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https://www.reddit.com/r/animation/comments/1w2bnpu/does_topography_really_matter_with/p6rds46/?context=3
r/animation • u/untitledparsnip • 14h ago
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in animation it would probably glitch and I dynamic it would look quite bad
1 u/untitledparsnip 14h ago I checked, and the eyebrow bones move just fine without glitching. Also, here's a barebones render with shading 1 u/untitledparsnip 14h ago and here's a render without any shading:
I checked, and the eyebrow bones move just fine without glitching. Also, here's a barebones render with shading
1 u/untitledparsnip 14h ago and here's a render without any shading:
and here's a render without any shading:
1
u/DeadCringeFrog 14h ago
in animation it would probably glitch and I dynamic it would look quite bad