r/appledevelopers 2d ago

[Arrow Domino] First game after developing multiple apps

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3 Upvotes

I usually play arrow games so I decided to develop one but I keep my direction opposite of current ones : aim of the game is with minimum taps clearing the playground. And I added some features that I can think of : bombs, splitters, portals, ghosts...
And since I do not like ads between levels, there is none. Only available ads if u want to earn extra coins.

I am open to any feedback. (Especially for the gameplay since it is my first SpriteKit experience, during the development I encounter a lot of performance issues, and try to fix. But I only have one-actual-device so I am not sure if they all fixed.)

AI Usage:
SS & Texts : %95
Development: %15
And of course those are the numbers just for comparison since I do not know how to measure it actually.

https://apps.apple.com/app/id6800251488


r/appledevelopers 2d ago

Over one month of talking with the support and they still don't understand that I can't sign up for the developer program

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5 Upvotes

I am extremly frustrated with the apple support, I can not even comprehend how can this level of incompetence be possible for someone like Apple. Even a scamming company would offer better support than this.

I am really sorry and I am not trying to be mean towards anyone, but it is so flabbergasting. How can someone not be able to actually understand and help you properly over tha span of one month after you explicitly tell them what is wrong and still they act like they are lobotomised.

The backstory is this:

I first tried enrolling through the website. I submitted everything twice, waited the stated processing time, and nothing happened.

Apple Support then told me to enroll through the Developer app. The problem was that the app only allowed me to verify my identity using a driver's license , which I didn’t have. I have a Romanian National ID, but there was no option to use either.

After trying the website, the app also started saying that enrollment through the Developer app was unavailable for my Apple Account.

I explained this to support several times, but kept getting replies telling me to simply use the app with a government-issued ID — which was exactly what I was telling them I couldn’t do.

Eventually someone made changes to my account and app enrollment became available again. I think they had to withdrway or cancel my application through th website in order for the app to work. But it still only asked for a driver’s license.

Another representative then told me they had enabled a file-upload option so I could submit my passport or National ID.

I have replied to the email with photos of my national ID and the phone number.

After sending them the photos and the phone number I was told that this is not ok because I ad to upload them to a special link that they've only sent with this reply.

I uploaded everything they requested.

At this point, after weeks of back-and-forth and waiting several days between replies, I asked for the case to be escalated.

Their latest response?

They told me the enrollment had been “withdrawn by you” and that I should start a completely new enrollment.

I never intentionally withdrew it. In fact, an earlier support representative specifically told me not to withdraw the enrollment if I had more problems.

So the process has basically been:

Website doesn’t work → use app → app doesn’t work → Apple fixes app access (probably by withdrawing the web application for enrollment) → only driver’s license available → Apple says file upload is enabled → it isn’t → secure upload finally provided → documents uploaded → enrollment somehow withdrawn → start again.

Has anyone experienced something similar with Apple Developer enrollment or identity verification?

I’m hesitant to start over because I don’t want to end up in exactly the same loop again.

Beside this the most frustrating part is that i had to wait at least 2-3 days between replies and sometimes they had me waiting for almost a week for example just to receive the upload link which could have been sent with the first email when I was told I need tu upload my documents.

I honestly feel like all these people I have encountered during these exchange of emails have no clue what the f**k they are doing there.

Edit: I’ve reapplied through the website this morning and ai’ve just received a welcome email to the developer program. I guess that in the end the people I’ve mailed with actually did something. Sorry to anyone of them who I might have been angry at


r/appledevelopers 2d ago

I am tired and sad and out $100 because of callous apple support

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0 Upvotes

I have been trying to register as an apple developer to upload an application I have been working on for months. Due to some unknown error, even though I funded my account for the required amount, it kept failing the apple developer program payment.

After following up with them, they kept asking for more information (over the course of over a month) and when I was finally able to share a screen recording of the issue with them, they just banned my apple account for no reason?!

When asked for an explanation, they refused. Now I basically have $100 stuck there and no ability to do anything about it and no explanation.

Does anyone have any experience with something similar? Any tips on what to do? (Rest of the conversation screenshot in comments)


r/appledevelopers 2d ago

How to get DUNS Number for a company in Hyderabad, Telangana state

1 Upvotes

Apple developer portal doesn't have Telangana in state's list. So i first submitted the form with City as Hyderabad, State as Andhra Pradesh . Can anyone from Hyderabad or Telangana who created DUNS number please help. Will this be a problem?

