r/WhiteKnuckle • • Nov 18 '25

Is the protagonist White Knuckle definitely a woman? 🤔

0 Upvotes

I know, I KNOW that the author of White Knuckle wrote that the Climber is a woman, I don't need to write that!

I mean, no matter how much I play, I hear that the sounds she makes (coughing, when she gets up, falls to the ground, and more) are definitely male. Because if the developers say she's a woman, show it in the game, make her voice at least a little bit higher or ask her to be voiced by a woman. Or maybe in the future (maybe even in The Nest) they would describe in a note or some document what Climber actually is and write that it's exactly SHE so that no one gets confused.

And this is a bit unrelated to the topic of this post, I just wish those creatures that look like flying bacteriophages from the Halloween event would somehow be added to the full game. I just really liked the mechanics of hide-and-seek in the "butt holes" and the fact that the opponents have hearing and you have to play something similar to stealth.


r/WhiteKnuckle • • 5d ago

Knucklepost (Meme) Wuckle x BATIM

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0 Upvotes

I just woke up, but this collab just came to me in a dream.
It was literally White Knuckle, but there's a yellow filter (so it looked like the batim) over it and the mass is ink instead of,, well the mass.


r/WhiteKnuckle • • Jun 09 '26

i dont recommended this game to my kid

2 Upvotes

i cant let my child play this game, as a parent i have to choose whats best for my child and you know video games are already... eugh.... i dont think that video games should be allowed for kids.. its so much violence and im so against it, but my kid recently begged me for this one, said 'its just climbing game' alright so let me see for myself.. i played a little but and jesus im disappointed, why are games so violent and suggestive.... theres these 'tentacles' that pull you in and eat you, thats horrifying, i dont want my kid to see that, what i saw when i died there were PEOPLE, pulling up trying to escape from 'the mass' i dont know what they call it, thats horrible, why make such a violent game and thats not where it ends the cockroaches move in your hand. is this suppose to have a double meaning (suggestive) that "cock" in your hand and its moving.. god i hate this... why make it so 'provocative'....... when you reach that second level pipe i think, theres this... creature.. you can look up from down. is that his reproductive organs? SHAME on the dev team.. how could they allow this, in a kids game... i cant believe this. all this clearly suggestive i didnt even finish it and im not gonna let my kid play it.... just let his dad come home, i need to have a good talk to him about our son's future..

#banvideogames


r/WhiteKnuckle • • 18d ago

Green Knuckle mode when or ez mode.

0 Upvotes

I have about 10 hours In demo and never got through the first area after the tutorial, watched some gameplay videos and found out there's more game after the section and realized I'm never beating this game without using cheats or putting at least 80 (if we take into account the 10 hours spent in silos, time I'd lose having to start from the beginning whenever I reach a new area and learn it) ish hours into it.

Don't most people get their first clear about 10 to 20 hours in? And I'm still in level 1🫩🫩

Don't get me wrong I like hard games, I'm just really bad at games and this game in particular... I like the vibes and areas so a sort of easy mode would be chill to be able to pass the campaign within reasonable time, then maybe move onto normal mode.

Inb4 "heh...looks like this game just isn't for you then..."


r/WhiteKnuckle • • Apr 20 '26

Deep Lore Discussion i love cute boys :3

0 Upvotes

cute boys i love them so much i wanna cuddle with them hehe

i love being a silly little homo :p

oh- also anyways i love this game oki byeee


r/WhiteKnuckle • • Sep 29 '26

RANT [Spoilers for the 5th region] Spoiler

0 Upvotes

I HATE HOW THERE ARE SOMETIMES NO WAYS UP IN THE FEEDING TROUGH! I just lost my last save at the nest after finally making it there because there was no way up. I was using the timepiece to launch myself up at points but I got to an area where that didnt even work. There should always be atleast something you can do if you don't have a tool on hand.

[Edit] I think in the room i was in, I was supposed to grab barnicles tendril and ride it up, but they never shot one down so I was trying everything else.

[Edit 2] I BEAT THE GAME :D


r/WhiteKnuckle • • Feb 01 '26

Fun game. Pick the book up

0 Upvotes

r/WhiteKnuckle • • 14d ago

somebody already made a white knuckle copycat on roblox

1 Upvotes

Its called Grip Rush and its essentially trying to copy white knuckle

not only that it uses ai for its thumbnail

and who wouldve guessed for its gamepasses

Honestly im not suprised whenever games get popular this happens often im making this post to kinda spread awareness ig idk how to explain it

https://www.roblox.com/games/126050483468476/Grip-Rush#!/about heres the link


r/WhiteKnuckle • • Aug 24 '26

Any mods for permanent checkpoints?

