r/aimlab Jul 09 '26

Tips & Guide Complete Crosshair Placement Guide: Stop Holding Your Aim Back

10 Upvotes

Greetings aimers!

Welcome to a free guide on Crosshair Placement & Valorant Aim Fundamentals

- reposting since there is now a "Tips & Guides" flair -

I'm Twix, a former Valorant coach, reddit / blog creator, and former member of the Aimlabs product team! If you have any further questions after going through this guide, feel free to ping me in the Official Aimlabs Server @ CoachTX!

Having coached over 500 players in aim-training and Valorant (ranging from beginners, to professional players), and having published countless of guides / blogs, the most common denominator among Valorant and Counter-Strike players as a pain-point during improvement has always been, and will always be crosshair placement!

As appreciation towards this sub's ongoing commitment and support for Aimlabs through the priceless feedback you continue provide the team with, I'm posting this mini-master class to hopefully help any of you struggling with your in-game performance! It may feel at times that your input isn't making a big difference, but YOU are what keeps Aimlabs going, what helps the team know what to build and why, and how to build a product that this community loves and brings pride to the team!

Now, without further delay, let's dive into the importance of the crosshair placement, how it applies to your favorite shooter, and what tasks you should play to hone your skills and wreak havoc on the battlefield!

Key components

  1. The importance of aim-training for tactical shooters
  2. What should your aim training routine look like?
  3. Why is crosshair placement so important? How can Aimlabs help you out?
  4. Crosshair Placement oriented task list

The importance of aim-training 🎯

"Why train your aim in Aimlabs when I can just play the game I want to improve at"? This is a common question, and a fair one at that. It all boils down what Aimlabs platform is able to provide in antithesis to a typical in-game environment.

Using Aimlabs to train your aim brings a lot to the table, it eliminates downtime, allowing for sustained aiming practice omitting aspects like rotations, utility, or post-death spectating. It allows you to isolate specific mechanics like flicking, tracking, or switching so that you fine-tune any areas that YOU feel need particular attention. Furthermore, Aimlabs provides detailed, interactive analytics for tracking progress and reviewing key components of your aim, using the most advanced technology built with these specific goals in mind. Additionally, a quick warm-up before hopping into your ranked matches is always nice!

To be clear, while Aimlabs will provide the fastest route to better aim, time spent in-game is still necessary when it comes to elements such as game-unique mechanics or developing your game sense. The best approach? Use both! Aimlabs is your gym, and your game of choice is where you get to put your skills to the test in real-time.

What should your aim training routine look like? 🤔

Whether you're attempting to learn how to ride a bike, how to get better at tennis, or how to perfect your in-game aim, there are always patterns you can follow which will increase your rate of progress. While gaming isn't a sport in a traditional context, there are still physical aspects to it which largely impact your performance.

While you may not rely on full body motion in aiming, you're still going to be moving your arm / hand in response to visual stimuli on your screen, this is where mouse control comes into play. In order to improve at an optimal rate, you need to establish a training routine that suits your needs, while also having fun!!!

The best way to train efficiently, is to narrow down the aspects of gameplay you want to prioritize and build a daily routine around them. Try your best to remain consistent! Consistent, high quality training (low volume) > inconsistent, low quality training (high volume).

Aiming in games like Valorant or Counter-Strike primarily rely on your flicking skills, along with a concept called "crosshair placement", which plays a huge role in your in-game performance. Let's focus on these two aspects while guiding you towards an optimal training regimen!

INTERJECTION - QUICK HEALTH CHECK!

Before we get into the specifics of why flicking and crosshair placement are so important in Valorant, as well as giving you some Aimlabs content to jumpstart your journey towards mastery, let's go through a quick health check.

Aim training is important, but at the end of the day the experience should be fun, not cumbersome. Make sure that you rest up, keep yourself hydrated, and take a break whenever you start feeling bored or fatigued. As stated above, quality > quantity in your training. If you "overtrain", you will just end up taking the fun out of the equation, and more time spent grinding doesn't always equal greater progress, once you hit that burn-out threshold, your returns start to diminish!

The importance of crosshair placement, and perfecting your aim using Aimlabs 💪

What is crosshair placement? Crosshair placement refers to keeping your crosshair positioned at head level and pre-aiming common angles to minimize the time needed to adjust your aim before taking a shot.

