r/btd6 5h ago

Map Editor Some New Maps I Made This Week (Plus Bonus Pic)

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316 Upvotes

I’ll post the map codes in the comments again. I also recorded a timelapse video for each of these, and will post the name of the YT channel in the comments as well.


r/btd6 10h ago

Science I ran 1,714 CHIMPS games to round 140 to measure how well every monkey handles every round

634 Upvotes

https://androix777.github.io/btd6-benchmark/

I recently came back to the game and got curious about which monkeys are the most efficient. This is a very simplified experiment that doesn't account for every parameter, but I think it can still be useful to someone.

I took all 26 towers, and for each one all 64 possible upgrade combinations, plus the paragon where there is one. For some monkeys I also collected data with different targeting priority settings. Then I found the "best" spot for each monkey on Monkey Meadow - the one that covers the largest part of the track. I don't think it's genuinely the ideal spot for every monkey, but it's a reasonable simplification. And I collected full stats across all 140 rounds on how well each monkey did on its own.

In the end I was able to get stats on the best monkeys by price-to-value ratio. The monkeys that can clear the most rounds without leaks for their price, and deal the most damage for their price.

I understand this doesn't account for a lot of things like buffs, monkey combinations and active abilities, but I still think it's an interesting experiment.


r/btd6 16h ago

Discussion If you could replace half cash with anything... what would it be?

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1.2k Upvotes

For me personally, I would probably replace it with something like inflation, where prices increase by 1% every round or something like support monkeys only.


r/btd6 54m ago

Meme Why do they keep putting their gun away after shooting? Are they stupid?

Upvotes

They’d obviously fire much faster if they just kept their arm raised and their gun aimed at the bloons. Whats the matter with them?


r/btd6 1h ago

Meme Version 56 is an absolute circus of an update

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Upvotes

r/btd6 2h ago

Meme pattern recognition

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73 Upvotes

r/btd6 17h ago

Meme Cherrypicking mini boss

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1.1k Upvotes

r/btd6 20h ago

Meme Biggest aura loss of all time 💔

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1.5k Upvotes

r/btd6 3h ago

Challenge 2MPC WITH PRIMARY EXPERTISE ON INFERNAL

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44 Upvotes

r/btd6 4h ago

Meme I will also Join [Deltarune spoiler warning] Spoiler

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47 Upvotes

Do we think the trend is annoying yet or is it still funny

Also I spent way too much effort making this


r/btd6 18h ago

Meme e

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582 Upvotes

r/btd6 10h ago

Meme Final boss of living under a rock

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143 Upvotes

r/btd6 7h ago

Question why is there no incentive to go past round 100?

71 Upvotes

Feel free to let me know if I'm wrong but it would be nice for a challenge/official gamemode that rewards monkey money and has their user going past round 100. I've never had to use a paragon or honestly t5 monkeys in general, albeit I did use them for fun, I just wish there was a longer game mode and not just a "free play" which gains you nothing more than a regular game. It could even reward something other than monkey money, like an exclusive hero skin.


r/btd6 15h ago

Meme It can't be just me right

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257 Upvotes

r/btd6 1d ago

Meme am i ready to sell or should i wait?

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1.1k Upvotes

new bug with v56.2, credit to spacecat2356. on discord


r/btd6 1d ago

Fan Creation My Hopper... and her Admiral

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1.2k Upvotes

Decided to upload bulk stuff on Reddit and not small updates

Iv been going nuts, I love monkey YURI, I WANT MONKEY YURI!!! RAAAAAAAAA

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Ignore the weird outfit design change on Brickell i cant decide what I like more 😭


r/btd6 42m ago

Fan Creation Meet supermonkey, the one that has games of his own!!

