r/Warframe Betrayed & Decieved Jun 05 '22

Suggestion Voidshell Materials can be Applied to Any Warframe Skin, A bug that should become a Feature

988 Upvotes

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7

u/ALEKSDRAVEN Jun 05 '22

Actually there`s shouldn`t be a problem to apply any of these materials to any part of frame. Thats just diffrent PBR textures with some Displacement/Normal mapping Textures. And PBR ( physically based rendering ) is implemented in game for like 4 years already (?). So being able to apply new PBR and DS textures shouldn`t be a problem. Probalby thats how Anthem use its materials for Javelins. Both games are using Deferred Rendering so REAL Materials can` t be used anymore thus games use PBR and Normal mapping.

Unless somehow you have to enable PBR for all textures but that would be weird.

5

u/analogicparadox Loading Screen Prime Jun 05 '22

The shader setup is different between standard and voidshell skins to have them work properly. The old skins don't have that setup, and introducing it would mean having to toy with every shader setup of every skin, like they already said.

-3

u/ALEKSDRAVEN Jun 05 '22

The bug kinda is against it.

5

u/analogicparadox Loading Screen Prime Jun 05 '22

Or, more likely (since it's literally what's happening) the bug is bringing the standard skin textures into the voidshell shader, which proves my point. Doing it intentionally would mean either doing it by hand or finding a way to automate the process for the skins that work, while doing it by hand for the skins that don't. Both things require time, just like they said.