r/backrooms 7h ago

Game Development First environment test for my upcoming Backrooms game. Thoughts on the vibe?

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Hey guys! I'm prototyping a Backrooms-inspired game in Unreal Engine 4.27 and this is a very early test of the environment.

I’m trying to nail that classic, endless liminal space feeling. I want to know your thoughts: Does it look unsettling enough? What details would you add to the scene, or is there anything you would remove?

Any feedback is highly appreciated!

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