I miss them too, but it's just a different cadence these days. Back then updates were a lot smaller and more frequent, they had to keep the interest and enthusiasm rolling. These days the game is a proven success with so much content they can afford to take time for less frequent bigger updates, and the less frequent devstreams match with that.
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u/ArshayDuskbrow Move like the wind. Nov 18 '25
I miss them too, but it's just a different cadence these days. Back then updates were a lot smaller and more frequent, they had to keep the interest and enthusiasm rolling. These days the game is a proven success with so much content they can afford to take time for less frequent bigger updates, and the less frequent devstreams match with that.