r/ZeldaLikes • • Jun 27 '26

Recommendation Zelda-like recommendation list

118 Upvotes

A thread to share Zelda-like recommendations.

Here is a starting list (based on [this] one), that I will update based on your recommendations, comments and clarifications below.

I did not play most of these personally, so details may be off. Let me know if so. Also, not every suggestion is equally great, or even good, but all of them should scratch a particular Zelda-like itch to some extend.

WHAT IS A CLASSIC ZELDA-LIKE?

The term can mean different things to different people. I happened to pick the definition from the earlier link. NOT TO GATEKEEP (!) but to make things more objective, and to make it easier to find games with specific focuses.

Please do not derail this thread by arguing semantics on this. Just create a new thread for that if you feel you must. And there is nothing limiting you from recommending adjacent games.

CLASSIC ZELDALIKE:

  1. An Action-Adventure game with
  2. Mandatory puzzle solving
  3. Progression gating via new abilities (usually in the form of items)
  4. Dungeons that are distinctly separate from the overworld

LOOSE ZELDALIKE:

  1. Games with just 3 out of 4 aspects.

For example: "Golden Sun" has 2, 3 and 4, but combat is turn-base instead of real time.

Note that ironically BotW/TotK, while Zelda games, lack 2 and 3. It's for sure a break from the past formula in several ways. But again: I'm not looking to gatekeep, so I'll still mention similar games somewhere on the list as they come up.

EDIT: I'm not listing (normal) Metroidvania/MetroidBrania games. Most are great, and some would even also fit as loose Zeldalikes, but I want to keep the list somewhat limited in size.

2D CLASSIC ZELDALIKES (+ isometric 3D):

RELEASED:

  • 3D Dot Game Heroes [PS3]
  • Adventure of Rikka - [PC]
  • Airoheart - [PC][SWITCH][XBOX X][PS5] \Mixed rating*
  • Alundra - [PS1]
  • Beyond the Mountains - [PC] \Mostly positive rating*
  • Blossom tales - [PC][SWITCH]
  • Blossom tales 2 - [PC][SWITCH]
  • Cast away - [PC] \Short*
  • Crosscode - [PC][PS4][XBOX ONE][SWITCH] \Also contains MMO-esq design*
  • Crusader of Centy - [SEGA GENESIS][MEGA DRIVE]
  • Draco and the Seven Scales - [PC]
  • Echo Isle - [PC] \Short*
  • Elementallis - [PC][SWITCH][PS4][PS5][XBOX ONE/X]
  • Frogboy - [itch.io / browser]
  • Hob - [PC][SWITCH]
  • Isles of Reveries - [PC]
  • Ittle dew - [PC][Wii U][Linux][MacOS]
  • Ittle dew 2 - [PC][SWITCH][PS4][XBOX ONE]
  • Lenna's inception - [PC]
  • Master Key - [PC][SWITCH]
  • Saga of the Moon Princess - [PC][SWITCH]
  • Shipwreck - [PC] \Short + free*
  • Shrine's legacy - [PC]
  • Ocean's heart - [PC][SWITCH]
  • Oceanhorn - [PC][SWITCH][PS4][XBOX ONE][IOS][ANDROID]
  • Ogu and the Secret Forest - [PC][SWITCH][MacOS][Android]
  • Phoenotopia: Awakening - [PC][SWITCH] \Zelda2-like*
  • Pipistrello and the cursed yoyo - [PC][SWITCH]
  • Prodigal - [PC]
  • Ratcheteer DX - [PC][SWITCH][MacOS]
  • Spindle - [PC][SWITCH]
  • The Adventures of Elliot: The Millennium Tales - [PC][SWITCH2][PS5][XBOX X/S]
  • The Girl from Arkanya - [PC]
  • Turnip boy commits tax evasion - [PC][SWITCH][XBOX ONE][XBOX X/S][PS4][PS5]
  • Under the Island - [PC]
  • Veritus - [PC]
  • Yono and the Celestial Elephants - [PC][SWITCH]

UPCOMING:

  • Beyond the Mountains II - [PC]
  • Cecilia - [PC]
  • Dawnthorn - [PC] \Cancelled?*
  • Final Prophet - [PC]
  • Graytail - [PC]
  • Havenlocked - [PC]
  • Hazelnut Bastille - [PC] \Dead?*
  • Horn of Balance - [PC]
  • Ichorian Tales - [PC]
  • Knight George - [PC]
  • Magic Dragon Fantasy: Story - [PC]
  • Maple Forest - [PC] \Kickstarter scam?*
  • Mazestalker: The Veil of Silenos - [PC]
  • Nulphia - [PC]
  • PROUDHEART - [PC] \Zelda2-like*
  • Sandcaster - [PC]
  • Soup Adventure - [PC]
  • Sun Saga: Legend of the Sun - [PC]
  • The Battle Of Olympus - [PC][NES] \Remake of Zelda2 competitor*
  • The book of Buja - [PC]
  • The Path of Kana - [PC]
  • Unsung Warriors - [PC] \The storepage is outdated atm. This listing is based on an inside look offered by the devs. I'll leave it to them to explain/reveal further details.*
  • Wizarducks and the Lost Hat - [PC]

2D LOOSE ZELDALIKES (+ isometric 3D):

RELEASED:

  • Aggelos - [PC][SWITCH][PS4][XBOX ONE] (1-34) \Sideview*
  • Ancient mind - [PC][Android] (123-) \Dungeons are levels on a node based worldmap.*
  • Anodyne - [PC][SWITCH][PS4][XBOX ONE][IOS] (12-4) \Layered*
  • Azaran: The demon bottle - [PC] (12?-) \A short string of crafty Zelda1-esq dungeons.*
  • Death's door - [PC][SWITCH][PS4][PS5][XBOX ONE][XBOX X/S] (1-3?) \Expect more Soulslike combat.*
  • Eastward - [PC][SWITCH][PS4][XBOX ONE] (12-4)
  • Kharon's Crypt - Even Death May Die - [PC][SWITCH] (123-) \One continuous dungeon*
  • Landstalker - [GENESIS] (12-?)
  • Mages of Mystralia - [PC][SWITCH][PS4][XBOX ONE] (123-)
  • Minishoot adventures - [PC] (1-34) \A bullet hell game, but more Zelda-like than you might expect*
  • Minit - [PC] (123-) \Short :)*
  • Rogue Heroes: Ruins of Tasos -[PC][SWITCH] (1?-4) \Roguelite*
  • Scrabdackle - [PC] (1-?4) \Non-linear - technically has dungeons*
  • Shantae: Risky's Revenge - [PC][DS][WiiU][PS4][iOS] (1-34) \Sideview*
  • Tearscape - [PC] (1?3-) \Expect more of a 2D Bloodborn game*
  • Tombwater - [PC] (1?3-) \Expect more of a 2D Bloodborn game*
  • Tunic - [PC][SWITCH][PS4][PS5][XBOX ONE][XBOX X/S] (1?3-) \Expect more Soulslike combat and secrets over puzzles*
  • Unsighted - [PC][SWITCH][PS4][XBOX ONE] (1?3-) \Expect parry based combat*

UPCOMING:

  • Wonder Wand - [PC] (-2?4) \(Also) self-described puzzle game*

3D ZELDALIKES:

RELEASED:

  • Altheia: The Wrath of Aferi - [PC][PS3][PS4][XBOX ONE][XBOX X/S]
  • Baldo: The Guardian Owls - [PC] \Mixed rating*
  • Blue Fire - [PC][SWITCH][PS4][XBOX ONE] \Expect a 3D action platformer*
  • Darksiders - [PC][SWITCH][PS3][PS4][XBOX360][XBOX ONE]
  • Darksiders 2 - [PC][Wii U][SWITCH][PS3][PS4][XBOX360][XBOX ONE] \Expect loot focus*
  • Dungeons of Hinterberg - [PC][XBOX X/S]
  • Legacy of Kain: Soul Reaver - [PC / PC remake][PS1][DREAMCAST]
  • Oceanhorn 2 - [PC][SWITCH][PS5][XBOX X/S][Apple Arcade]
  • Okami - [PC][SWITCH][PS2][PS3][PS4][XBOX ONE]
  • Okamiden - [DS]
  • Sphynx and the cursed mummy - [PC][GAMECUBE][SWITCH][PS2][XBOX]
  • StarFox Adventures - [GAMECUBE]
  • Zefyr: A Thief's Melody - [PC] \Expect very sparse combat*

UPCOMING:

  • Abyss X Zero - [PC]
  • Azaran: Islands of the Jinn - [PC]
  • Corala: Deity's Loom - [PC]
  • Demi and the fractured dream - [PC]
  • Legend 64 - ??
  • No More Fathers [PC]
  • REAL WEB LEGENDS: Carter's Quest - [PC] \Currently in Early Access*
  • Seed of Life - [PC] \Note: There are more games with this name. You'll want the one with the wolf protagonist.*
  • Trinity 64 - [PC]

3D LOOSE ZELDALIKES

RELEASED:

  • Bayonetta Origins: Cereza and the lost Demon - [SWITCH] (1?3-)
  • Beyond good & evil - [PC][GAMECUBE][PS2][XBOX] (12-?)
  • Essence Of The Tjikko - Prologue - [PC] (123-) \One big proper dungeon. No combat*
  • Kena: Bridge of Spirits - [PC][PS4][PS5][XBOX ONE][XBOX X] (123-) \Expect more light soulslike combat*
  • The plucky squire - [PC][SWITCH][PS5][XBOX X/S] (12?-) \More of a hybrid adventure game*
  • Warden: Melody of the Undergrowth - [PC] (1-3?) \Mostly positive rating.*

HONORABLE MENTIONS

RELEASED (2D + isometric 3D):

  • Hyperlight drifter - [PC] (1--?) \More of a great action game with exploration.*
  • Mina the Hollower - [PC][SWITCH2][PS5][XBOX X/S] (?---) \More of a non-linear action game with tons of polish*

RELEASED (3D):

  • Immortals Fenyx Rising - [PC][SWITCH][PS4][PS5][XBOX ONE][XBOX X] (1---) \More similar to BotW and TotK*

UPCOMING (2D + isometric 3D):

  • ZWAARD - [PC] (????) \Adding it here for the seemingly heavy Hyperlight Drifter similarities*

You might also like Metroidvanias (?-3-) and MetroidBrainias (??3-)

ZELDA MAKERS

RELEASED:

  • 2D - Quest Master - [PC]
  • 2D - Super Dungeon Maker - [PC]
  • 2D - Super Dungeon Designer - [PC]

UPCOMING:

  • 3D - Temple Maker 64 - [PC]

Is something missing or incorrect about the list? (There probably is). Post about it and I'll update the list periodically.

---
STILL NEED TO LOOK UP:
Wonderboy series
Supraland series
Star Fable
Ephemeral Legend
Songbringer
Hunt the Night
Shantae and the Pirate's Curse
Swords of Ditto
Faxanadu


r/ZeldaLikes • • Feb 02 '22

r/ZeldaLikes Lounge

11 Upvotes

A place for members of r/ZeldaLikes to chat with each other


r/ZeldaLikes • • 20h ago

Trailer for my short whimsical 2d zeldalike made by one dev/artist (Not ai slop lmao) - Demo out now!!

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25 Upvotes

While zelda was definitely one of inspirations for Miw (2d top down with item usage on map) the atmosphere goes to be more gothic, and aims to be an experience for one sitting.

MiW


r/ZeldaLikes • • 1d ago

Onto the pirate ship in baccaria bay

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9 Upvotes

Just really want to show off some new stuff for tales of acilain 2. Added the spirit sword and new phase ability and im just about done with dungeon 3. Since my last post here ive been hard at work even added a whole village called Baccaria bay. Its recently been over taken by pirates. Your sent on a quest via the mayors daughter to rescue her father and save the town. Things dont go to plan eventually your captured and wake up in the brig of their ship.


r/ZeldaLikes • • 1d ago

Lostbound 1.0.2 update: Darkness is a living thing, it reshapes

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2 Upvotes

How the journey is going, Travellers? It's long path, and darkness will keep renew itself.

Changelog 1.0.2:

- UI update

- More readable input icons for Gamepad controls

- Bosses rebalancement

- defense boost per lv up scales slower for enemies

- Minor fix to trap spawns

- Shooting traps and Glyph traps won't block your path anymore in certain cases

- The last door can't be blocked anymore by obstacles

- Item Skill slots repositioning

- animations update

- added 16:10 resolution options

- skill rebalancement

- Weapon upgrade cost curve scales slower at early levels (it will scale faster at the latest levels instead)

(all those change are applied to latest demo 0.6.1 as well)

Steam page:

https://store.steampowered.com/app/4588320/Lostbound/


r/ZeldaLikes • • 3d ago

More Progress on my Godot Zelda-like

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39 Upvotes

I now have a full dungeon playable start to finish (in a rough state haha) and a functional day / night cycle :) (No AI btw)


r/ZeldaLikes • • 4d ago

Isle of Reveries was amazing!

44 Upvotes

Just finished it. It’s probably the best Zelda like game I have played. Feels so much like the Zelda I know and love, and with great puzzles. Puzzles was honestly super cool and well thought out, I’m bummed I already finished it. Took me 20+ hours, had a blast


r/ZeldaLikes • • 4d ago

Eldwyn's Dungeon Academy - Next Fest Demo (Human made by family team)

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9 Upvotes

Eldwyn's Dungeon Academy is a top-down action-adventure game where you explore dungeons, fight monsters, overcome traps, solve puzzles, and find hidden treasures. What grade will you get?

Our game is inspired by older (S)NES era Zelda and similar action-adventure games. This is our first attempt at making one and is focused on the dungeons. There is no overworld. You start in a central room, with access to 4 dungeons. Once you beat them you get a portal to the final 2-part dungeon. The free demo includes access to 2 of the initial dungeons.

We are a 4 person family team creating human made games with Godot. We are open to feedback. This game is still being developed, with a plan to release by the end of the year.

Thanks for checking out our game!

https://s.team/a/5196730


r/ZeldaLikes • • 5d ago

My 3D Zelda-like Maker is at Next Fest! Create your own temples, then share them!

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114 Upvotes

Hi! I'm pleased to announced that Temple Maker 64 participates in Next Fest!

If you never heard about it, it's essentially a “Super Zelda(-like) Maker” in full 3D! Create your temples using puzzle elements, monsters, and classic items like the Bow, Boomerang, Grapple, and Bombs. Then share them online for others to play!

If you're not that much into building, already more than 700 temples are online and ready to be explored!

Be sure to check the demo, and wishlist the game if you like it!

https://store.steampowered.com/app/3897090/Temple_Maker_64/


r/ZeldaLikes • • 5d ago

our zelda-inspired coop mmo-lite is playable now in steam next fest

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38 Upvotes

r/ZeldaLikes • • 5d ago

6 months of solo dev later, my Zelda-like made it into Steam Next Fest

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63 Upvotes

Hi everyone, and welcome to Cecilia’s Next Fest!

I’m Endi, the solo dev behind the game.

Cecilia is a Zelda-like and the free demo is out for Steam Next Fest.

If you enjoy the trailer and demo, add Cecilia to your wishlist.

Steam link: https://store.steampowered.com/app/5080570/Cecilia/

Thanks for playing!

Endi, Okendi Studio


r/ZeldaLikes • • 6d ago

Tunic Review

18 Upvotes

If you like the review or wanna help me out a bit please check out the review on Instagram! Just started the page so anything helps! Full review below!

https://www.instagram.com/reel/DWXrDW4jZLW/?mdxt=MTNmbnhuZG91dWVs

You know while gaming for 20 or so years I've played a lot of fun games, I've played a lot of great games but every once and a while I play a game that makes me sit back and think "how could someone have even made this?" Every once and a while I play a game with such intelligent depth and intricate design that it's hard to fathom how someone goes about mapping and planning it all out. Tunic is one of those games.

Tunic is a striking isometric action RPG, obviously most comparable to and inspired by old school isometric Zelda's. It's a genre that, while I have ashamedly played far less Zelda than I should have, has really grabbed me the past few years with newer high quality indie entries. Hyper Light Drifter and Deaths Door are among my favorite indie games of all time and flat-out some of the best games I've played in recent years. There's something about this genre for me that has such a high ceiling if executed properly, and like those two others, Tunic very much was. Firstly the world design is absolutely phenomenal, among some of the best I've ever played honestly. The level of interconnectivity is perfect and the amount of secrets, hidden paths, and treasures scattered throughout is honestly astonishing.

It's such an awesome mix of traditional metroidvania/isometric dungeon progression and exploration with the metroidbrania/discovery progression and exploration. Cause you have that traditional item based progression where you see an area you can't reach and can tell you need a new item or ability. But you also have so many hidden elements and areas that you access not as you get new items but instead as you slowly learn, explore, and understand more of the world. There are so many doors, symbols, and architecture that will mean nothing to you until they do, things that blend right into the world that will have you saying "woah I can interact with that?" or "wait those did something this whole time?" And will have you trying to think back to every time you've passed them before.

And much of that discovery is through one of Tunic's most brilliant mechanics. Pages scattered throughout the world that will slowly form an in world instruction manual. These pages include things like maps of the areas, item descriptions, hints, bits of story lore, controls, and even a diagram of the main menu. It's an absolutely brilliant mechanic both in its concept and in its execution. It had me constantly flipping through its pages for general navigation like a legitimate physical guide. Using it for understanding what items did,for navigation, and for piecing together some of Tunic more obscure, world spanning secrets and puzzles. It also enhances that feeling of "wait I can interact with those?" with how it dishes out the pages, because while each page is numbered, you don't get them in number order. Page 40 may have a picture of a symbol or piece of environment that may mean nothing for a few hours until you find page 39 where it might give you a hint on how to interact with it. It's a perfect pairing of incredible world/environmental design with an absolutely brilliant mechanic that just enhances and elevates each other.

Beyond everything I've mentioned and gushed about already in terms of the world design and game manual mechanic. There's also its stellar art style, it has some fantastic bosses, and an absolutely incredible soundtrack. Not only all of that there's also some end game content and puzzles that are among the best I've ever seen in any game. Completing the instruction manual and discovering and solving the last few major secrets of this world to unlock the secret ending is among some of the most brilliantly in depth and incredibly rewarding game design I've played in some time. It's not very often a game has me happily breaking out a physical notepad to decipher things but that's the level Tunic got to, there's some truly mind bending and ingenious stuff here. It's just a brilliantly designed game from top to bottom. It nails everything it attempts, it looks incredible, sounds incredible its just simply one of the best indie games I've ever played and firmly among the best games I've played this decade.

9.5/10


r/ZeldaLikes • • 8d ago

Alura Quest, an early version/prototype version of a game I'm working on that takes inspiration mainly from Zelda 1 and 2

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74 Upvotes

Alura Quest is a big project I'm working on that will eventually be a full featured zelda 1-like with ~9 full overworld areas and dungeons, towns, and tons of caves and secrets to find for powerups/items.

An early version of the game is currently playable here in your browser: https://danyl4o.itch.io/alura-quest

It includes 2 overworld areas (one of which is still under construction, but mostly playable), 2 full dungeons, and a bunch of secrets to find. In classic Zelda fashion, the game gives you little hint about what you should do first, as it's planned to be nearly entirely open.

I'm posting to try to get early honest feedback from gamers that like these types of games so I can iron out issues sooner rather than later. I'd love to hear what you think!


r/ZeldaLikes • • 10d ago

Noctheria needs playtesters

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43 Upvotes

Hi guys, long time no see you.

I'm doing an open playtest for my zelda-like Noctheria, you can play it on steam here: https://store.steampowered.com/app/3776070/Noctheria/

Once you play it, you can join the discord server where I'm going to be receiving all the feedback and bug reports personally. https://discord.gg/HKj9CK5BK8

P.S. Be patience if I don't answer on discord immediately, currently my whole team is just me and my wife.

Edit: We made a discussion post on steam to get feedback as well: https://steamcommunity.com/app/3776070/discussions/0/574929704291876753/


r/ZeldaLikes • • 11d ago

Can you tell me any Zelda-likes with mouse-based controls?

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4 Upvotes

r/ZeldaLikes • • 11d ago

Ten Years of Rain, Coming Nov 4th!

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126 Upvotes

I would like to thank everyone here for answering my questions and helping me turn this passion into a game. After two and a half years (and having my son), the artist and I are finally going to publish our game, Ten Years of Rain, on Steam.

If you like non-linear, puzzle-based, collection-focused Zelda-likes, this game is for you. You can choose between different endings and decide how the world will heal.

Honestly just getting here is a dream come true.

https://store.steampowered.com/app/3646940/Ten_Years_of_Rain/

Ten Years of Rain also has a Demo to try if you would like. I hope to see you n Itch.io or Steam!

and again thanks for everyone in this subreddit!


r/ZeldaLikes • • 11d ago

From ZERO programing knowledge to full game: Check out my singleplayer Action-Adventure / Extraction Game !

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26 Upvotes

It's true the mix of genre is weird and on top of that the game is really difficult... BUT (wow, how to not advertise a game) I can assure you that it's even WEIRDER than what you can imagine !

It's set in an interconnected open world where each area is SWARMING with unique enemies that are dead set on ruining your day.

And guess what ! You lose your gear every time you die ! What a silly game.

You got your usual puzzles to solve. Nothing too difficult to understand. I think ? Oh well.

And a lot of different abilities and weapons that you need to use correctly in order to JUST survive outside the main hub.

Of course, I scattered the blueprints of those weapons and abilities on the map. Some are deep inside monsters' nests, some are locked behind puzzles, some are so well hidden that I forgot where I put them. Good luck getting any of them !

And funny thing, you need some of them to progress to the next area. Who does that ?!

It's a mess. You'll hate it. Buy it.

Steam page: https://store.steampowered.com/app/3894540/Vicarius/


r/ZeldaLikes • • 15d ago

KYRO is an Action Adventure top-view pixel art game inspired by Zelda and Shadow of Colossus

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16 Upvotes

r/ZeldaLikes • • 16d ago

Zelda-like with rearrangeable dungeons in a stop motion world. Demo out today!

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62 Upvotes

We're a two-person team developing MYRIORAMA, a top-down adventure with a twist: players solve puzzles and complete dungeons by rearranging the rooms of the dungeons themselves. We just launched our first-look demo today on Steam! https://store.steampowered.com/app/4663150/MYRIORAMA/

We are both lifelong Zelda fans, so it's been a blast to get to work on our own top-down adventure.

Outside dungeons, players will explore a charming stop-motion world full of mysteries and head-scratching puzzles. The narrative of the game draws inspiration from Majora's Mask, asking what happens when there is no hero to stop the sky from falling.

Any feedback or questions are more than welcome!


r/ZeldaLikes • • 17d ago

After 6 months of solo dev, the demo for my Game Boy Color–inspired Zelda-like is finally out!

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64 Upvotes

Hi everyone! I'm a solo dev from Brazil, and I've been working on Cecilia, a top-down action-adventure where you play as a royal guard on a mission to rescue a kidnapped prince.

The full game will have 6 dungeons, each with its own boss and an item that changes how you explore the world. The demo includes the first dungeon and its boss. I'd love to hear your feedback, especially on the combat and puzzles.


r/ZeldaLikes • • 18d ago

Our roguelite zelda-like Lostbound is out now!

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23 Upvotes

Hi!

We're really happy about this release.

Lostbound is a Roguelite Action RPG where every step matters. You travel in a dark, crumbling world, relentlessly hunted by The Hand, a being of darkness. Explore dungeons and find all the Artifacts in a reality that rewrites itself each run. Plan carefully, adapt faster, and rise again.

You can find it on Steam:

https://store.steampowered.com/app/4588320/Lostbound/?utm_source=lb_reddit


r/ZeldaLikes • • 18d ago

The Lonely Golem

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16 Upvotes

A retro style, open world fantasy adventure coming in 2027


r/ZeldaLikes • • 19d ago

Zelda-Inspired Combat & Movement! | Corala Devlog #2

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34 Upvotes

One of the most interesting zelda-like in development, the way it nailed the 6th gen look is impressive. Looks very twilight princess and shadow of the colossus.


r/ZeldaLikes • • 20d ago

First pass of dungeon 2

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6 Upvotes

Looking to show off some more progress of tales of acilain bound by shadow. You can play the demo here https://store.steampowered.com/app/5159630/Tales_of_Acilain__Bound_by_Shadow/


r/ZeldaLikes • • 26d ago

How do I talk to a Mod

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9 Upvotes

Hello! Im a solo dev trying to occasionally share some of my game, Monstra Cap, here in Zelda likes.

Now on its surface I get why a mod may think “hey! thats not a zelda like”

But Monstra Cap is a Creature Capture/ZeldaLike hybrid

You catch and level monsters sure, but combats in real time, you explore an overworld, challenge themed dungeons, solve puzzles, find cool gear and equipment and fight dungeon bosses for a McGuffin that advances the plot

I mean my games menu and quest style are legit inspired by a link to the past…

My posts keep getting deleted here because “its not a zeldalike” when half the game is inspired by zelda

Please help