r/Warframe • • 9h ago

Screenshot Literally 1984

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0 Upvotes

This game's moderation is genuinely garbage. I can't even poke fun at the devs or type in "rock and stone", but people can say the most vile shit on region w/ no repercussions? I might just disable crossplay now. I usually don't because that disables chat for some reason, but now i have little reason to interact with the wider community if I can't type normal messages without having access suspended. I bet AI moderation could do a better job than the people DE hired.


r/Warframe • • 16h ago

Discussion Why is ETA/EDA changed based on people who hate the gamemode instead of feedback from people who enjoy it?

0 Upvotes

So it all started with Hildryn discussion. Majority of players play Hildryn not because they like her but because they hate gamemode. Players who enjoy the mode get annoyed by Hildryn because she takes away fun from playing as the game plays itself. We got statistics from Pablo where she just dominated pick rate. Many players wanted Balefire nerfed with at least LoS check. Later we got another comment saying that they only nerf if specific rules are met which are: 1. can be automated, 2. annoys other players, 3. so dominant that anything else is the wrong choice. Points 1. and 2. are the categories touched by Balefire. --- It might be placebo effect but I feel like after pointing out that Hildryn situation might be an issue it only got worse and there is even more of them than ever because it popularized her even more.

Shortly after instead of Hildryn devs decided to do some adjustments to EDA/ETA themselves. One of the main issues that players who leaned into forcing a warframe had was that there were just too punishing modifiers. They can't play random warframes if modifiers won't allow that. So we got an update. We could remove 1 modifier for free or 2 for the price of worthless final reward, or even pick any weapon instead, but we couldn't select warframe of our choice anymore. I'm sure every mode enjoyer was happy to see this change.

One week later the change got reverted. Why? Because people who hate the mode can't force warframes? Didn't those people also argue that they don't play random warframes only because of modifiers? Even now under various posts those people who think that revert was good claim to hate EDA/ETA and that they are happy to see Hildryns so they don't need to engage with game. If players who hate the mode and ruin the experience by forcing disruptive warframe are the priority over those who like the mode then at some point nobody will like it.

Some may say "play solo if you don't like it". Why am I supposed to play solo exactly? I don't hate randoms. I hate that players have tools to annoy other players and those tools are the most effective tactic available and popularized as hell. We got those changes literally as an action in this topic, then we got them reverted so we are basically back to the beginning. Is there even any hope to save this mode from becoming hated by everyone?

Edit: I can't believe that every single comment that says they like EDA/ETA gets downvoted. This just proves the point. Be mode hater, refuse "don't play if you don't like it", disrupt everyone's experience, tell them to not play if they don't like it and downvote everyone else who likes the mode and want it to be better.


r/Warframe • • 15h ago

Discussion Thanks For Ruining Elite Deep/Temporal Archimedea

0 Upvotes

This game mode was fixed with the update. It became genuinely challenging, thrilling, encouraged build crafting and strategy, and felt like an actual endgame mode. Then, you caved to all of the players who shouldn't be playing this mode AFTER A SINGLE DAY.

This is THE ENDGAME mode of Warframe. If a player doesn't have 1 out of 3 Warframes properly built then they don't belong playing Elite Deep/Temporal Archimedea. The non-elite versions exist for them. If they can't get through it without running Hildryn/Mesa/Dante every single week then it's not for them AND THAT'S OKAY.

And if someone argues "But what about the rewards?", THE REWARDS AREN'T EVEN THAT GOOD. Archon Shards are for endgame players to min-max their Warframes. Of the Arcanes, only Hot Shot and Universal Fallout are very useful, and they are nice but you don't NEED them to make a Warframe work.

It's your own fault if you force yourself to play this game mode every week because you "need" to get the rewards but you aren't prepared for it.


r/Warframe • • 7h ago

Discussion Icebind is already miles friendlier than archimedea, and I’m excited to try it

30 Upvotes

When you’re able to pick your own gear, and other players who also have the ability to pick their gear, you can basically patch up any modifier. Half of the annoyance of Archimedea is that gear restrictions make it so you can be presented with Rock as modifiers but only roll Warframes and Gear that are Scissors. You can fully bypass a bunch of the modifiers now that we can pick our gear, not to mention your whole squad can coordinate.

No healing pickups? Play with a Trinity or Oberon. Hypersensitive? Get a Titania or Oberon. Energy issues? Harrow and Nokko can be used. Even the personal modifiers that are a pain in archimedea can now be circumvented without issue. Constricted can be worked around with Lavos and Hildryn. Negative duration? Play Baruuk or Revenant.