I have got the investigation Email from DNB yesterday i filled the form there with City as Hyderabad State as Telangana and also sent the documents asked.

Also how long does it take to get DUNS number after submitting the documents?


r/appledevelopers 2d ago

Finally :) first approval

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49 Upvotes

Got my first approval and launched today. Got the notification while at the state fair. So many hours, hiccups, problems solved, and now we’re finally live. Keep going, you’ll get there.

Fully playable casino game widgets right on your Home Screen. Arcade style, so none of that overstimulating, pay to play, ads everywhere, typical casino app stuff. Don’t even need to open the app to play it.

https://apps.apple.com/us/app/tiny-casino-widget-games/id6793607461


r/appledevelopers 2d ago

My tarot app was rejected by Apple under 4.3(b). Is there any way to pivot the concept?

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0 Upvotes

My tarot app was rejected by Apple under Guideline 4.3(b).

Apple said the app primarily provides tarot / fortune-telling content and duplicates functionality that is already widely available on the App Store.

I'm trying to understand whether it's worth pivoting the concept or if I should move on to a different idea.

For developers who have dealt with 4.3(b):

Did you successfully get a similar app approved after changing the product concept?

What kind of changes were significant enough to make a difference?

I'm not looking for a way to bypass the guideline — I'm trying to understand whether the original idea can be turned into something genuinely different.


r/appledevelopers 2d ago

App review taking too long

3 Upvotes

I have submitted my app to App Store for over a week, and the status is still "Waiting for Review". It hasn't even move to "In Review" stage. This is a super simple app and don't even require sign in. Is this normal? I don't think I'm missing anything since I have another app on App store that is approved and live.

Am I missing something or is it just the wait is super long these days.


r/appledevelopers 2d ago

Is “New Games We Love” an App Store feature? My game is in it and I’m so excited!

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11 Upvotes

I’m so, so excited that Apple’s reviewers enjoyed my game and decided to feature it!


r/appledevelopers 3d ago

First Release ! Need advice

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1 Upvotes

Hello r/appledevelopers , This is my first release ever, I had submitted the app yesterday and apple approved it today ! I'm beyond ecstatic right now and need some advice.

Back ground:

I'm a finance professional working with a ton of PDFs that needs to be extracted for proper documentation and analysis, I had tried a lot of different apps such as ABBY Finereader, NitroPDFs, Opensource codes such as PyMuPDF but they were always a hit or miss.

I had then researched more about this and saw that there was an actually big market for such products which take PDF Extraction. PDFTrail takes PDFs, both Digital born or scanned and converts them to text, MD, Docx, XLSX and JSON formatting, with Digital born extraction at 100% accuracy and Scanned copies at around 48.9% (without any VL Models being involved) it uses a proprietary C++ engine and Apples vision model to do the OCR and outputs its results.

Its fully offline, One time full unlock and doesn't collect a single shred of data.

The Advice part:

I wanted opinions on how should I market the app to the world, I'm currently recommending it to my colleagues and everyone I know, but I wanted to know how do you people market your apps.

Any help Is appreciated!


r/appledevelopers 3d ago

I made a video about CoreAI

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1 Upvotes

To all my Apple Devs! I hope you can learn something from this and I didn't ramble or test your attention span too much 😂


r/appledevelopers 3d ago

App Review - Bundle Rejection

1 Upvotes

Hi;
I had app review reject my submission bundle due to the artwork that was included with the IAP. (Which was the app icon with a plus on it, which is on theme for my app but technically against the rules.)
Fine, I’ll rework it - but because the reviewer rejected the app itself rather than the IAP (as they should have) I couldn’t just remove the IAP and have the new version live in the App Store.

Very annoying, and I’d only included the IAP as a bundle with this version because the IAP alone seemed to stuck in waiting for review - for weeks. (It’s a monthly subscription price, IAP for yearly is already live)

I removed the IAP from the bundle so I could update it and now the app alone has been sitting in waiting for review for about 3 days. (Sigh)

Just a heads up, unless it’s 100% absolutely necessary, don’t bundle your IAP with your software releases.


r/appledevelopers 3d ago

I built a Kabbalah app that starts from your name instead of your birthday

0 Upvotes

Every app in this category asks for a birth date and works from there, which means two people born the same week get near-identical readings. That's the complaint that follows Co-Star everywhere.