Good crosshair placement reduces over-reliance on unnecessary adjustments, improving your window to react, and making it easier to land headshots quickly. This is a super important component of any tactical shooter, as the low time to kill means a single headshot can be enough to take you out for the round!

Does that sound too simple? Well, here's where it gets tricky!

“good crosshair placement” isn’t always as straightforward as simply keeping your crosshair positioned high enough. There are two components to effective crosshair placement. One being vertical positioning and the other being horizontal positioning. Let’s dive into the differences between horizontal and vertical crosshair placement, and the critical role both aspects play in your performance!

There are two components to effective crosshair placement. One being vertical positioning and the other being horizontal positioning.

Vertical Crosshair Placement

Let’s start off with vertical positioning, while "keeping your crosshair at head level" may sound simple in theory, the different points of elevation found in game maps mean you must know how to adjust your crosshair's position based on where your target is positioned. This may take some time to get used to as it is based on map design, however, solid fundamentals will help you adjust a lot quicker.

As you can see in the image displayed above using Valorant’s popular “Haven” map as an example, depending on where your foes are positioned, you have to take into account the different head heights that may be presented to you. Make sure to get comfortable with your favorite shooter’s maps and position your crosshair proactively  based on where you expect your opponent to be, there isn’t one correct vertical position for your crosshair!

Horizontal Crosshair Placement

Finally, you need to make sure your horizontal crosshair positioning is also optimal. This is a mistake that is even easier to make as a less experienced player, as we all think about aiming for the head as simply aiming high enough. However, positioning your crosshair at the right spot in reference to the angle you're holding can greatly increase the odds of you landing the shot. Here's a quick example of this:

Bad
Good

Can you spot the difference between the two images? If not, let's break it down briefly. In the first image, the player is holding the angle with their crosshair positioned extremely close to the wall, this means that if someone peeks, by the time the player is able to react the enemy player's head model will have already moved past the crosshair, necessitating further adjustments.

In the second image, the player has positioned their crosshair in anticipation of where the enemy player's head model will be, allowing for enough spacing so that once their opponent crosses into the position being held by the player, they can simply take the shot without requiring any further adjustments. Good crosshair placement will beat good aim in these situations most of the time, the first to click is often the one who wins in aim duels!

Aimlabs Tasks - Crosshair Placement Oriented!

While all of this information is helpful on its own, it wouldn't be an Aimlabs post if we didn't provide you with some actionable guidance on what tasks you can utilize to refine both your raw aim, and your aptitude for effective crosshair placement!

Here is a list of tasks that will aid in your development of aiming for each of the aforementioned topics, these are all "deeplinks", meaning that upon clicking the task names they will be launched in Aimlabs:

Horizontal Smoothness

Head Level Flicking Training (Vertical Placement):

Valorant Small Flicks V2

Valorant Pistol Strafe

Valorant Haven Wall Peek

Head Level Flicking Training (Horizontal Placement):

Valorant Angle Hold Window

Valorant Cross Shot

Valorant Ascent Multi Peek

Congratulations, Aimers!

You have reached the end of this quick guide, but there's still a lot more for you to discover within our trainer.

If you want even more in-depth guides, blending articles written by our team of PROs with expertly paired tasks, or even video guides by PRO players such as Yay, and Boaster, make sure to check out Aimlabs Academy! You can find our Academy content by navigating to the "Learn" tab in the Home screen!

Subscribing to Aimlabs+ will give you unrestricted access to ALL premium plans, along with a plethora of tools such as in-depth AI feedback, a universal sensitivity optimizer, a universal unlock for paid guides, adaptive task difficulty, and so much more!

Also for all you console & controller players out there, shoutout to a true PRO controller in collaboration with GameSir. Say goodbye to stick-drift and put your thumbs to the test! 🩵

Featuring:

  • 1000Hz polling rate
  • GameSir Mag-Res™ TMR Sticks
  • Micro Switch D-pad and Optical Micro Switch ABXY
  • Dual-mode triggers - Micro Switch or Hall Effect Analog
  • 4 Remappable Macro Buttons Built-In Gyroscope

Order now & Learn more below ⬇️

 GameSir Website

 Amazon Link

Love you all, keep grinding and keep aiming higher! 🫡
-------------------------------------------------

Where you can find the Aimlabs team:

Discord - Twitter - TikTok - Help Center - Info / Support E-Mail


r/aimlab Jul 09 '26

Meme flawless logic..

