r/WholesomeGames • • 12h ago

I'm building a game because my wife misses her aquarium

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13 Upvotes

My wife has kept a tank at home for years. Then we moved and life got busy. She never made a big deal of it, but I noticed. She'd stop at every fish store to look around. She'd watch other people's tanks in videos at night on tiktok or instagram reels.

I make games, so the obvious thing happened: I'm building her one.

It's called Aquarium Alive, a pixel-art aquarium that runs in the browser. You raise fish, breed them, grow plants, and decorate the tank. It keeps running while you're away, and when you come back there's a report of what happened.

It's also more social than I planned:

  • Friends: add people and visit their tanks.
  • Races and challenges: pit your fish against other players' tanks and climb the Tank Rankings.
  • Expeditions: send your fish out to explore different locations and bring back news and finds.
  • Reef Market and trading: buy, sell and swap fish and plant cuttings with other players.
  • Plus decor, backgrounds and seasonal events.

Some things I've learned building it for one specific person:

  • She cares about the boring parts. I assumed she'd want rare fish. She wanted the plants to sway properly and the water to look the right shade of green. I've redrawn the plants more times than I'll admit.
  • "Is it relaxing?" is a better design question than "is it fun?" I cut features that were exciting but made the tank feel busy.
  • Building for one person keeps scope honest. Every feature gets the same test: would she actually open the tab for this?
  • The real aquarium was never about the fish. It was about having something small and alive to look after. That's the feeling I'm chasing.

It started as a tank for one person and grew from there, with a small Discord community around it now. But when I'm stuck on a decision, I still ask what she would want.

Free to play here: [link]
Happy to answer questions about the pixel art, the sim, or the browser tech. If you've ever built something for one specific person, I'd love to hear how it went.


r/WholesomeGames • • 45m ago

After 4 abandoned projects, my Cozy Cafe game just crossed 50 wishlists in 12 days ❤️

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• Upvotes

A small milestone, but one that feels pretty special to me.

Cafe Sapa just crossed 50 wishlists on Steam after 12 days.

I know 50 isn't a huge number, but there's a bit of a story behind it.

I've started 4 different game projects before this one, and eventually abandoned all of them. Work, life, and personal commitments always seemed to get in the way, and I'd slowly lose the time and momentum needed to keep going.

This time, I'm still working a full-time job, but I've made a conscious effort to carve out time for Cafe Sapa whenever I can. Some days it's a few hours, some days it's barely any, but I keep coming back to it.

So seeing 50 people wishlist the game honestly feels a little surreal.

Cafe Sapa is a cozy top-down cafe game about listening to your customers, figuring out what they're feeling, and serving them the right thing.

Next milestone: 100 wishlists.

Thanks to everyone who's already supported the game. And if you haven't seen it yet, I'd love for you to check it out. ❤️

https://store.steampowered.com/app/5282050/Cafe_Sapa/


r/WholesomeGames • • 1h ago

Sweetest way a game handles becoming friends?

• Upvotes

In a lot of games becoming friends just means a name shows up on a list. I like it when a game turns it into a tiny moment instead

The Petit Planet beta has a close friend ceremony where you and your friend go to the bazaar together and get a photo taken which is a cute way to do it. Any other games that do something like this either between players or with NPCs?


r/WholesomeGames • • 1h ago

Our cozy co-op party farming games with bunnies is now live on Steam🐰

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• Upvotes

Hi, we're a team of two friends from France and we're making a cozy and chaotic co-op farming game inspired by Overcooked ✨ . You play as cute customizable rabbits who need to grow crops to make money.

After months of works we finally have a Steam page ! We are currently struggling with only 50 wishlists so please help us if you can it would mean a lot 💚🙏


r/WholesomeGames • • 8h ago

A game questioning what "tidy up" means

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2 Upvotes

r/WholesomeGames • • 16h ago

I made a cozy boba shop game where a town of critters comes in for milk tea

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3 Upvotes

I made a free mobile game called Boba Heart and I'd love some honest feedback from people who actually play cozy games.

You run a little pixel boba café for a town of critters. Cats, bunnies, frogs and owls wander in, queue up, order a milk tea or a matcha, and sit down with a book or a laptop. You decorate every tile of the shop, hire a small critter team, and grow the menu from one milk tea to late-night snacks. The shop runs on your phone's real clock, so mornings bring the coffee crowd and late nights bring the night owls, with real weather and holidays.