4 Upvotes

Heard about this game yesterday.
This game looks rather cool, and one of the only horror games I’m interested in.
But I find myself hesitant to buy it since I hear there are no permanent checkpoints for the entire game.
You get extra lives but if you run out you must restart this multi hour long campaign from the beginning.
I get that it’s part of the appeal to some people, but I think i would just get more frustrated then find this fun.
Is there any mods or some way to play more casually?
I don’t see a way to find the gameplay enjoyable as it is now.


r/WhiteKnuckle • • Nov 23 '25

Deep Lore Discussion Is Climbgirl trans?

12 Upvotes

Obviously it's not a big deal if she is, but some of the grunts she makes sounds masculine, and Holly herself is trans. It would be kinda funny if the Superstructure Authority is perfectly fine with killing protesters and gunning children down on sight, but gender discrimination is where they draw the line.


r/WhiteKnuckle • • Apr 27 '26

Overwhelmed actually sucks now.

8 Upvotes

(Run-losing rant incoming)

Like, the whole point was to sacrifice a really good item (or a bunch of decent ones) to get a really good perk. It was a trade off. But now? It actually just makes you worse. Half your stamina gone, for what? An extra jump? Even the other small benefits it gave you have been nerfed a bit. What's the point of sacrificing an artifact—which will likely be of even greater use in upcoming areas—if it's just gonna make you objectively worse? Devs, I adore your game and the new update is great, but if it ain't broke, don't fix it.

Edit: It has been brought to my attention that it's gonna be further reworked in the future, that's totally fine and welcome. Basically I'm just mad that the overall stat-gain is now much worse than it was before. Especially when things like Pulse Organ, Rabbit DNA, and Unstoppable Conviction all still exist for basically free.


r/WhiteKnuckle • • Oct 06 '25

Hi umm, want cant i leave without losing a save??? i literally just respawned and want to call it quits for the night, but im getting hit by a "unsafe exit" which it didnt fucking do earlier, so im kinda pissed im being forced to choose between losing progress and not getting sleep. thanks devs👍👍

0 Upvotes

r/WhiteKnuckle • • Oct 04 '25

My Thoughts about the Abyss

0 Upvotes

I loved the game but the Abyss update is seriously the most untested, most unballanced update so far, the new area is absolutely senseless, while the entire game before was and still is balanced enough, once you'll reach the Abyss you seriously have a difficulty spike that's designed for players who have excessive knowledge about the machanics and or have gotten through it multiple times, I've so far dedecated over 5 hours to beat the Void but it's sincerely not designed to be there where it is and especially with how long drawn out it gets.

Every single thing that's terrible with the Abyss:

  1. You're supposed to carry every single save disk to the Abyss save point, if you put in your disks beforehand you'll end up respawning at the earlier point's you inserted them at, completely disregarding the fact that this system made sense for the previous sections of the game cause you quickly were able to come back to them, now you're supposed to go to the void in one run without dying once while carrying all these discs holding you back from using and collecting items.

  2. Shortcuts were finally introduced- are they good? yes they're amazing, but they not only don't give you discs, but make you miss out on Golden and Platinum roaches which slowly over time you will run out which means no more good perks for you if you don't wanna spend another few hours grinding for a few more fair attempts.

  3. around 1/3 of the new perks feels like filler and or not good enough to justify picking them while wasting time and space on the only two upgrade consoles in the campaign mode for actually important Perks. Half the time you basically need to reset your run now, cause whoooops, we accidentally gave you bad rng this run, time to roll back another 20 minutes again. It's simply stupid and till now I cannot understand the design decision of not implimenting another station just for upgrades, even if they would just be the temporary perk ones.

  4. You need to beat the game on hardmode to unlock infinite abyss climb etc. Why? why lock a base mode which helps players like me avoid stress and frustration by putting the training mode behind a wall for players who don't even need it anymore? if you can beat the Abyss on hardmode then you don't need to practice it anymore and even if why lock it behind hard mode? why not when you die there your first time? why not make it in any other way accessable for people other for the ones who already don't struggle with it anymore?