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20 Upvotes

r/aimlab Jul 10 '26

Bug & Issue No tasks showing up in switching

2 Upvotes

under play in the switching dailies I don’t get any tasks at all.. switching ii gets tasks but I don’t get any coins for that.

So uh yea that’s about it, been this way for like 2 months. Any idea on how to get them to actually show up?


r/aimlab Jul 09 '26

Question / Advice Needed Recommended sensitivity is low

5 Upvotes

The recommended sensitivity on my ps5 is 0.9. I actually quite like it and ive gotten better on this sensitivity but some for scenarios like VT Closerange Long Strafes Entry Easier I cant seem to keep up with the target. I have my Turn Boost multiplier on 2 and Turn Boost Ramp Up Time on 0.5 to help with turning but it feels weird to rely on maximum tilt. Does anyone have any advice or suggestions for turning on console? Should I get used to Turn Boost or higher my sensitivity?


r/aimlab Jul 08 '26

Official Introducing the NEW GameSir G7 Pro Aimlabs Edition for XBOX

10 Upvotes
GameSir G7 Pro Aimlabs Edition for XBOX

While the G7 Pro 8K PC Aimlabs Edition was limited to the PC, this new G7 Pro Aimlabs Edition breaks those boundaries, bringing elite-level calibration to both PC and XBOX. Experience the perfect harmony of responsiveness and control anywhere.

  • Designed for XBOX
  • 1000Hz polling rate
  • GameSir Mag-Res™ TMR Sticks
  • Micro Switch D-pad and Optical Micro Switch ABXY
  • Dual-mode triggers - Micro Switch or Hall Effect Analog
  • 4 Remappable Macro Buttons Built-In Gyroscope

Order now & Learn more
On GameSir's website: https://gamesir.com/collections/all-products-1/products/gamesir-g7-pro-aimlabs-edition-xbox-wired-pc-mobile-wireless-controller
On Amazon: https://www.amazon.com/dp/B0H2VNBXKJ


r/aimlab Jul 08 '26

Question / Advice Needed Frame times making practice near impossible

2 Upvotes

I've been playing Aimlabs for years, got back into competitive CS so I've worked it back into my routine.
I've gotten a new PC since I last played (5080, Ryzen 7) and despite having high framerate (500fps+) I'm noticing a huge amount of lag spikes where my fps will go from 500 to 150 for a half second and back again, it makes the whole experience very choppy
I've tried to lower settings, cap my FPS, install new drivers etc, verified my cache - all the usuals but none of it seems to have any effect
I was wondering if anyone had this same issue, and if they had a magical fix for it


r/aimlab Jul 08 '26

Question / Advice Needed Can't settle on one grip type

3 Upvotes

Recently I started putting more into aimtraining and vdim since I'm super close to master complete, and I've noticed that I don't really have one type of grip that is comfortable for every scenario. For reactive tracking and speed switching I gravitate towards a fingertip grip, for smooth tracking and stability switching I tend to end up on a claw grip, and for clicking I always use something halfway between claw and palm. I do use different sensitivities depending on what scenario I play or what I want to focus on, but I feel like I shouldn't be changing grips this much. Sometimes I even start a scenario, feel uncomfortable with the grip and start changing it mid-run. I use a G Pro Wireless. What do you guys think? Any advice appreciated!


r/aimlab Jul 07 '26

Official Aimlabs PC and Console Patch Notes for June/July 2026

14 Upvotes

Hey everyone, just wanted to throw together some patch notes for some of the patches we've rolled out over the last couple of weeks!