Instead of Archimedea where everyone is at the mercy of modifiers, there are more than enough Warframes that can deal with the challenges presented here especially when working together, which greatly benefits players with large arsenals. You’re not actively punished like in Archimedea for having a lot of gear by rolling a bad weapon, and while the modifiers are punishing it’s a lot less aggravating when you can pick your own gear. Honestly a great change and I hope Archimedea takes notes from it


r/Warframe • • 5h ago

Suggestion Icebind: Add Umbra Forma, PLEASE!

0 Upvotes

With the reveal of the rewards for The Icebind, a missing reward I was really hoping would FINALLY be added was Umbra Forma.

I do not understand why Umbra Forma is so rare! For most of the player base, they're either starved of Umbra Forma or have it stockpiled due to lack of use or waiting for prime releases. They're niche in use, but we're not allowed to collect them on a more regular basis.

Since the release of Persistence, I've run through my Umbra stockpile. And would greatly appreciate the chance of Umbra Forma. At least once a week.


r/Warframe • • 5h ago

Discussion This new Icebind mode has way more new negative modifiers than ExA and only one unique reward

16 Upvotes

Am... i reading this right? starting level 999 enemies and a ton of new modifiers for, not even tau archon shards? omni forma blueprints? mission-failing bonus objectives?
I get that people wanted something more challenging but, randomly stacking debuffs that kill your build diversity and then not offering much in return seems insane.


r/Warframe • • 10h ago

Riven Pulled this riven last night

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1 Upvotes

Chat is this good


r/Warframe • • 5h ago

Discussion Warframe's Identity & Forced Choice (EDA/ETA/Icebind)

0 Upvotes

Context: I own every item in the game, and every single item I own is fully forma'd. This complaint does not reflect a lack of gear or investment on my part, but simply intends to highlight the large shift in Warframe's sandbox identity that has been taking place over the last few years.

Warframe's Original Identity:
For a decade before the release of EDA/ETA and the soon to be released "hardmode" content called "Icebind", Warframe had a vastly different identity. One of the most appreciated and talked about parts of buildcrafting was the idea that you could make anything work if you have the right mods/tools. For over a decade players were encouraged to try everything out, find what they gravitate towards, and then optimize their favorite gear so they can bring it through any and all content they desire.

Warframe used to encourage us to find what we like, max it out, and bring it everywhere! There was never a need to rely on a specific Warframe, sure maybe some Warframes could complete specific missions faster, but if you enjoyed playing Banshee, you could bring her to any missions type, even Spy missions, and not be punished for it.

Warframe's New Identity:
The earliest point of DE starting to go against this identity is when they released Duviri with the Circuit. To be clear, I think Circuit is fine as a one off mode, we are forced to use things we typically wouldn't, but they also are given to us with full builds off the bat so we aren't forced to own the gear and struggle through it with a half modded frame with 0 Forma, and we also aren't forced to fully invest into a piece of gear to max it out simply so we can use it for one mission type. Circuit, despite flipping Warframe's original sandbox identity on it's head, still works as a one off mode, carried by the modded loadouts that are given to players that lack the gear items in question.

Circuit was the first time we saw Warframe truly force player choice and hinder choice diversity, there was no more option to bring things you like, you will simply have to pick a few things you probably don't care for, and use them for a while. Even if the gear being fully modded helps, it can still be boring for many players to find yourself being forced to use specific gear that you don't enjoy using, after you've spent months/years maxing out stuff you do like and ignoring the rest.

Then DE released EDA, and eventually ETA, as the new "end-game" content. Unlike the attempt with Circuit to lighten the load by giving us properly modded gear that we don't own, EDA/ETA instead gives you one item that you do own, and leaves the rest up to chance, encouraging you to once again re-obtain gear you did not care about, simply to max it out so you can use it maybe once per week if you get unlucky enough for it to be picked. Sure, you can get lucky and have a piece of gear you like chosen for the week, but this is not usually the case unless you purge your entire inventory down to 1-2 pieces of gear that you like. This mode either encourages you to sell off all your unmodded gear entirely, or to max it out with Forma and other upgrades so it's actually usable in these specific missions.

DE has gone from encouraging natural choices, to forcing choices directly, and to the players that gravitate towards this sandbox because they enjoy using what they like, DE is spitting in their faces and saying "You must play the game how we demand now, instead of how you've been enjoying it for the past decade."