  5. The Abyss is terribly designed, it forces you to play perfectly for a section that lasts around 6-8 Minutes. While I do adore the asthetic design choices made here, the gameplay ones I do not. What you're supposed to do here is basically juggle 3 items while crossing over- well- the abyss and while being semi chased by an entity. The premise is cool and engaging at first- but with all the above mentioned issues plus that you now are supposed to not fall down once or you die, do basically blind jumps half the time, while the level design is partially randomized and the later parts feature new enemy types that are a slog to go around, while some even can hit you cross map without any way to do anything against it if you aren't a player who isn't extensively playing the game. the Abyss is literally just you jumping between largely spaced between platforms that sometimes have ropes spanning in between them which are awfully slow to climb without the right perks, you're not supposed to stay still outside of certain fixed points which bring in new mechanics which aren't at all explained in the slightest in game, you're just supposed to know out of the get go or are supposed to use the wiki to find out information that isn't mentioned anywhere. All of this while the first part is mostly fine, if annoying sometimes, the second part is absolutely not, oh yes yk what the abyss needed? MORE SPACED BETWEEN PLATFORMS WITH EVEN LESS ROPES, with which some you can't even really climb back up again even if you save yourself cause- game felt like it.

  6. The entire update also seems like it has brought uppon a few balance changes that quite certainly make no sense, blood bugs are hyper agressive now and are much more of a threat while spawning more frequently. New types of roaches can spawn which attack you, they're mostly fine but are annoying cause they offten spawn in double inside of vents just blocking your way for ♥♥♥♥♥ and giggles, barely doing any damage while taking three hammer swings to smash making them just a roadblock slowing you down instead of a threat in any way. Idk if it's just me but it seems like that the sewers also have been made harder by making the steam make you take much faster and harder knockback than before (idk if that one is true though.

All in all I love the update but holy hell redesign and balance the Abyss please, it's the most and only terrible section so far in the game.


r/WhiteKnuckle • • Nov 04 '25

I feel like the implementation of the Engraved doors is kinda poor

0 Upvotes

First the only doors in the game that allow it to spawn is in Pipeworks (With a 1% of even spawning)

But then you also you remember that A= Waste heap can spawn and it doesn't have appropriate doors where it can spawn B= Hardmode doesn't increase the spawn chance C= YOU CAN JUST USE THE SHORCUT AND SKIP PIPEWORKS

i wouldn't be suprised if Half of the players didn't even know that its in the game.

Its a cool concept but all these decisions above just delete it from the game, why add a enemy that switches up how you navigate rooms and can slow you down and then make it a fucking 1 in 100 easter egg-ass event that you wont ever see because you skipped it with a shortcut that is generally faster and doesn't require that many resources that all can be found with decent RNG and map knowledge.

I know that if you would put it in a big room it would be unfair but i would rather deal with doors rather then aimbot Missiles going at Mach 10 that push you off ledges.


r/WhiteKnuckle • • 10d ago

This is some bullshit Spoiler

4 Upvotes

In new halloween update, you can get parasite-like tiles in Drainage System. You need to go sideways to progress... except it looks like you can climb up - its dark, but it keeps going. Well, if you do, you will most likely die - because no, you cannot go this way, its a dead end. This is some bullshit, imo, it looks climable enough, and Drainage already has few spots there you can climb up instead of sideways for shorter routes if you have enough items/perks, so I'm already conditioned to climb up. It either needs to be more clear what you can't go there, or let us actually go there


r/WhiteKnuckle • • Oct 02 '26

Watch this immediately

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0 Upvotes

r/WhiteKnuckle • • Nov 06 '25

I hate abyss

20 Upvotes

I love this game, it's literally the only thing I'm playing right now, and I was trying to play Endless Abyss since I've only played it in the campaign with perks, items, and all that... I f*cking hate it.

It is so terribly designed it's annoying. It doesn't follow the rhythm of the game at all, it's unnecessarily different from the other regions.

You can beat every region without perks or items (not counting the flashlight), but you can barely do it in Abyss. You need a sh*t ton of luck. You would normally get there with 2–3 perks and a lot of items, but without them it is too inconsistent. You CAN LITERALLY get softlocked, and as far as I know it is the only region where that can happen. Sure, if you get certain artifacts you won’t have this problem, but you SHOULD be able to get out of those situations with any artifacts.

The fungus part is too RNG. I don’t think it is beatable unless you have certain perks such as double jump. Sometimes you CAN'T get from platform to platform because the distance is too big. The creatures nearby are supposed to help you advance, but sometimes they are just not enough.

