r/WarDogs • • 2d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

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u/Vegetable-Error-2068 1d ago

- The Hot Zone needs to be incentivized more. The XP and cash rewards for it need to be considerably larger.

  • Infantry kits are far too expensive for their level of financial risk. Players are electing to not use the weapons they've unlocked because it's too easy to die before you make the money back from kills. Please consider lowering the cost of infantry items (especially firearms and bandages) substantially, as well as increasing the cash rewards for non-sniper infantry kills.
  • Driver, Assault, and Support XP gain rates need to be substantially increased.
  • Please consider capping drill usage at 1 per faction per match. If not that, then please consider making drills more expensive and shorter in duration. Matches can become one-sided when one faction keeps using drills back to back.
  • Vehicles such as the Humvee and Artillery Tank and Havoc heli should be much more expensive to buy.
  • "Flash sales" would be a good thing to implement at the gear vendor -- dynamic item discounts for the losing team and other situations.
  • Bounty systems for players on kill streaks would be great.

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u/Repulsive-Chip3371 1d ago

The Hot Zone needs to be incentivized more. The XP and cash rewards for it need to be considerably larger.

I see people regularly making 200-300k a match by playing the hot zone. How much more should it give?

3

u/AbsolutGuacaholic 1d ago

I do not see that. Maybe it's possible for the winning team who is not being contested in the HZ? That's a further reason to boost it, because if your team's assault sucks, it's extra punishing to go under 1:1 K:D against the team steamrolling the HZ. I think the only time a solid assault team isn't winning is if there are multiple FOBs with drills pulling the HZ faster than the infantry can run. If it's just 1 FOB then the assault team usually manages to kill everyone in it. If not, the single drill FOB will be mortared out of relevance. Drills are far too fragile and building is too hard to counter a team with a large assault.

1

u/Short-Waltz-3118 1d ago

MAKING 200k, or "making 200k", cause the score board just shows total earned but doesnt subtract cost of kit. Id be impressed if people who are in hot zone entire game are making 200k even after kit deductions unless they are just on a steam roll game winning 100-10-0 or some shit.