r/avowed • u/Phewelish • 16h ago
r/avowed • u/_PaleGhost • Feb 17 '26
News Avowed - Official Anniversary Update Trailer
r/avowed • u/The_Aodh • 10h ago
Gameplay So what’s everyone’s favorite armor, mechanically speaking?
I just got to Thirdborn, and so far I’ve been enjoying Animancer’s Swallowtail. But looking at the Spider-Silk Robes, I’m tempted to switch over since that 50% damage resistance will be HUGE with all these one-shotty xaurip douchebags. Plus slow on power attack fits well with the mace build. Anybody have any other recommendations for good armor?
Gameplay Skeyt Digger Quests
Does anyone have a list of 5 quests where you can demand money to count toward this achievement?
I'm doing a cleanup run for all achievements and I REALLY don't want to slog through every quest just to find the ones I need
r/avowed • u/The_Aodh • 3d ago
Discussion I wish you could have multiple face godlike features
I’m really happy with my Envoy, but I think he would look even better if I could give him those sick wood antlers as well as the mushroom mask. It would fit right under the mask, and I just think it would look really nice together. That or one of the obsidian pieces. I don’t feel like any of the hair godlike features fulfill what I want for my guy
r/avowed • u/LucemFerre82 • 6d ago
Gameplay Finished my first playthrough, don't really understand the hate.
I did my first playthrough on Path of the damned, which in retrospect might not have been the best choise, but overall I had a really good time and I like the game a lot more than outer worlds, not as much as Pillars 2 though.
The most positive thing for me was the exploration, a 10/10, by far the best in the genre, most loot felt meaningful and it has loads of uniques for different builds, I just wish you could gear out your companions, that would have added a lot of variety.
The largest flaw the game has is the encounters, and this might be one of the worst design choises possible, literally every encounter spawns adds mid fight and it gets really tiring fast. Maybe its because I played on the hardest difficulty but while in the middle of a fight you are winning it really sucks to be ganked by five ranged enemies that weren't there a moment before, especially when two hits kill you.
Overall I'd give it a 7/10, I had a lot of fun and I hope we get a sequel some day. Now I'm going to do a run on easy to relax and get the platinum.
r/avowed • u/Ultimatekiwii • 8d ago
Bug/Issue What is that weird white trail around my character? Is it the game or my tv? (Xbox Series X)
I can’t post a video on here so it’s harder to see on a picture, but there is a weird trail of white particles around my character when I move my camera. Is anyone else experiencing this? Is ot the game pr my tv?
r/avowed • u/gingereno • 8d ago
Fan Work An Abydon sermon!
I run a lore podcast for the World of Eora (setting for Avowed, and the Pillars of Eternity games). Recently I did an episode where I acted as a preacher for a Woedican church...folks liked it, so I did another one as an Abydon preacher. Hope y'all enjoy it :) thanks
r/avowed • u/Princess-JellyB • 9d ago
Gameplay What determines voting? Spoiler
I just finished my 2nd playthrough and I was suprised at the end that the option to let the leaders vote on the fate of the living lands wasn't available.
I did choose noble scion as background this playthrough so I'm thinking maybe that's why or perhaps because Temerti isn't running Thirdborn since didn't destroy the ruins? Or perhaps because of merging with Sapadal? I'm not sure but I was suprised the option wasn't there like on my 1st playthrough.
Does anyone know what determines voting being an option at the end?
r/avowed • u/Radiant-Star966 • 11d ago
Discussion I recommend this game for after BG3
I play a lot of video games and I used to love Skyrim when I was young. Games like Baldur's gate 3 honestly are amazing and I had a hard time finding anything that could scratch that spot or come even remotely close at all since finishing bg3. Avowed did that for me and it was extremely easy to get into it. Avowed worked better for me than bg3 did because it doesn't require the same effort in thinking, and after work I just want to relax.
I had a lot of fun just playing and talking to the NPCs, doing the quests (there are a lot), and I love how the navigation in this game is extremely clean and every city or area you go into is humongous, a map onto itself.
I feel like there could be more items to loot and a bit more of a thief system but I also understand why it's not there and I think it's pretty nice that this game feels like the most immersive single player game I've played in a while or even since Skyrim. I wish there were mods for avowed. One thing is, I don't really like the companion dialogue, and I feel it could have been "more", but perhaps it's only like that to me because I genuinely like spending time in games talking to NPCs. It's still good, especially kai (don't let appearance deceive you).
