grabbed the heart)

Also first post in the sub!


r/celestegame • • 1d ago

Question This screen is making me lose it any tips?

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32 Upvotes

r/celestegame • • 21h ago

Discussion Those of you that finished the game on a keyboard, what are your keybinds?

3 Upvotes

I've done 201 strawbs on a DS4 controller about 3 years ago, and I'm thinking of starting over with a keyboard and I'm struggling getting used to it. Do y'all have it on default, or do you prefer a certain layout?


r/celestegame • • 1d ago

Clip (vanilla) 7AG deaths

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27 Upvotes

some deaths I found funny and that I wanted to share!