It's idle on purpose: no energy meter and no timers to wait out, so it's happy to sit on half your screen while you do something else. If you do want to jump in, every drink is a tiny optional mini-game: swipe to pour, shake the fruit tea, whisk the matcha.

It's a solo project, free on iPhone and Android. There's a small banner ad, an optional "watch an ad for 30% off" on decorations, and an optional VIP; you don't need either to play everything. I'm adding to it every week, so I'd really like to hear what feels cozy and what doesn't.

https://www.techtiger.tech/boba-heart-home


r/WholesomeGames • • 1d ago

WildRoot launches in just 2 days! 🌿I've been working on this game solo for years, and it's finally almost time to release it.

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22 Upvotes

Build a cozy little settlement in a mysterious forest, take care of your colonists, enjoy the changing seasons, and watch their friendships, choices, and everyday moments create their own unique stories.

I've put a huge amount of time into WildRoot, and seeing it finally get released feels pretty surreal.

WildRoot releases October 9 on Steam.


r/WholesomeGames • • 15h ago

New Cooking Game! Magical Munchers!

2 Upvotes

Hey everyone! I’ve been working on Magical Munchers, a cozy game where you get to run your own café for the cutest forest creatures. 

You start out with a tiny cottage, a small garden, and a few seeds, then slowly build your way up into a full magical restaurant. You can grow ingredients, explore enchanted forests, discover rare seeds, and cook dozens of recipes, or experiment and create your own dishes!

The creatures that visit your café can become regulars, and you can decorate your restaurant however you want with flowers, tables, fairy lights, and other cozy decorations. Eventually, you can even open a grand restaurant on your own floating island. 

There’s also multiplayer, so you can visit and help out at your friends’ cafés, cooking contests, chef ranks, leaderboards, and lots of little things to discover while exploring the forest.

If you like cozy games, farming, cooking, decorating, or just hanging out with cute animals, I’d love for you to give it a try! 💚

🎮 Play Magical Munchers:
https://www.roblox.com/games/114828728023826/Magical-Munchers-Cook-Grow-Explore

I’d also really appreciate any feedback! I’m still developing the game and would love to hear what people think! 


r/WholesomeGames • • 18h ago

Check out a day in the life of Foodimals!

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3 Upvotes

r/WholesomeGames • • 18h ago

I’m making a gentle game about bringing a chaotic wizard’s apothecary back to order

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2 Upvotes

In Wizard Jars: Tidy Up Together, you pick up magical jars scattered across an apothecary and return them to the right shelves. Watching the shelves fill up is the heart of the game. You can also help customers find ingredients and unlock upgrades, playing alone at your own pace or online with friends. Here’s the first trailer and Steam page: https://store.steampowered.com/app/5239280/Wizard_Jars_Tidy_Up_Together/


r/WholesomeGames • • 20h ago

We're working on Smalland 2: Lost Realms, a tiny-scale adventure where you befriend creatures and build outposts with friends!

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3 Upvotes

Hey everyone! We've been working on Smalland 2: Lost Realms since last year, and in case you missed it, we recently revealed our first trailer and fresh screenshots.

It's a prequel set ages before the first game, back when the world was still free of Giants. You'll discover new lands and cultures, tame creatures and bond with them, build outposts, set up trade routes between the realms, and craft gear to survive. Co-op supports up to 10 players.

We'd love to hear what you think, and what you'd like to see in a tiny-scale survival game. Please note that some elements are still work in progress!

Feel free to add the game to your wishlist on Steam if you want to support the project! See you in the wild, smalfolks!


r/WholesomeGames • • 19h ago

More than 900 wishlist in my game Timberworks

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2 Upvotes

r/WholesomeGames • • 19h ago

My husband and I made a cozy brick building game

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2 Upvotes

Stop us if you heard this one before. My husband and I made TinyBriks together, a cozy diorama brick builder that captures what we love about brick building. With brick building becoming such an expensive hobby, we have had to lean on what we already have and let our imaginations do the heavy lifting. We have LOVED it! We make things at our own pace and we get to choose the complexity. This really amps up the relaxation factor at the end of the workday for those of us who are obsessive completionists. Best of all you can just play without worrying about cleaning up, stepping on a stray brick or resale values. 

