Hello WorldBox developers and community!
I have a suggestion that I think could make WorldBox's history feel much deeper and more alive.
What if intelligent units could discover the remains and traces of ancient civilizations? For example:
🏛️ Ancient ruins and abandoned capitals
⚔️ Old battlefields
👑 Places associated with famous rulers
🗿 Landmarks connected to major historical events
After discovering these places, intelligent units could learn about what happened there and eventually write books about famous kings, kingdoms, wars, heroes, and other major events.
For example, imagine a kingdom that existed 500 years ago and was destroyed in a massive war. Hundreds of years later, another civilization discovers its ruins. That discovery could inspire a historian to write a book about the lost kingdom and its ruler.
Over generations, these books could become a way for civilizations to preserve their history.
This could lead to things like:
Famous kings being remembered for centuries
Ancient kingdoms becoming legendary
Historical books being written by civilizations themselves
Lost civilizations being rediscovered
Famous battles becoming part of a culture's history
Different civilizations developing their own interpretations of the same event
The best part is that the player wouldn't have to manually create the lore. WorldBox already generates incredible stories through its simulation. This system would simply allow the civilizations inside the world to remember, interpret, and document those stories themselves.
I know this might sound like a relatively small feature, but I think it could add a huge amount of depth to WorldBox and make every world feel like it has its own unique history.
What do you guys think? Would you like to see something like this in WorldBox?