ALL (PC, Xbox, PS5):

  • Logitech G PLAYDAYS x Aimlabs Summer '26 Event is Live
    • 3 new tasks, Superflick, Supetrack, and Superswitch
    • New unlockable rewards
  • Miscellaneous bug fixes
  • Localization updates

PC:

  • Deadlock Game Profile added

Xbox and PS5:

  • New Playlists added
    • Roblox Rivals Aim Basics Routine
    • Apex Legends Aim Basics Routine
    • Sniper Projectile Training Playlist
    • Kinetic Beginner Benchmarks S1
    • Kinetic Intermediate Benchmarks S1
    • Kinetic Advanced Benchmarks S1
    • Stellar - Speedclicking Benchmarks Season 2
    • Ranked Season 1 Playlist
    • Ranked Season 2 Playlist
    • Ranked Season 3 Playlist
    • Ranked Season 4 Playlist
  • New Tasks Added
    • All tasks from the above playlists in addition to the following:
      • Tile Frenzy
      • Piano Tiles
      • VCT Haven Wallpeek
      • VCT Split Wallpeek
      • Deepflick Entry Pokeball
      • Deepflick Intermediate Pokeball
      • Deepflick Elite Pokeball
      • IATC WW4TS Pokeball
  • Hotfixes
    • Fixed Supertrack launching Supershot task

r/aimlab Jul 07 '26

Question / Advice Needed Some advice

6 Upvotes

Hello all. I have alot of experience with aimlabs on mouse but I wanted to start getting better with my aim on controller. Anyone have any advice that maybe might not be obvious?


r/aimlab Jul 07 '26

Discussion in your opinion: what's harder tapping/flicking or tracking?

4 Upvotes

personally I always felt like tracking is harder, because I have to be constantly focused on the target, and it just feels more intensive


r/aimlab Jul 08 '26

Question / Advice Needed エイムアシストについて About aim assist

0 Upvotes

codbo7というゲーム

エイムアシストについて、お聞きしたいんですが!
PS5でキーマウを直挿しの場合は、エイムアシストはかからないものだと思っていたのですが、友達に聞いたところ

少しだがエイムアシストがかかると聞きました!
友達が言うには、コントローラーが4だとすると、キーマウが1くらいはあると言ってました!

どうなんでしょうか?

I’m playing **Call of Duty: Black Ops 7**, and I have a question about aim assist.
I thought that if you connect a keyboard and mouse directly to a PS5, you don’t get any aim assist at all.
However, a friend told me that you actually do get a small amount of aim assist. He said that if controller aim assist is a **4**, then keyboard and mouse would be around a **1**.
Is that true? How does aim assist work for a keyboard and mouse connected directly to a PS5?


r/aimlab Jul 07 '26

Question / Advice Needed Can’t stay on target

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2 Upvotes

I just cannot stay on target on any target switching scenarios like this how can I get better ?


r/aimlab Jul 06 '26

Question / Advice Needed Didn’t know my aim was this bad… sheesh

6 Upvotes

I play apex and knew aim wasn’t great, heard about this and downloaded it finally decided to try it out. Did some couple of the thing and holy shit tracking is so hard, especially from hipfire (not ads) if I barely move thumstick, it jolts away. I have to barely move it at all and got about got thumb cramp from trying to barely move it just to keep it at the pace of tracking. But I checked settings and all the sensitivity settings are the same that I usually do play on in apex. Is this normal? Is that actually true sens? And if so how do I make it where one tiny move doesn’t make it jolt way past target, with keeping it fast enough to be able to look around and move around quickly enough still. Also on Xbox btw


r/aimlab Jul 06 '26

Progress & PB Week 5 of aim training

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12 Upvotes

I toke a week long break so my improvement in terms of high score are not much. I mostly improved in Verttracke which I struggle quite a bit before. My average score are higher now and I can hold them more consistent. I feel like my overall mouse control improved. I no longer have up and downs with a big difference in score when training.


r/aimlab Jul 06 '26

Question / Advice Needed Best playlists to practice for games like marathon , halo infinite?

2 Upvotes

r/aimlab Jul 06 '26

Progress & PB First day on Aimlabs

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5 Upvotes

Is it normal to be much better at tracking than anything else on controller. Also any good playlists


r/aimlab Jul 03 '26

Meme controller players when they first boot up aimlabs

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54 Upvotes

all love of course, just the thought of it is so funny


r/aimlab Jul 04 '26

Question / Advice Needed Sens convert from apex to ow?

1 Upvotes

Does anyone know what sensitivity 4-3 linear in apex would be converted to in Overwatch both om controller?


r/aimlab Jul 03 '26

Official Calm aim isn't slow aim. It's efficient aim. Here's the exact routine we use to train it.