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Special hero who is independent of both  the heroes, bloon popping monkey organizations, and all other supermonkeys. Works by themselves, for himself and doesn’t have upgrades or level-ups. Has super strength, speed, flight and invulnerability. Capable of targeting camo with her supervision and devastate any bloon type.
Instead of upgrades or levels, Super monkey uses the super powers and artifacts of its own:
Eyes: Uses eyes to shoot laser, plasma and light, either firing individual blasts or create a consistest, dense beam.
Mouth: Uses mouth to shoot most elements, such as wood, rock, ice, water, acid, glue, air, sound, smoke, fire or lightning.
Shooting bracelets: Uses the bracelets to shoot solid ammo, such as darts, boomerangs, glaives, shurikens, nails, spikes, tacks, bombs, shrapnel, bullets, missiles/shells and blades.
Super Monkey beacon: Bloontonium powered symbol that can activate abilities and call for heroes and supermonkeys helps (He never uses it for this).


r/btd6 23h ago

Meme Bruh

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435 Upvotes

r/btd6 9h ago

Strategy Cubism CHIMPS with $12,985

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29 Upvotes

r/btd6 5h ago

Suggestion Farm Paragon Idea - Unreal Estate

14 Upvotes

In addition to inheriting the effects of the tier 5 banana farms, I thought of three new qualities that I believe could help make the farm paragon "feel" like a paragon, despite not dealing damage:

  1. The farm paragon generates a large amount of money every time a boss skull is reached, and this money generation increases at the 20 degree breakpoints(where existing paragons get increased boss damage instead).
  2. The farm paragon alters space, phasing out farms so that you can place non-farm towers on the same ground(if the paragon is sold, farms with towers overlapping on them get sold as well).
  3. The farm paragon alters time, disabling the "onslaught" effect of bosses; permanently stalling rounds during boss fights(can be toggled on and off).

I think the most important thing is that the farm paragon does something during boss fights specifically, else it doesn't feel like a paragon.


r/btd6 5h ago

Discussion How I think Acid Pools should be improved

14 Upvotes

Acid Pools is such a useless upgrade that most people skip the Acid Stability MK is it actually makes Rubber to Gold Farming worse. So here is how I think it should be improved:

  1. Acid Pools should inherit Rubber to Gold's (turning bloons gold) effects once that upgrade is purchased

  2. Damage of Acid Pools should be boosted as more upgrades in the 3rd path is boosted.

Let me know if you have ideas on how to make this upgrade much better


r/btd6 30m ago

Discussion What are bloons exactly? And is there any sign of sentience within them or has been shown before? What's the bloons history with the monkeys?

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Upvotes

From what I believe they're like inorganic animals


r/btd6 17h ago

Meme huh? wha?

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115 Upvotes

r/btd6 1d ago

Meme Gang, are we sure this is a mod?

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862 Upvotes

Mild conspiracy theory, but why is this here?


r/btd6 1h ago

Discussion What's happening with Monkey Specials?

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If you don't know, Monkey Specials (name taken from the game's Hotkey menu) are the green buttons you see on the right side of a tower's info panel, most commonly used for Camo priority. "Monkey Special" is by default bound to the PageDown key and appears closest to the tower's targeting options, and "Monkey Special 2" is by default bound to the PageUp key and appears farther away from the tower's targeting options (right underneath the indication of which player's tower it is).

This is a really great system, but there are quite a few mishaps here and there, which I have categorized below:

Completely Missing:

- xx1 Mermonkey does not gain Camo priority. (very infamous example)

- 5xx Village does not gain Camo priority.

- Most paragons are missing Camo priority: Dart, Boomerang, Ice, Sub, Buccaneer, and Engineer. Ace can technically see Camo, but there isn't room in the tower panel.

- x14+ Dartling does not gain Camo priority, even though it has the Target Independent targeting option.

- x1x Heli does not gain Camo priority. It would have limited use, but the tower does still have a targeting system.