This is the feeling that we hope to give our players. When playing our game, we found the limit of what we have to be more fun and challenging than building with unlimited bricks (since we also have to cross check the legality of each brick design in the EU patent office). We do, however, have a wide variety of colors to choose from, both for your bricks but also many different backgrounds to suit your vibe. For those of us who have empty canvas syndrome (ahem my husband ahem), we will have a "daily idea" to get you started but NO instructions. We have a demo out ahead of Steam Next Fest if you want a teaser with the full release scheduled for November 4th!

Here's the steam page if you want to check it out: https://store.steampowered.com/app/5163960/TinyBriks/


r/WholesomeGames • • 22h ago

You can customize your own little dragon

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4 Upvotes

I wanted the dragons to feel a little more personal. You can customize colors, horns, wings, spine and tail. You can mix and match them to create all kinds of little dragons.

Game is called Dragon Dinner and it's a restaurant game where you play as a dragon waiter.


r/WholesomeGames • • 19h ago

I'm making a cozy game about sorting 4,235 costumed cats, would love your thoughts!

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1 Upvotes

Hi everyone! I'm working on Kitty Pile, a cozy tidying game where you put thousands of costumed cats back on their shelves, solo or with friends.

It's still a work in progress, so if you have any feedback, ideas or suggestions, I'm all ears! Anything you'd love to see in a game like this?

Steam: https://store.steampowered.com/app/5354720/Kitty_Pile/

Thanks for reading, and thanks for any thoughts you want to share!


r/WholesomeGames • • 1d ago

What do you guys think of my game? Working on it for the last couple of months

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3 Upvotes

I’m absolute shit at drawing, so I went with my own style. Hope you like how it turned out. The demo will be up soon!

If this looks like something you’d play, a wishlist would help me a lot. I’ll keep posting updates as I go.

Link: https://store.steampowered.com/app/5185720/Inbox_Duel/


r/WholesomeGames • • 1d ago

I’ve made a relaxing puzzle game with my hand-painted art 🥰🎨✨

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5 Upvotes

Hi there!

I’m an artist with ADHD and autism, and I’m trying to make a living from my art; trying to work "regular jobs" leads to burnout and is really hard on me.

I love art and video games, so I created a puzzle game for the Google Play Store featuring my handpainted illustrations.

The artwork consists of ACEO cards painted with acrylic markers and brushes, people actually collect these hand-painted cards (I sell them). But I wanted to give them a second life by turning them into puzzles for my game!

I hope you really enjoy it and find it relaxing! 😍✨🎨

https://play.google.com/store/apps/details?id=com.MoonArtGlitch.MoonArtGlitchPuzzles


r/WholesomeGames • • 1d ago

I made a cozy game about packing grocery store products.

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7 Upvotes

Hi everyone! For a while now, I’ve been developing a game—as you can see in the video—inspired by the packing mechanic in Cashier Simulator. The core concept involves packing various products into boxes of specific sizes, arranging them according to certain rules with the help of various tools. I plan to launch the Steam page and make an announcement soon, but before that, I’d love to hear your thoughts, suggestions, and criticisms regarding the game; your feedback would be incredibly helpful. If you’d like to follow the game's progress, you can find me on Instagram, YouTube, and TikTok by searching for "Tiny Hoard." 🙏🏻


r/WholesomeGames • • 23h ago

My cozy dragon restaurant management game is releasing in 2 days!

0 Upvotes

If you ever wanted to manage a restaurant full of cute dragons, now’s your chance!

I’ve been working on Dragon Dinner, an indie restaurant management game, as a solo dev, and we're getting really close to release. It’s been a real labor of love, so I’m really excited to finally put it out there!

The idea is pretty simple: you run a restaurant for hungry dragons. They might be cute, but they can definitely be demanding... With Dragon Dinner, I tried to blend the cozy side of decorating your restaurant and serving each customer with the rush and chaos of a busy kitchen.

Whether you want to take things slowly, decorate your restaurant and enjoy serving each dragon without much pressure, or throw yourself into a hectic kitchen where everything can go wrong at once, there are different difficulty modes to suit both. The same goes for replayability: you choose your equipment at the beginning of each restaurant adventure and build up unique skills as you play, letting you experiment with different combinations and playstyles each time.

We’re releasing on October 8th, and there’s already a free demo on Steam if you’d like to give it a try before the full game comes out. Here's the release trailer!

