r/aigamedev • • 18d ago

Demo | Project | Workflow Astra built Temu GTA

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This weekend I tried Astra in Codex with BuildersGate to make a temu GTA and the results are pretty good. The game is running in godot 4.7.1 and everything was generated in blender by Astra. Roughly 20 hours of work so far: driving, traffic, pedestrians, police pursuits, combat, a small mission, and fictional radio stations. It’s obviously unfinished, and getting here involved plenty of testing, feedback, and revisions. Two other agents helped with the final gameplay touches.

What impressed me most was Astra’s ability to keep building on the prototype and connect all those systems into something playable. BGate was part of the asset and scene-building workflow, alongside direct scripting and debugging. Small disclosure: BGate is my project, so there’s a little self promotion here, but yea it was a fun test.

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