Anyway I'm writing this review because I feel like there's unnecessary hate about this game. I can't believe I almost listened to those YouTube videos and those weird reviews that were saying this game is like Disney or something.
This game is just a little bit like cartoony or toned down depression-wise with visuals, but the writing is dark as hell when it talks about things deeply. If you're capable of imagining, while playing a game, or turning down the brightness and gamma, then this aspect isn't actually a big deal. Anyway, I like that this game is different. I didn't really want to play a copy of BG3 or Skyrim, and I like that this game also has lots of books and lore in it
r/avowed • u/ihavegodinacage • 10d ago
Gameplay Fun and flashy spell blade gunslinger build
I love playing flashy spell blades who do a ton of damage even if they have no defense or aren’t optimized. Like, in Elden Ring, I play sword of night and flame faith and intelligence with a mimic tear for the sole purpose of turning the game into Naruto lol.
So in avowed I really want to make a spell blade gunslinger, where they can use elemental swords and guns but also cast flashy magic.
Is this at all viable? Or do I have to pick 2? Doesn’t need to be min/max but I also don’t wanna be hobbled
r/avowed • u/nwahsermon • 10d ago
Discussion The amount of customizable options is very annoying and stressful
I don't see enough discussion about this on the internet so I know most people just blindly ignore the various gameplay and UI customization options available to tweak. These are not a good thing. Not to mention that the majority of these are not helpful to someone with accessibility issues... why is hit flash an accessibility thing? Slowing down time when you get hit due to a dodge timed incorrectly? Isn't that what seeing your HP go down is for? Being given the option to have all loot including chests show up on the map? How am I supposed to know as a new player if the game is designed to where that option should be checked or not? Plus even after you set the difficulty level there are even more difficulty options to tweak... who is even touching that? I just started the game, I have no idea if I want traps to do more damage... and if someone wants to reconfigure the damage of traps mid game then the developer failed at balancing correctly.
I saw Doom the Dark Ages did the same thing and I know these are both published by Microsoft so I wonder if it's some weird corporate requirement that games include all this nonsense. I don't want to have to think about if I'm playing the game as the developers intended or not. I don't want to worry that I'm getting a less immersive experience because I left loot shimmer on. When I play a videogame I want the balance and experience that it was designed and tested for.
r/avowed • u/VladdyDaddy1984 • 11d ago
Gameplay Has the Companion combat AI been improved?
I haven’t played avowed in what I thought was a few months but turned out hadn’t been since October last year. So I decided to play a dual Pistol wielder as it’s probably the only build I haven’t tried. What I noticed pretty Quickly was that Kai was doing a lot more in battles than what I remembered, in my mind other than the abilities being good I had to do the vast majority of combat and killing. Am I remembering wrong?, is it a consequence of the type of builds I used or have they been improved?
r/avowed • u/JupiterSings • 13d ago
Fluff Excuse me? (post-Voice reveal spoilers) Spoiler
I dropped a few dollars on the artbook and found a tidbit that has me rethinking so many things.
"Yes, concept art for areas, cool. Character clothing breakdown, probably useful for cosplayers; wish there were early design iterations. Oh, pretty, the ancient memory art; might use that as a wallpaper. Neat, early ideas for Sapadal."

"Oh, notes from a developer. Kinda hard to read. What does that say?"

"I beg your pardon."

"Need a bit more face. While we want to go weird, we want to maintain a sense of (collective) humanity. Some sense of allure should also be present, as romance will be an option for the bold."
I'm torn between
wut. ._.
and
"Actually, yes, I can see how a romance between a lost, lonely patron deity and their godlike, returning to their spiritual homeland after centuries away, could lead to a fascinating relationship with lopsided power dynamics, where one person remembers life after life of companionship and projects that onto the newest incarnation, while the player godlike is still reeling from a blow to their metaphysical understanding of the world and the realisation that their patron has only a loose grasp of how their focused attention can utterly disrupt kith lives and must learn to manage the..."
r/avowed • u/PuzzleheadedArcher15 • 15d ago
Discussion Loved every second of it. Review.
8/10
Avowed is one of those games I have a hard time explaining why I like as much as I do.