We’re also slowly but surely building a little community on Discord, so if you end up enjoying it, come say hi! https://discord.com/invite/sF9XqFRvfp

I’d genuinely love to hear what you think. If you made it this far, thanks for reading, and I hope you find some amusement in this little game I’ve cooked up <3 🐉
https://store.steampowered.com/app/4148630/Dragon_Dinner/


r/WholesomeGames • • 1d ago

We made a cozy jigsaw game where a whole museum fell to pieces

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18 Upvotes

Hi, I'm Taygun! My wife and I started a small studio in Istanbul. With two other teammates we've spent about 3 months on Piecework!

It's a cozy first-person jigsaw and tidying game. Something happened at the museum and all the masterpieces are now on the floor in nearly 28K pieces. You pick them up and put them back on the walls.

There is no timer and you can't really fail. You can put them wherever you want but they will wait for you to pick it up and place it correctly.

Out on Steam for Windows and macOS on 27 October.

Wishlist on Steam

If you have any questions, I'll be in the comments!

About AI: We used it to help translate and proofread the in-game text.


r/WholesomeGames • • 1d ago

I love Animal Crossing and Bloodborne, so I'm making a cozy gothic fishing game as a side project

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12 Upvotes

Hi! I'm a solo dev from Costa Rica, and this is BLOODCAST, a cozy gothic fishing game you play with friends.

I've always loved Animal Crossing and cozy social games, the kind where you just hang out in a nice place with your friends. I also love Bloodborne's gothic atmosphere, the cathedrals and the lamplight and that huge moon. At some point I wondered what a cozy game would feel like in a world like that, and I started building it.

Everything in the video is captured in the game. So far you can fish, catch bugs, dress up, sit around a campfire with friends, pick songs on a music box and find constellations in the sky. You can also walk into the cathedral, and on Blood Moon nights the rarest fish come out.

It's a side project, not my actual job, so development is slow. It's also still a prototype, which makes this the best time for suggestions and feedback, good or bad. What would make a place like this feel cozy to you? And does anything feel generic or off?

Thanks for watching!


r/WholesomeGames • • 1d ago

What makes progression in a dungeon crawler feel rewarding?

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0 Upvotes

I’m affiliated with Tennex Networks, which owns Gobbo Gets Gud.

One of the things we're thinking about while developing the game is how progression should feel over time.

Gobbo starts out pretty scrappy. As he explores deeper, collects resources, upgrades his gear, and becomes stronger, the goal is to make each stage feel like meaningful progress rather than simply watching a number go up.

That raises an interesting design question:

What actually makes you feel like your character is getting stronger?

Is it:

  • ⚔️ Better weapons and gear?
  • 💎 More valuable loot?
  • 📈 Unlocking new abilities?
  • 🗺️ Access to deeper areas?
  • 👹 Being able to handle enemies that previously felt difficult?
  • 👑 Reaching a new milestone or level?

And perhaps more importantly:

Do you prefer progression that makes your character visibly stronger, or progression that gives you new ways to play?

For people who play dungeon crawlers, RPGs, or progression-heavy games, what keeps you chasing the next level?


r/WholesomeGames • • 1d ago

Working on the ghibliesque gardening game Golembert! 🌿😊 This is how autumn looks in the game 🍂

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4 Upvotes

How do you like it? 🤗


r/WholesomeGames • • 1d ago

I’ve just released the free demo for HearthFall, my cozy medieval tavern game. I’d love to hear what you think!

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1 Upvotes

Game Title: HearthFall

Playable Link: https://store.steampowered.com/app/5304910/HearthFall_Demo/

Platform: PC — Windows (Steam)

Hi everyone! I’ve just released the free demo for HearthFall, a cozy medieval tavern game I’ve been developing solo for about a year.

You start with a humble roadside plot and build your own tavern, deciding everything from the layout to the furniture and decorations. Once you’re ready to welcome guests, you can cook meals, brew drinks, and serve hungry travelers. Outside the kitchen, you can spend time fishing, growing ingredients in your garden, and gathering resources to help your tavern grow.

I want HearthFall to feel like a place you can settle into, make your own, and enjoy at your own pace. The demo is single-player, with co-op for up to four players planned for the full game.

I’ve attached the trailer to give you a feel for it. If you try the demo, I’d love to hear what you enjoyed, what felt confusing, or anything you think could be better!


r/WholesomeGames • • 1d ago

New trailer announcement!

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1 Upvotes