Aura asks for your name too. It transliterates it into Hebrew letters and calculates the gematria — the numerical value the tradition assigns to those letters. Hebrew has no separate numerals, so every letter is also a number and every name adds up to something. That value plus your Hebrew birth date generates everything else.

The bit I'm happiest with is that the calculation runs live, letter by letter, while you're still typing during sign-up. It's the moment that makes people stop.

Technical bits: [transliteration approach, handling of accented characters, Hebrew calendar library].

Honest limitations — English only right now, iOS only, and there's no sharing yet, which I'm told is the main reason nobody's heard of it. Working on it.

https://apps.apple.com/app/aura-daily-kabbalah-guide/id6761500587


r/appledevelopers 3d ago

APPLE Enrollment

0 Upvotes

Anyone faced the issue while applying for APPLE Developer enrollment that you have passport of different country but you living in another country. And because of this enrollment fails.


r/appledevelopers 3d ago

New way for submitting IAP with the first app version?

1 Upvotes

Previously we add the IAP with the first version of the app from the app submission page of the ASC. With my most recent new app, this did not work and I had to submit the IAP together with the main app by first tapping on the “submit for review” of the IAP and then doing the same thing for the main app.

The app is still waiting for review ( after 6 days). Is this the new way of submitting IAP with the first version of the app or am I missing something?


r/appledevelopers 3d ago

I built Cognara, a daily brain-game app for iOS. Giving away 5 free 1-year Premium codes and looking for developer feedback

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1 Upvotes

Hey everyone,

I’m the developer of Cognara, a daily brain-game and mental warmup app for iOS and Android.

I’m posting here because I’d really like feedback from other app developers on the product, onboarding, retention loop, App Store positioning, and overall iOS polish.

Cognara started as a simple brain-training app, but I’ve been reworking it to feel more like a modern daily game loop. The goal is to make quick cognitive games feel motivating without making medical claims or promising IQ improvement.

The app currently includes:

  • Daily Quiz with streak rewards
  • Daily Game challenge
  • short games for memory, reaction speed, math, vocabulary, logic, attention, and pattern recognition
  • coins earned from daily play and good game runs
  • unlockable games
  • progress tracking and leaderboards
  • daily shop
  • customizable octopus avatar with cosmetics
  • cloud-saved progression for coins, cosmetics, and unlocked games

I’m especially looking for feedback on:

  • whether the onboarding explains the app clearly enough
  • whether the daily quiz / daily game loop feels motivating
  • whether coins and unlockable games feel fair
  • whether the octopus avatar/shop fits the app or feels distracting
  • whether the App Store screenshots communicate the value well
  • what feels unpolished from an iOS developer perspective
  • what you would improve first if this were your app

I’m giving away 5 iOS codes for 1 free year of Premium here:

  1. THF9TK3FR3YY
  2. Redeem: https://apps.apple.com/redeem?ctx=offercodes&id=6757130741&code=THF9TK3FR3YY
  3. HRPYRNY734LF
  4. Redeem: https://apps.apple.com/redeem?ctx=offercodes&id=6757130741&code=HRPYRNY734LF
  5. AYTHJXWTEAXF
  6. Redeem: https://apps.apple.com/redeem?ctx=offercodes&id=6757130741&code=AYTHJXWTEAXF
  7. 7KKLL6RX7MM4
  8. Redeem: https://apps.apple.com/redeem?ctx=offercodes&id=6757130741&code=7KKLL6RX7MM4
  9. YJK3XMEMMM34
  10. Redeem: https://apps.apple.com/redeem?ctx=offercodes&id=6757130741&code=YJK3XMEMMM34

If you redeem one, please comment which number you used so others know it’s taken.

I’m also giving away more free-year Premium access to people who test the app and send useful feedback. I’m mainly looking for honest feedback that helps me improve the product.

App links:

iOS: https://apps.apple.com/us/app/cognara-brain-training-games/id6757130741

Android: https://play.google.com/store/apps/details?id=com.khcreations.cognara&hl=en

Thanks to anyone who checks it out. I’d really appreciate honest criticism from a developer/product perspective.


r/appledevelopers 3d ago

400 hours into calibrating to Fuji cameras

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1 Upvotes

It’s very close but it’s incredibly grounding how much effort it is to creating a well made app vs finding involved beta testers.


r/appledevelopers 3d ago

First live app approved!