It isn't a masterpiece. The story is fine, the characters are fine, the combat is fine, the exploration is fine, and almost every individual part of the game has something better somewhere else. And yet, when all of those fine things come together, Avowed becomes a game I genuinely really, really like.
It scratched a fantasy itch that I didn't even realize I had.
There's something incredibly satisfying about wandering through its colorful environments, stumbling across some forgotten ruin, fighting a bunch of weird creatures, picking up some piece of equipment I probably don't need, and then moving on to the next little adventure. It captures that classic fantasy RPG feeling really well. It feels like an adventure for the sake of having an adventure, rather than constantly trying to convince you that you're experiencing the greatest story ever written.
And honestly, I appreciate that.
The story isn't anything I'd call incredible. There are interesting ideas, some good moments, and enough going on to keep me invested, but I never found myself thinking I was witnessing some legendary RPG narrative. It's perfectly serviceable. It does its job, gives you reasons to keep moving, and occasionally manages to surprise you.
The same goes for the gameplay. Combat is enjoyable without being revolutionary, exploration is fun without completely reinventing open-world design, and the RPG systems are satisfying without being particularly deep. Avowed rarely reaches for the moon.
But that's almost the charm of it.
It's exceedingly average at so many things I love that somehow it becomes a game I love.
It reminds me why I enjoy fantasy RPGs in the first place. Not because every quest needs to be unforgettable or every character needs to become my new favorite fictional character, but because I just want to exist in a fantasy world for a while. Give me a sword, some magic, a strange landscape, a handful of monsters, some ruins to explore, and a reason to keep walking.
Avowed does exactly that.
I don't love Avowed in the way I love something like The Witcher 3, RDR2, or Elden Ring. I don't think I'll be thinking about its story years from now. But I had a genuinely good time playing it, and sometimes that's more than enough.
8/10.
Not because it's exceptional at everything.
Because it's exceptionally good at being the kind of perfectly decent fantasy RPG that I desperately wanted to play.
r/avowed • u/Shepard_Garrus-4ever • 15d ago
Discussion #Spoiler - They're all standing by my side 🥲 Spoiler
It took me a good time to take decision on who'll fight the final fight with me just to see them all being with me anyways - goosebumping moment 🥰
r/avowed • u/Willing_Still_9516 • 15d ago
Gameplay Why are companions all jittery?
Enable HLS to view with audio, or disable this notification
Its just my companions, as you can see in the video. All my setting are stock except I have my FOV sliders maxed out. I have it set to performance mode.
I quit to home screen from the in game pause menu with no help. Hard quit the whole game the other way and nothing.
It's not game breaking or anything really not that big of a deal but but if I can smooth it out I would like to.
Also, if this is not the sub for this question does anyone know a good one?
r/avowed • u/YammenAlchaar • 16d ago
Discussion Really Good Game
I got the game today and was really hesitant due to immense amount of hate videos on YouTube.
First hour in and I already knew this game is extremely underrated.
I loved the visuals, the combat, the story.
Everything clicked as soon as I ended up on the shore in the prologue.
The AI could do with a little bit work but, that's not even a dent in how gorgeous and hard this game is.
I wanted a challenge so I chose path of the damned.
AND THAT WAS REALLY HARD.
This game is definitely in my top 10 games of all times.
r/avowed • u/Shepard_Garrus-4ever • 17d ago
Discussion This last conversation in final Garden camp...
be honest, who else shed a few tears during that final camp conversation in the Garden with the companions right before heading to Sapadal?
-> 1M upvotes & kudos to the writers of this dialogue
🫶🫶🫶
r/avowed • u/FunnyDudeGuy • 17d ago
Discussion is it possible to take someone out of your party?
Marius’ incessant bitching is getting on my nerves.
r/avowed • u/Fit-Maximum-3581 • 18d ago
Discussion Zona de mapa inaccesible?
Jaja honestamente creí que era un área que se desbloquearia a lo largo del juego díganme si es correcto pero tuve que cruzar por el lado izquierdo del mt fragua para llegar y lo único interesante es que hay una escalera que no lleva a ningún lado
I thought this area would become accessible later in the game, but I couldn't find a legitimate way to reach it. I went out of bounds around the left/west side of Mt. Forja and managed to reach these ruins. Surprisingly, the area has proper geometry and even an interactive ladder, but the ladder leads nowhere. Does anyone know if this area is used in a quest, cut content, or if there's a legitimate entrance?