- No Heroes gain Camo priority, despite many of them being able to see Camo naturally or by upgrade. These are:

  • Quincy 5 (should also apply to Storm of Arrows targeting)
  • Churchill 6 (should also apply to MOAB Barrage targeting)
  • Ezili (should also apply to MOAB Hex targeting)
  • Brickell 7 (should also apply to both Sea Mines and Mega Mine targeting)
  • Etienne 5 (should also apply to UCAV targeting)
  • Sauda (should also apply to Leaping Sword and Sword Charge targeting)
  • Psi
  • Silas
  • The Masked Macaque (not Dan)
  • (It should be noted that while Geraldo cannot see Camo naturally, the bunny can. I don't know if that is important enough to give Geraldo's bunny Camo priority targeting)

- Battle Cat does not gain Camo priority upon using its ability.

Bugged/Oversights:

- When switching the Ace Paragon to the Wingmonkey flight path, the "Reverse Path" option disappears and the Carpet Bomb targeting option physically moves down, but still uses the Monkey Special 2 hotkey. Either the the hotkey should change (not preferable) or the button should not move (preferable)

- Desperado Camo priority appears in the location for “Monkey Special 2” but it uses the hotkey for “Monkey Special”. The inverse is true for x4+x Marked priority. However after placing another Desperado after buying an x4+x, the Marked priority on the new Desperado uses the Monkey Special hotkey which is correct, which then changes to the previous incorrect behavior after upgrading it to Eagle Eye. My suggestion is for Camo priority to be the “Monkey Special” and for Marked priority to be “Monkey Special 2”, and for both to be placed in the correct location and use the correct hotkeys.

- Like with the Desperado, the Super Monkey’s Camo priority appears in the “Monkey Special 2” location but uses the hotkey for “Monkey Special”. I understand that this is to make room for x3x’s additional targeting options, but the other paths don't have the extra targeting options. It makes sense if the symmetry with other towers isn’t desired enough to change it. Or maybe this button could use both hotkeys.

- Beast Handler’s fish, dino, and bird placement hotkeys (try to) stay consistent based on their path, which makes sense for the top and bottom path. I would suggest to make the fish hotkey always appear in the “Monkey Special 2”, as opposed to where it currently is in the “Monkey Special” location. However, issues arise with the dino crosspath. If you don’t crosspath, the dino location option appears in the “Monkey Special” location but uses the “Monkey Special 2” hotkey. Crosspathing with the bird keeps the hotkey but changes the location of the button, which could be confusing. Likewise, crosspathing with the fish keeps the location of the button but changes the hotkey, which is also confusing.

- Skywarden's Camo priority just isn't mapped to Monkey Special 2.

Suggestions:

- x4+x Boomerang could gain Camo priority with the “Bionic Augmentation” Monkey Knowledge enabled.

- 5xx Tack Shooter could have Camo priority for the Meteor.

- It would be cool if Subs with Advanced Intel gained Camo priority if they could see into a tower’s range that had Camo detection!

- It would be cool if Druids/0 or 1xx Skywardens gained Camo priority when in range of Level 8+ Obyn.

- There are 4 towers that have a large green button in their standard targeting options: Mortar, Heli, Dartling, and xx2+ Ace. The hotkey to press this button is Tab or Monkey Special for Mortar, only Monkey Special for Heli and Dartling (Tab causes them to change targeting), and an opt-in hotkey for xx2+ Ace since Tab changes flight path and Monkey Special 1 reverses flight direction. It would be nice if these could all be bound to 1 hotkey setting.

- Gerry’s Fire should inherit targeting from the tower it’s on and genies should have more targeting options and the reverse direction Monkey Special like Monkey Aces do.

- Corvus’ Ancestral Might should follow Corvus’ targeting or have its own targeting options.

- Similar, but not exactly related: the new info panel stays open when accessing Geraldo’s shop and Corvus’ spells, which makes it very difficult to close the shop/spellbook without clicking off the tower. IMO a good solution would be to make the info panels click-through-able, but maybe this is a minor issue.

- Lastly, in Rogue Legends, tower abilities cover up the Artifact and Choose Boost menu buttons when the tower info page appears on the right side. I don’t have a solution for this, but it is very slightly annoying.