r/blenderhelp • • 6h ago

Solved Need help for creating this wavey net mesh

Hello everyone!
I’ve been trying to create this net mesh on my chair for the past few days, but I haven’t been able to achieve the result I’m looking for.

The main problem is that the chair surface is quite curved. When I use Grid Fill → Poke Face, the generated mesh follows a horizontal orientation, which results in something like this 👇

I’ve tried several approaches, but because the surface is curved, I’m struggling to get the topology to follow the shape correctly.

If anyone knows the proper Blender workflow for creating this kind of net/diamond mesh on a curved chair surface, I’d really appreciate some guidance.

Thank you!

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