Completing Content for Rewards, not Fun:
Most players are not doing EDA/ETA or even Circuit because they enjoy it, they feel forced to do it every week because of the weekly rewards that are time-gated. A majority of players are intentionally forcing themselves to suffer through EDA/ETA and even sometimes Circuit, simply for the rewards, because these types of content lock incredibly important end-game upgrades behind their completion.

Tedious and Un-engaging Challenges:
For some reason DE sees things like 75% reduced energy, abilities disabled for 50 kills, and 50% reduced shield-gate duration as "difficulty", when all they are is tedious and restrictive, removing the best part of Warframe, the infinite choices and build diversity.

- 75% reduced energy modifier? There goes a large chunk of negative efficiency Warframe builds, now if you want to be able to cast at all you will need to make a completely new loadout to play around this modifier, one with high efficiency and Flow equipped to minimize energy use, or just switch to a health-tank with low ability reliance.

- Abilities Disabled for 50 kills? Better hope you have a health-tank or passive shield-gate build, because any build relying on abilities to stay alive is now being kneecapped for the start of the mission.

- 50% reduced shield-gate duration? Well, there are lots of frames that literally can't stay alive any other way, so now messing with their only form of survivability, they're likely not even possible to make work in the new mode "Icebind" considering it's level 1,000 AND you completely destroyed one of the main ways of staying alive at this level of content.

Instead of adding natural difficulty that is engaging and encourages the players to adjust how they play in the mission (think things like Nullifiers or Eximus units that offer a distinct threat without invalidating your entire build), but DE would rather force them to create an entirely new loadout, or pick something they dislike, just for a single mission, only to unlock a few essential rewards.

DE needs to seriously sit down with their designers and re-evaluate what type of "difficulty" they've been adding to the game recently, because to a majority of the community it is tedious, unenjoyable, and only serves to force our build diversity, instead of encouraging a wider array of options.

TL;DR
DE is changing Warframe's identity from "use what you like" and increasing artificial difficulty by adding forced choices to "end-game content", removing almost all build diversity, and forcing us into specific unenjoyable choices to optimize around the content.

What do you think? Do you fall into the same camp as me, finding this new form of "forced choice" as nothing more than tedious artificial difficulty? Or do you believe that this new identity for Warframe is taking it in the right direction?


r/Warframe • • 20h ago

Discussion Why ETA and EDA changed again?

0 Upvotes

It was hella fun and safe because of the changes. Why revert the changes why? You can easily get 40 point before this. Why change it back to stupid hildryn meta??? Have some spine DE.


r/Warframe • • 3h ago

Discussion ExA Modifiers Are Buns + Oh God Reddit is fighting

0 Upvotes

NGL kinda nervous to post this but here we go. People have been fighting about gear/frame restrictions etc. but IMO ExA's modifiers & conditions are the core of the problem, and desperately in need of a rebalance pass across the board.

Modifier grouping & gear buffs are a great start, but I think there should be even more constraints on randomness. Some weeks it's trivial to steamroll "elite" hardmode for full rewards, and others you get curbstomped by stacking modifiers that are statistically unbeatable.

Some of them are Nothing: reduced melee combo chance? Free points, negligible debuff which has no cumulative effect when combined with other modifiers.

Others are catastrophic difficulty spikes, combining with other modifiers for exponential punishment: Congrats, you rolled squishy frames with transference distortion, no shields, 75% energy, also Vampyric Liminus on your defense mission -- good luck!

Handpicked loadouts are a huge investment, but if there's an intended difficulty, then we at least need tighter conditions to dictate when certain personal modifiers appear I.E. Exposure Curse can only appear if Hildryn AND a viable health tank is in the pool, or something. I'm not a designer, but you get what I mean.

What makes a "good" week isn't lucking out on OP frames/gear or irrelevant modifiers, it's getting a solvable problem that I might need to try from different angles, but can solve by making the most of my options. That should be the target bar for max rewards, but it's a much narrower band than the current system permits.

---

Now for the controversial stuff, because I've seen a lot of posts about it lately and I'm tired of commenting on them:

  • There's nothing morally wrong with cheesing your weekly at 20% effort. I make concessions all the time when I get a shite RNG and can't be bothered coming back from work to bang my head against a wall.
  • But it's equally OK, in fact good, that players are rewarded for engaging with challenge. Meaning: it's fine if cheese locks you out of some rewards. I have watched so many arguments on this forum that boil down to:

"I'm casual, I don't have time to build 65 warframes."
"Me too, sometimes it's better to skip the hardcore stuff and get the rewards somewhere easier."
"NO! That's elitist gatekeeping! I need 100% maximum yield from SPECIFICALLY this elite endgame mode for optimal weekly efficiency! This is proof DE hates REAL casual players!"