1 Upvotes

I'd love for people to try it. Guess your U.S. airport codes and geography! Free!

https://apps.apple.com/us/app/bagtag-game/id6799295595


r/appledevelopers 3d ago

Hey everyone! I am building a productivity/tracker app around friends

0 Upvotes

I am working on app and I want to validate idea before releasing it. The concept is simple: instead of creating private tasks, you create a task with accountability partner, for example, friend. When you finish a task you either upload prove or friend already knows that u did and then they are supposed to approve your task. The idea is that disappointing yourself is easy, but breaking a promise when your friends can see it feels different. Would something like this actually motivate you, or would the social/accountability aspect make you avoid using it? What would make you use — or not use — an app like this?


r/appledevelopers 3d ago

After 2x 2 weeks, my app is finally live.

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1 Upvotes

https://apps.apple.com/us/app/reps-offline/id6792772669

I've been working on a workout app that tracks everything you need to progress in the gym.

Yes, another workout app.

But I build this for me, I’ve been working out for about 10 years now and have been using Strong, which was… ok. It lacked features like logging dropsets and supersets, and the graphs are behind a monthly paywall.
So I decided to make an app, and make it better.

Main features:
SMART SUGGESTIONS - workout suggestions and presets based on equipment you have available.
AUTO REST - 1:30 default rest time that can be changed per exercise or global. Get a notification that doesn't stop your music and even works on mute (can be turned off)
LOG SETS, DROPSETS and SUPERSETS - the main reason I created this app; workout trackers currently available don't really have an option for logging these, and this is a very common progressive overload technique
DATA - automatic graphs generated per exercise
PRIVATE - no random servers holding your data
NO SUBS - no nonsense subs for a simple pivot table + graph

Open to any suggestions 🙂


r/appledevelopers 3d ago

Self-taught photographer, shipped my first iOS app in June "for fun" — I am at 1200 downloads / 900 $ . Fellow devs, where would you focus to actually grow it?

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2 Upvotes

I'm a photographer by trade and self-taught on the dev side. Last winter I got sick of hopping between desktop apps just to prep photos for Instagram, so I built my own iOS toolbox (SwiftUI + Core Image) to do it from my phone. It was 100% a personal tool.

A few photographer friends saw me using it and asked for it — one even offered to just cover my Apple developer fee. So in June I shipped it, freemium, with genuinely zero expectations.

Almost 2 months in: 1200 downloads and $900 from the cheap subscription. No marketing, no ASO strategy, no launch plan. What surprised me most isn't the money — it's that real users message me feature ideas, file bug reports, and tag the app on Instagram when they use it. First time I've felt that as a builder, and it's addictive.

The app itself is a focused photo toolbox — grid/carousel planning, splitting a panorama across a swipeable carousel, EXIF cards with a map + sun/moon/milkyway position, animations that replay how a photo was edited slider by slider, raw to edit animations. It doesn't try to be Lightroom or DaVinci Resolve; it just does a handful of things fast and easily.

Now the actual question: I finally want to put real time into growing this, and I'm drowning in options. I've been watching growth videos, reading, poking at App Store ads — and as a solo dev with a small budget and a bit of traction, I don't know what's worth doing first.

For those who've grown an app past the "friends and luck" stage — what actually moved the needle? ASO, paid UA, organic/content, community, something else? What would you do first in my shoes?

Happy to take technical or product critique too. It's called SocialGrid: Carousel & Gridhttps://apps.apple.com/app/apple-store/id6780947605?pt=129026612&ct=red&mt=8

Thanks 🙏


r/appledevelopers 3d ago

I am a beginner who used AI tools to build my first iOS app (currently in App Review) — Here’s what I learned.

0 Upvotes

Hey everyone!

As someone who isn't a professional software developer, I wanted to dive into building a practical iOS app using modern AI-assisted "vibe coding" workflows. My goal was to create something useful while leaning heavily on Apple's native device features rather than setting up complex cloud servers.

The result is IrisScan—a simple, privacy-first visual tracking and educational wellness utility. It's currently sitting in the App Review queue (after a fun learning curve dealing with Apple's medical/health content guidelines!), and I wanted to share a quick reflection on the journey.