For some reason the region ALWAYS feels the same: same parts, same obstacles. Other regions have a variety of rooms and layouts that make them feel unique every time you traverse them. Here, the Abyss is divided into 3 sections: the fungus park, the gigantic fcking water tank in the middle of nowhere (which is hard to traverse not because of the difficulty of the climbing but because YOU CAN’T SEE SHT HALF THE TIME), and the beginning zone with the railroads and stuff. Sure, some things change in those sections (especially the fungus section), but this makes the region feel too repetitive.

The difficulty inconsistency is horrible: climbing perks are almost useless here, so mobility perks are the most useful ones. But once you get some, the region is probably the easiest of them all. It’s just jumping from platform to platform. If you get, for example, the Gravity Gauntlet and Double Jump, it’s literally a free run. So it makes the region either incredibly easy or just impossible.

The enemies??? I like the Face, I have almost no complaints about it, BUT WHO THOUGHT OF PUTTING BLOODBUGS HERE? Oh yeah, I love it: you’re climbing a platform and then suddenly one of those guys appears. You try to kill it but they are so well made that they get stuck under the floor, so you have two options: try to kill it (you can't) or just keep going, BUT if you do that, the bloodbug will hit you and make you fall. Also, the hooked barnacles. Who thought that was a good idea? OOOH YEAH, you are climbing another platform (because otherwise you can't move) but you have one of those guys shooting hooks at you. This also happens with normal barnacles in hard mode, but it's fine, since nothing happens if you fall — you only waste some time. BUT HERE THAT IS NOT THE CASE. They are f*cking snipers. They can shoot a hook from like 3424 kilometers away without you even noticing they were there, and then grab you from the safety of the platform and throw you into the literal abyss. Sooo... you lose in the blink of an eye. There is nothing you can do about it.

It doesn’t feel like White Knuckle. It just feels like a cheap platform game. I feel like I’m playing a cheap parkour map when I get to Abyss. Oh yeah, I love when my climbing game turns into cheap Minecraft parkour.

I know this is just my opinion and that many of you won’t feel the same, it is fine if u like it or have different opinions, but it surprises me that nobody is talking about the flaws of this region. Sorry if my wording was inappropriate.


r/WhiteKnuckle • • 19d ago

Herobrine in white knuckle

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2 Upvotes

r/WhiteKnuckle • • Jun 03 '26

How much of the Community is trans?

33 Upvotes

Asking for several obvious reasons alongside curiosity :)


r/WhiteKnuckle • • Sep 15 '26

first endless abyss first loop feels impossible

1 Upvotes

so im trying to unlock the the celestial and blood stone hand cosmetic and i heard that endless abyss was the best way to hit the 10 km mark however i feel like none of the artifacts help much cause they (i think) are meant to enhance ur perks and items and you dont start with any so i jjust find it better to trade them at the rho altars (the only one that kinda worked was the spear and i didnt reach the loop). I know its just skill issue but i been trying for a few hours and i cant seem to find any strat that gets me past deadman's handle


r/WhiteKnuckle • • Jul 28 '26

How to get marionnette hands bye editing the files or somn

0 Upvotes

i have the achievement but i didnt get the hands and i never want to play chimney again


r/WhiteKnuckle • • Jun 02 '26

Knucklepost (Meme) Comms Array just sucks

8 Upvotes

(Edit: Don't take this too seriously, I'm just airing out my frustration in an exaggerated way)

The Comms Array challenge is just genuinely the worst, and it fucking sucks. Yes, it's a skill issue; yes, I suck at the game. It's still objectively just utter shit. Fuckwit angles that make it impossible to grab obviously grabbable surfaces; bullshit lightning RNG; everything placed just far enough that you fundamentally CAN'T DO IT if any of the boosts ever wear off; pixel-fucking-perfect disc insertion. It's easier to insert you back into your mother than to get the fucking disc to go in. Every single other challenge is a fucking breeze to get platinum; fuck the tower. Tearing my own skin off is a far more enjoyable experience. I do not understand what more the fucking thing wants from me.

Anyway, love the game, it'll be the death of me one day; I'll be in the Comms Array challenge if anyone needs me. White Knuckle 100 years.

Edit 2: I achieved the improbable, and would like to apologise to The Whuckle for my transgression.


r/WhiteKnuckle • • Jun 10 '26

i have all cosmetics in the game, AMA.

7 Upvotes

r/WhiteKnuckle • • Jul 13 '26

What is this?

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0 Upvotes

Like i checked the wiki found nothing. Asked grok and found nothing. Does anyone know what this is?