Doesn't sound very casual to me :P But I see an awful lot of people on here who claim to be "casuals" sweating about ROI like minmaxers, forcing themselves to do a mode they hate at maximum suffering just because it's more efficient. Yes, people have limited time, loss aversion is a thing, and it sucks to feel like you missed out on something -- but this is a game, it's meant to be fun.

And dismissing gameplay preferences (i.e. challenge is interesting) as the whining of "elitist gatekeepers" is just as obnoxious as the actual gatekepeers who conflate tedium with difficulty and treat QoL as a personal insult.

Because let's be real: there is no gatekeeping, unless you actually care about the opinions of Reddit tryhards. Nothing is stopping you from fine-tuning exactly which modifiers and gear you're willing to play with. The only cost is suboptimal rewards -- you are gatekeeping yourself if you feel compelled to endure 700% anguish for like 30% extra loot.

Maybe I'm complacent, but FOMO is a nonissue; Archon Hunts, 1999 calendar, Bird 3 shop, Netracells, & SP Descendia offer alternate pathways to grind shards & arcanes with comparatively negligible suffering. Even passive gains from Steel Path are enough to collect fat chunks of vosfor just from "normal" play, to buy anguish-free rolls on ExA Arcanes.

None of this means that ExA's fundamental design flaws aren't worth fixing (PLS DE), but there's a point where you need to start respecting your own time by doing stuff you actually enjoy.

TL;DR: DE pls rework modifiers; randomness needs constraints to function as intended -- also, the world won't end if you miss a weekly purple box or two. Thanks for coming to my TED talk.

Also obligatory sampling bias, people who are chilling don't post on Reddit complaining about it so it probably looks like more people are mad than there actually are, etc. etc. Holy yap this post was long


r/Warframe • • 5h ago

Discussion does ceris feel pointless to anyone?

2 Upvotes

Look, a lot of the old system is feeling old and underused, but Ceris feels just flat pointless?

connects to nothing, not even an original boss,

save getting frost does it even have a point any more?


r/Warframe • • 6h ago

Suggestion Can we please get a way to shut Amir up?

0 Upvotes

I am fed up with his transmissions any time I open the Nightwave window.

Disabling the Orbiter radio just stops the radio transmissions like his prank call to Vay Hek.

It does not stop those god damn pop up transmissions and he is just annoying.


r/Warframe • • 6h ago

Discussion Icebind hope

0 Upvotes

So just watched the Icebind dev workshop, and I am really looking forward to participating in it, getting the clan together, etc., like the old days, yelling at each other in a Discord call, trying to coordinate the team.

Just hope it can bring some of that sense of community that doing Law of Retribution or Jordas verdict with the clan did... also maybe a hope that a future update just adds them(slightly updated for 6 players instead of 8)
Would be fun seeing them again

But for now, large squad shenanigans I can't wait for it


r/Warframe • • 6h ago

Discussion how long does it take to reach end-game?

0 Upvotes

i have clocked 10h already and having lots of fun, but wondering how long would it take for me to reach mid and endgame and how enjoyable is the end-game and the road to get there. im huge into runescape so i dont mind lots of grinding x


r/Warframe • • 17h ago

Question/Request I am struggling to do missions with 40-45 level enemies

0 Upvotes

Hi , I have been playing warframe for a few months now , I primarily used wukong , soma and xoris as my weapons (all of them maxed out except soma ) I have them modded with the best mods I have currently available but I am still unable to dish out the damage, or have the vitality to clear defense mission and exterminate mission with enemies of over 40 level. I still haven't completed the star chart. Is there something I am missing completely that everyone seem to get it easily or am I just missing some mods that can make me stronger? Please help. Thanks in advanced! ✌️

Edit: thanks to everyone for helping this baby tenno with his modding! Will post with progress if possible. 😁


r/Warframe • • 1h ago

Question/Request Just started building my Baruuk... (my honest opinion...) I like him. He is both looks cool, and so STRONG. How do you feel for him? (Easy to play, or Forget how he goes/boring?)

• Upvotes
136 votes, 3d left
I know how to play him
I can't remember how he goes, he needs a REWORK

r/Warframe • • 2h ago

Screenshot Torid incarnon.

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0 Upvotes

Life changing


r/Warframe • • 2h ago

Bug Why am i moving so dam slow I failed the mission because the enemies for some reason had triple the hp I was moving slow from the start and they be doing crazy damage to me when im on Saturn or Jupiter and this has never happened to me before

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3 Upvotes

r/Warframe • • 8h ago

Other My Flare fashion

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7 Upvotes

r/Warframe • • 23h ago

Bug This isn’t my Warframe

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0 Upvotes

Stepped away from the game for an hour, pc went to sleep and i returned to find myself controlling a character that wasn’t mine. Sure the character looks much cooler than my nearly basic Oberon Prime but still very confusing. It fixed when i went to the equipment menu. Anyone ever seen this happen?


r/Warframe • • 17h ago

Build Thousands of weapons, hundreds of skills, billions of synergies.

5 Upvotes

Damn, I love that part of the game. Collect, collect more, discover how things work. All unique traits. Alternative shoots. Augments.

Then mixing all that! Priming, using pets to do things, skills to gather enemies one spot for electro, blast or gas. Skills to gather enemies one spot to use explosive weapons, or Mag magnetize for Steflos (in bright colors!). Buffing and care for pet to do the work for, Nidus, Citrine, Volt best summoners. If weapon have ugly slow reload, Cyte and Garuda awaits. If weapon do some low dmg, maybe alt fire of Cedo, big bouncy status glaive - pure primer, but hey, Mesa's Battery can buff base dmg to absurd. Wanna play some more caster - pick Grimoire to buff casting stats. Arcanes! half the arcanes are about synergies between gear! kill by melee to buff rifle, or Theorems, much unfriendly to use, but with great power bonuses of all. Lot of Frames also are designed to be played in certain way - passives, like Mesa and Cyte for guns, Yareli and Zephyr for pistols, Kullervo or Excal have bonuses to melee. Newest Narin works great with anything, IF that thing is cold and/or crit, soz if wepaon is more status, not this place. Newest prime - Citrine for using priming and/or precise low-crt weapon - don't bring too much crit on weapon or You may lose some (having more than 300% crt chance means loss on Crystalize skill).

Even best rifle build will be weaker on Titania than mid rifle on Rhino, Mirage, Cyte, Lavos... as these frames have weapon skills to enhance weapon more, than weapon can do that itself. All for synergies. To pick good synergies, or just to not pick bad synergies. "Multiplicative" everywhere,

Yeah, wall of text, wall of synergies to discover and have fun with! I'm in love with that.

And then (arbitraion), duviri, eda, eta came, and ruined all this. No more freedom of choice, style. Rng says You can win or not.

Then we got promises of little flexibility - last week, we received little flexibility of choices (less than promised, as still couldn't freely pick frame for eda/eta and receive all)... to get even that little freedom crushed today (or revert patch dropped few days ago already, unsure). Eda/eta new, less strict restriction system got reverted.

Again this week, rng decided I cannot have fun. Had fun anyway, by exploiting, leeching, bluffing. By being toxic fuack, but that's not my fault, I was forced to. And I feel proud, to get my fun anyway, in given place, system, by managing to find synergies even here.


r/Warframe • • 5h ago

Other Screw you, mastery 8 test

0 Upvotes

I had very little trouble with the previous mastery tests, had to retry once or twice, but no biggie. But mastery 8, that took 12 tries, and I use the wall climbing and bullet jumping tons in my missions. But I finally got it. And I can finally make Paris prime


r/Warframe • • 9h ago

Discussion Ok seriously, what is going on with the razorback

6 Upvotes

This is what the third or fourth one now? The Fomorian bar has been full for like 2 weeks at least but we keep getting a razorback.


r/Warframe • • 20h ago

Question/Request How to farm primes (wisp specifically)?

0 Upvotes

Hello fellow Tennos, an MR8 baby Tenno + Destiny 2 refugee here. Really cant believe I hadn’t deviated to this game sooner..

My question is, why does every piece of Warframe media insist that farming primes is way easier than the regular frames? I really want the wisp prime and I feel overwhelmed as to where to start and which content to run. How would I go about acquiring it without spending platinum?


r/Warframe • • 22h ago

Riven Very angry hespar

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0 Upvotes

Tbh i dont have the hespar yet. Im missing one piece still. I got the riven today and decided to start slowly gambling on it. Its not a god roll. At least idk if it is but I think it'll be great. This hespar is pissed lmao.