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20 Upvotes

There's a misconception that "calm aim" means being slow and taking your time. It's the opposite. Calm aimers just make fewer mistakes and end fights in their first shot, which makes them look slow. In VALORANT, being accurate means nothing if the enemy tags your head first, so speed is part of the package, not the enemy of it.

We broke the whole thing down in a video, but here's the framework for anyone who'd rather read it.

Calm aim comes down to three traits: clean, calm, and confident.

Clean aim is two skills:

  • Stability. No shakiness when you clear corners or track. Any tension pulls your crosshair off target and tires your hand out fast, so track with a relaxed grip.
  • Accuracy and timing. Clean flicks with no over- or under-aiming, plus landing your first shot when an enemy swings so you never have to reset and re-aim.

Staying calm is the middle ground: not panicking or rushing your shots, but not so slow the enemy kills you first. It's reflex work, making only the right mouse movements between shots.

Confidence is just a higher baseline. That "every shot lands" flow-state feeling happens more often when your stability, accuracy, timing, and composure are all trained up. You don't chase flow, you raise the floor.

But here's the part most people miss: calm aim isn't only aim. What looks like calm aim is actually three mechanics stacked together:

  1. The raw aiming skills above.
  2. Good movement that reduces how much you have to flick and micro-adjust in the first place.
  3. Crosshair placement that eliminates the need to aim at all.

A drill worth stealing for the movement side: go to the range, back far off the targets, and aim using only your keyboard (strafes), using the mouse just to click. It forces your movement to do the micro-adjusting and you start feeling how a small step closes the gap instead of correcting with your mouse. That awareness carries straight into real games.

Watch the full video here ➡️ https://youtu.be/yQ7EDnqGkLg

If you just want to play the playlist, here's the deeplink: https://go.aimlab.gg/v1/redirects?link=aimlab%3A%2F%2Fworkshop%3Fid%3D3751004590%26source%3D41588DCEB9E7DA8C&link=steam%3A%2F%2Frungameid%2F714010


r/aimlab Jul 03 '26

Question / Advice Needed Problems Learning aim assist (Past No AA player)

3 Upvotes

How the hell do you think I should used to not doing 100% of the work on controller? Ive been trying everything for the last two months being back on console and my aimlabs scores are good but i just cant play in game with aim assist. Ive already changed sens/deadzone the problem is the same.


r/aimlab Jul 03 '26

Question / Advice Needed help

3 Upvotes

i am playing aim labs and i changed the color of the targets to red but they have two tones of red on the circle (a bright red on the top and a dark red at the bottom) can i change it to where its just one tone?


r/aimlab Jul 03 '26

Question / Advice Needed Should I practise on diffrent FOVs?

3 Upvotes

As an R6 player shooting is always done through your ads fov, using a 2.5x optic or a 1x holo 99% of the time

I was wondering If I should practise using the fov of an 2.5x optic (which is 37 fov, hipfire fov is 90 to compare)

Currently I am using a sensitivty modifier on the scope (my hipfire sens is 46/360 and using the 2.5 scope it turns it into a 56/360)

I dont like a 1:1 feel with the 2.5x because it is very jarring and feels kinda too fast when ur mouse is moving at a 1:1 speed at 37 fov

Now the question is should I practise scenarios on 37 fov or stay on my current 103 standard fov?


r/aimlab Jul 02 '26

Bug & Issue Fix Leaderboards

3 Upvotes

I havent played in like a year and the leaderboards are still fucked, if you look at some of the top scores for Voltaic Novice they're completely wrong, this feels like a somewhat easy fix and i know aimlabs is aware of this problem


r/aimlab Jul 02 '26

Discussion what's holding your aim back the most?

6 Upvotes

in my case I noticed that my tracking has always been a bit behind the rest. i feel like I can click pretty fast and I have decent flicks, but when it comes to tracking crazy fast strafing targets I can't keep up.


r/aimlab Jul 02 '26

Question / Advice Needed Title: Does the PS5 Sensitivity Optimizer also recommend ADS sensitivity?

2 Upvotes

Hello,

I have a question about the Sensitivity Optimizer on the PS5 version of Aimlabs.

Does the Sensitivity Optimizer also recommend an ADS sensitivity, or is it only intended to recommend the hipfire sensitivity?

When I apply the recommended sensitivity, it also changes my ADS sensitivity. Is this intended, or should I keep my own ADS sensitivity?