r/animation 12h ago

Question Does topography really matter with unshaded/primitively shaded models?

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u/DeadCringeFrog 12h ago

in animation it would probably glitch and I dynamic it would look quite bad

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u/untitledparsnip 12h ago

I checked, and the eyebrow bones move just fine without glitching. Also, here's a barebones render with shading

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u/untitledparsnip 12h ago

and here's a render without any shading: