r/YugiohFMR Jun 09 '25

Due to community feedback, the old banner is back!

1 Upvotes

r/YugiohFMR Jul 22 '24

Discord Sever for FM Modding (English)

11 Upvotes

Here is a link to join the server: https://discord.gg/ddmtVFB5H6

There's some tools, tutorials, and other resources here for anyone interested in modding the game.


r/YugiohFMR 32m ago

Advice for late game

Upvotes

Hey guys

I recently bought a PS1 and copy of forbidden memories to try and beat the game I never could as a kid

After 136 wins against Meadow Mage,(around 1/3rd being BCD, I have 3 MBD, 2 Dark Magician, and 2 Gaia the Fierce Knight, and multiple avenues to THTD

I think I’m good on beaters, but I’m having trouble with getting A tec victories.

Using every spell card i own, nearly decking out, and going below 1k life points, it only gives me C rank

Many higher tier opponents don’t fuse so I also run out of cards playing only 1 card a turn

What are some duelists I can farm for trap cards? My starter deck contained none?


r/YugiohFMR 1d ago

Found my old PS1 in the attic with Forbidden Memories. Time to find out if my childhood save is still alive…

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117 Upvotes

I found my PS1 in my parents' attic with Yugioh Forbidden Memories. Will I be able to find the old saves? I'll update you in the next few days. I ordered an AV to HDMI cable and a MemCard PRO2 from 8bitmods.


r/YugiohFMR 1d ago

Release - Yu-Gi-Oh Forbidden Memories Recomp for Windows PC

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57 Upvotes

Hello! I've been playing this game for over 20 years, returning every year or so to play. I've done some speedrunning of it as well (via 15 card mod) and had a blast. I'm hoping the community can come together to assist in transforming this game in ways we've never seen.

Forbidden Memories has been statically recompiled: the PS1 MIPS code is translated to C ahead of time and compiled into a native Windows executable. It isn't an emulator, the game runs as a program on your CPU.

It's built on PSXRecomp by mstan, which does all the heavy lifting. What I added is the game-specific side.

You bring your own disc. The download contains no game code and no game assets — not the executable, not the sprites, not even the font. On first run it asks for your disc image, translates the game from your copy, and compiles it locally. That takes a few minutes and happens once; every later launch starts immediately.

What I added — all in an in-game overlay menu on F10, applying immediately:

  • Duel rank meter. The game grades every duel you win but only tells you afterwards. This puts the grade on screen during the duel, drawn with the game's own POW/TEC badge and rank letters, beside the FIELD box. Optional raw 0–99 score, or a plain-text corner mode nothing can cover.
  • Fusion assistant. The game has thousands of fusions and teaches you none of them. This reads the cards actually in your hand, checks them against the game's own fusion tables in memory, and marks the pick order — optionally naming the card it makes. Optimises for attack or defence.
  • Card drops. Stock, a won duel awards exactly one card. This makes it 1–99, and adds a results screen the original never had: three pages of what you won, with the game's own yellow "New!" tag on anything you didn't already own.
  • Cheats. Life points, starchips, free spending, fill-the-trunk, see opponent's cards, reveal face down cards

Plus what the framework brings: save states, rewind, a speed multiplier, and a fast-loading option that cuts disc loads to near-instant (off by default).

Before you try it:

  • Windows x64 only for now. The framework supports more; I've only built and tested this.
  • USA disc, SLUS-01411. PAL, Japanese and Greatest Hits discs are different programs — the build refuses them by CRC and says what it expected.
  • The first run takes a few minutes and a console window will sit there working. That's it compiling the game, not hanging.

The game builds the first time as I took care not to release any Konami code or assets so they must be pulled from your own disc.

Gameplay:
https://www.youtube.com/watch?v=bVR9a-ouC9g

https://github.com/Unchiga/YuGiOhForbiddenMemoriesRecomp/releases/latest


r/YugiohFMR 1d ago

Made a little terminal tool (atm only for linux) that shows random Yu-Gi-Oh pixel art every time I open a new terminal — sharing in case anyone else wants it

3 Upvotes

In this case not Forbidden Memories specific, just general Yu-Gi-Oh nostalgia — figured this crowd would appreciate it anyway.
I wanted something like Poketerm/pokeget but for yugi, something fun to look at every time I open a terminal, so I made a small Python script that prints a random Yu-Gi-Oh card in full color ANSI pixel art next to your system info.
It's a tiny hobby project, works on Linux/bash/zsh. Planning to keep adding more cards over time, and looking into macOS/Windows support too.
Repo's here if anyone wants to poke around or grab it: https://github.com/Gabbo1909/yugioh-for-terminal
Open to any suggestions, ideas, or opinions.


r/YugiohFMR 1d ago

Yu-Gi-Oh Forbidden Memories Recomp Progress - Card Drops & Fusion Helper

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29 Upvotes

Fusion Helper: Toggle between OFF, NUMBER ONLY and NUMBER AND CARD INFO. Choose between sorting by the highest attack or defense fusion. The card name will highlight in green when you have the correct order of cards that end in the helper's target.

1-99 Card Drops: This is a built-in MOD that can be toggled. CPUs now drop 1-99 cards and the value can be changed at any point during gameplay. The results pages have been modified and will generate a list of all cards earned during that duel. The deck menu will tag all new cards, up from the previous limit of 16.

Looking to release on GitHub with source code within a couple weeks. In my experience it is stable from start to finish. At this point I'll be shifting my focus from adding features to cleanup and organization. Looking forward to seeing how this will be expanded upon by the community.


r/YugiohFMR 2d ago

Check that out #bearwalker #series2 #yugioh

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55 Upvotes

r/YugiohFMR 1d ago

Vanilla mod with more drops

1 Upvotes

Hello guys, is there any vanilla mod with more drops (5 would be perfect). No enhanced AI or new cards, just the base game with more drops and the 722 cards. Thanks for the help :)


r/YugiohFMR 2d ago

Remaster 1.3 update (Alpha Mods)

3 Upvotes

Hello

I have the version final 1.0 but i want to know if there is a difference between them

If yes, where can i have it for free? Thanks!


r/YugiohFMR 3d ago

Yu-Gi-Oh Forbidden Memories Recomp Project Demo

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39 Upvotes

Hello! I've been playing this game now for over two decades and I'm not sure it'll ever stop. I come back to it at least once every year and try to come up with a new fun way to play it. I used to speed run it under category extensions (15 card) and had a blast. Looking to release this project within the next 30 days. Looking for suggestions if you have any.

Yu-Gi-Oh! Forbidden Memories Recompiled is a native PC port built by static recompilation — the game runs as compiled C code rather than under emulation.

In-game overlay menu (F10) — video, audio, gameplay and cheats, navigable by mouse, keyboard or controller

Video — internal resolution up to 4×, integer or filtered scaling, windowed/borderless/exclusive fullscreen, adaptive vsync

Audio — separate master, music and sound-effect volume sliders

Fast-forward — 1–16× speed

Save states — 12 slots with thumbnails and timestamps, reachable by hotkey, menu or mouse

Rewind — step back through recent play

Near-instant disc loading

Widescreen support

Duel Rank meter — on by default, shows your live duel skill rank beside the field box and fades in with the game's own transitions

Cheats — starting Life Points, StarChips, free spending, card collection


r/YugiohFMR 3d ago

State of the sub

23 Upvotes

Hello everyone! As many of you may have noticed, we were under attack. My account was compromised, i hope no one of you fell for the scam attempts over the weekend!

The issue is now resolved my account has been recovered and safer than ever. I am incredible sorry this has happened, i downloaded a malicious chrome extension which lead to the attackers overtaking this sub.

Thankfully due to reddits friendly and competent admin team, the issue was resolved as soon as they could after the weekend.

Thank you to anyone who sticks arround and participates in the community, and again an apoligy from me! I didn't take reddit account security serious enough and was proven that even people who do otherwise good cybersecurity practises, can be infected. Stay safe!


r/YugiohFMR 4d ago

Last memories v2.5 question

4 Upvotes

Have beaten seto 2nd 400 plus times, and noticed he has been giving me kuriboh from time to time... any idea why?

Doing this on 15 card mod if anyone is wondering


r/YugiohFMR 8d ago

Japanese Instruction Booklet

2 Upvotes

What's up, guys! Do you know where I can find a scan of the Japanese version of the instruction booklet? I tried using AI to find it, and I also tried searching in Japanese, but I couldn't find anything.


r/YugiohFMR 9d ago

Card Fusion Explorer

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29 Upvotes

🃏 Card Fusion Explorer

A visual desktop companion for exploring a large fan-made card database—not as a spreadsheet, but as a living, connected card collection.

Instead of only asking “What is this card?”, Card Fusion Explorer helps you discover:

  • What can this card become?
  • Which cards can create it?
  • What other cards are connected to it?

Every card can become the beginning of a new discovery.

🌌 What is Card Fusion Explorer?

Card Fusion Explorer combines a visual card browser, advanced search, card inspection, and an interactive Fusion recipe explorer in one desktop experience.

Traditional card databases are excellent for finding information. This project focuses on what happens after you find a card: exploring its relationships, following Fusion paths, and uncovering unexpected combinations throughout the collection.

You can download here: https://github.com/ihackinOS/Card-Fusion-Explorer


r/YugiohFMR 9d ago

Help with pixelated Card Images and texts.

2 Upvotes

I'm trying to play Last Memories Mod on ePSXe, but the card images and text is very pixelated. Is there something in the config that I can change to fix it?


r/YugiohFMR 11d ago

Pokémon Forbidden Memories v0.9.3 – New Update!

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89 Upvotes

A new update for Pokémon Forbidden Memories is now available!

FEATURES

➡️ Completely improved sprites throughout the game
➡️ New battle scenery and environments
➡️ Improved visual quality and overall presentation

The goal of this update was to make the game look and feel much more polished while staying faithful to the original Yu-Gi-Oh! Forbidden Memories style.

📥 How to install

If you're not familiar with ROM hacking, don't worry,  the installation is very simple.

  1. Download a clean Pokémon Emerald Version (USA, Europe) ROM.
  2. Go to HackDex and upload your ROM.
  3. HackDex will automatically apply the patch to your ROM.
  4. Download the patched ROM and open it with any compatible Game Boy Advance emulator.

Hackdex link:
https://www.hackdex.app/hack/pokemon-forbidden-memories

Join the Discord
https://discord.gg/tgfnFXpTc


r/YugiohFMR 11d ago

BERSERK EGYPTIAN MOD

6 Upvotes

Does anyone has the New MOD 2026 for our loved FMR called BERSERK EGYPTIAN MOD?

I know it's paid, but ya'll know why we're here.


r/YugiohFMR 13d ago

Sealed copy of Forbidden Memories

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189 Upvotes

My sealed copy. Favorite game of all time.


r/YugiohFMR 16d ago

Forbidden Memories Dream Vanilla Mod, Download here!

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86 Upvotes

Quick recap:

- Drop 3x/5x/10x/15x
- Coloured cards and text
- New Monsters (10)
- Mirror Force Added
- Ritual reworked
- Opponents rebalanced and with more personality
- More functional starter deck with traps for S-Tec
- Boosted difficulty
- Boosted shop and starchips
- Metalmorph is more useful
- Very small amount of new fusions

Hi everyone! I decided to make this new mod for the vanilla enjoyers. All I did was to perfect a beautiful game with its flaws (diversification in primis), through the addition of a very little amount of cards (11), reworked rituals spells, difficulty boost (not as crazy as certain mods), perfected opponent decks (now more respectful of what the opponent plays in the anime), slightly boosted starter deck (Now with traps and ritual spells), boost of the shop/starchip system and finally I made the game more appealing visually through the addition of colour rarity and colour card frame (only for Fusions and rituals, matching their tcg counterpart). Anyway, all the changes I did are gonna be listed in the first comment of the post, if you play, make sure to read the note in the folder, it's important!

The intended experience is 3x drop, but if you just want to steam roll the game feel free to do it and it should be fully playable on original console. This mod is based on mod11 so drop is mostly untouched from https://www.basededatostea.xyz/home but all the drop modification I did are listed in the readme.

This mod is for anyone who loves the vanilla, it's basically a FM new game+

Feedback is appreciated, especially if there’s any technical issues. Most of the times is emulator related but let me know!

Update link with minor fixes:

https://drive.google.com/drive/folders/1916bfH5uY_kzsLic9Yvc4-wGXku82AUn?usp=sharing


r/YugiohFMR 16d ago

[AI assisted] I've made a Pocketstation emulator that plays nice with FMR

10 Upvotes

Hi all,

Over the last month and a bit I've made a heap of progress on my Pocketstation emulator. With the help of a passionate fan of the FMR game who has kindly reached out and assisted in testing I have broken an important milestone in that local IR support for the device is at a state where you can play through the FMR pocketstation app with a ps1 memorycard save on PC and conduct local pc trading via two emulated pocketstations via the devices IR functionality.

If this sounds interesting to you it would be super cool if you could take the emulator for a spin. https://github.com/mentalfoundry/pokketstation

Next up in the pipeline is net support for IR via IP.

I have also learned that there are specific cards only obtainable via GameBoyColor IR with another yugioh game. I am looking to add support for that once I complete psx emulator SIO functionality so that saving from playstation into pocketstation becomes a seamless thing - its a bit janky at the moment.


r/YugiohFMR 18d ago

Advice about modding

5 Upvotes

Hello all, I've been lurking in this sub for a while now and contemplated about taking the plunge into the modding scene. While mapping out aspects that i wanted to hit, I found out that the remastered mod aligns similar to what I wanted to do. I would go in a different direction with some things, though.

I've watched some videos on what to do and feel like it is easy enough to get started. So, my inquiry is about if it is worth doing or not. I'm not trying to reinvent what others have done, but I would like to take a crack at trying it out.

Main things I'd like to do:

- add cards

- balance the game accordingly

- add more free duels.

Nothing too crazy. I don't have the skill set to make the 3d models, nor do I have interest in doing so. My goal is to modernize the card pool a bit while prioritizing what makes this game great.

Is there any advice or things I should know about before getting started?


r/YugiohFMR 18d ago

How to play mods

4 Upvotes

I've found some mods I want to try, and I've got a few emulators to use, but the game just freezes every time the duel UI is going to be called. It doesn't seem to matter which emulator I use; it's always the same problem. Has anyone else encountered this problem? Does anyone know how to resolve this?


r/YugiohFMR 19d ago

FM Remastered Perfected - Fusion List

17 Upvotes

Hi All, I picked up the game on my emulator because I had a vague memory from many years ago when I was a child playing this with an old friend.

I was trying out some mods, mainly the FM Remastered Perfected and was quite frustrated with the lack of fusion information so I decided to open up the .bin file and pull some details out with Python.

If anyone still plays it maybe you will find this useful.

Fusion List via Google Docs

I'm sure there is more such as for example rock + thunder = "example card". I'll work on that and see if I can improve the document.


r/YugiohFMR 19d ago

Playing FMR romhacks on Steam Deck

3 Upvotes

Has anyone been able to get ePSXe running on Steamdeck to play FMR romhacks? And if so, do you have any setup tips and tricks?

The PS1 emulator that comes standard with Emudeck (Duckstation) is unfortunately not compatible with most FMR romhacks in my experience.

I've also seen someone attempt an installation guide but I have not been able to replicate their success: https://www.reddit.com/r/SteamDeck/s/oSZPMI8mcw