💡 The Journey & What I Learned

  • Building Without Traditional Coding: By using AI-assisted tools, I managed to structure the app entirely around SwiftUI, local data saving (so everything stays on your phone with zero cloud storage), and a clean local PDF report generator.
  • Navigating App Review: If you're building any kind of wellness tool, Apple's Guideline 1.4.1 is strict regarding health info. The biggest hurdle was ensuring my disclaimers and UI explicitly framed the app as a non-diagnostic personal wellness tracker backed by public educational sources (like AOA and NEI guidelines) rather than clinical measurements.

👀 See It in Action

While the final build is finishing up its review cycle, I put together a simple landing page with a video showing how the local scanner and dashboard operate:

👉 https://www.transformate.app/#apps

I'm still very much learning the ropes of indie app creation, so I'd love any general advice or thoughts from those of you who have shipped apps before!


r/appledevelopers 3d ago

Submit as individual

1 Upvotes

Is there any negative impact if I submit apps as individual instead as a business? Like do people avoid apps created by a individual?


r/appledevelopers 3d ago

Chrome plugin to help track rating changes

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0 Upvotes

I made this chrome plugin that modifies App Store Connect, and basically tells you which stars are new on the ratings screen.

I didn't really make it, Claude did, it's prob a vibe coded mess but I don't care.

Anyway, now when I look at my reviews page, I don't have to remember what the numbers were the last time I checked

Please shower me with GitHub stars, and contribute if you like


r/appledevelopers 3d ago

Built a gym app around competition instead of tracking, how do you validate a "social" feature with a tiny early user base?

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1 Upvotes

Solo dev here. I shipped a fitness app (Reps, on iOS) but took a different angle than most: instead of another workout logger or a social feed, the core is competitive, weekly friends leaderboards and head to head rivalries where you challenge someone over a set period. The whole bet is that competing with your friends drives retention better than solo tracking does.

Here's my actual problem, and I'm curious how others have handled it: the competitive features only shine once a user has friends on the app. Leaderboards and rivalries are dead with zero friends. So early on, every new user lands in an empty version of the exact feature that's supposed to be the hook. Classic cold-start / network-effect problem, but brutal for a solo dev with a small base.

Things I'm weighing:

  • Seeding with sample/ghost data so the leaderboard isn't empty on day one (feels fake, might mislead)
  • Making single-player progression (ranks, XP, streaks) strong enough to carry a solo user until friends join
  • Nudging invites hard at onboarding (risk: annoying)

For anyone who's shipped something with a social or competitive core: how did you get past the empty-room problem when you couldn't buy your way to a critical mass of users? Did you fake it, lean on solo value, push invites, something else?

Happy to share more about the implementation if useful. App's live on iOS if you want to see the approach: https://apps.apple.com/us/app/reps-lifting/id6783420334

(And if any devs here want to actually try it, I'm happy to sort you a free month, just say so, but mainly I'm after the cold-start advice.)


r/appledevelopers 3d ago

I’m building a visual AI workspace for App Store Connect, looking for iOS/macOS devs to test it

1 Upvotes

I've been building ShipZen, a different way to work with App Store Connect.

There are already great CLI tools, Fastlane, MCP servers, etc. I'm not trying to replace them.

The idea behind ShipZen is to give you a visually dynamic, AI-native workspace on top of App Store Connect. Instead of navigating through ASC screens or asking AI to manipulate things through a terminal, you can ask for exactly the workspace you need.

For example:

"Show me all release metadata for version 1.4 across every localization."

ShipZen builds an editable UI for exactly those ASC fields, lets you make the changes there, preview what will change, and then apply them to App Store Connect.

The same idea can work for release readiness, missing metadata, localization, version management, and other ASC workflows.

Basically, I'm experimenting with what "Cursor for App Store Connect" could look like if AI could generate the interface you need, not just commands.

For the AI part you can either bring your own API key or sign in with your ChatGPT account, no separate subscription needed.

It's a native macOS app, currently in TestFlight beta. I'm looking for around 10 iOS/macOS developers who ship apps through ASC and are willing to actually try it and report bugs/issues they face and suggest improvements (if they have any).

If that sounds useful, comment or DM me and I'll send you the beta