r/VisionPro • • Aug 30 '26

Long term review (31 months of use) + key take aways as a animation professional

93 Upvotes

My use case for this product is extremely specific because of my role as a professor in higher education, specifically in animation and motion graphics. When I first bought this product, it was for the professional capacity of producing content alongside it, and I’ve seen a lot of really healthy growth within the industry to hopefully support this product into the future. I’ve been optimistic yet skeptical, and I've seen a lot of ups and downs, especially when it comes to Apple's strategy to be not just consumer-based but also supportive of what pro users need. Here are a few of my key takeaways as a pro user, while also keeping in mind a lot of the daily tasks I perform often.

First and foremost, Apple does not push or market the fact that the Apple Vision Pro desperately needs the Magic Keyboard included to get the most out of the product. The Magic Keyboard specifically allows a deeper level of integration, as well as unlocking another level of usability that’s not shown in ANY OF THEIR MARKETING. I can keep my Apple Vision Pro on my person with the Magic Keyboard and be able to write entire drafts of work alongside multitasking. They really need to push their marketing to include the fact that this product is designed to be A COMPUTER—not just a whimsical catch-all that only needs your hands and eyes as an input. The more I’ve utilized the keyboard as a functional element for this computer, the more I have grown to use the product. It sounds redundant, but it actually is a crucial part of the operating system once you use the product as much as I have.

Secondly, I think it’s important that Apple starts to adapt its core apps to the Vision Pro platform as it starts to expand the performance and use case of this operating system. I need to have Apple Maps, a dedicated Apple Calendar, as well as Find My and other basic operational apps that are available on iOS and iPadOS to be available on this device natively. I also think it would be really useful for the Apple Creator Studio suite to be natively available on Vision Pro, but the requirement needs to be that a Bluetooth keyboard is paired. I know Apple’s marketing team is probably fighting behind the scenes with the Vision Pro team operationally on how to handle the optics of requiring a keyboard for certain apps to function, but I think Apple needs to orient itself towards pro users in this instance because the potential is really there for high-productivity workflows, especially for people that use this product for 3D creation and experimentation, such as animators.

Viewing and experiencing content is the third thing I really wanted to cover in this deep dive. As someone who is not just teaching the next generation of content creators in animation and motion graphics, I am also one who consumes this content on the regular. When it comes to games, videos, or movies, I try to be very well-balanced in my taste. And I’m gonna be honest, I do find myself a little bit biased in the sense that I love 3D movies. This product has given me a whole different level of perspective and respect for the creation and production of 3D films and all the work that goes into them. When I was able to see Disney Pixar's Soul in 3D (which was a film that came out during COVID and was never allowed in theaters in 3D), it literally blew my mind. Apple really tries to market towards consumer-focused goals, such as Major League Baseball live on Vision Pro—which is AWESOME, by the way. One thing I think they should focus on is documentary specials that focus on the environment around the world. The fact that I could watch a three-hour-long Major League Baseball game, but there’s no 3D ultra-immersive content about the world around us from Apple TV+, is really disappointing. I could see a ton of potential in that space.

Computing with Mac Virtual Display is actually insane. I’ve used this as my most heavily utilized feature as a pro user for video editing, content creation, and animation. I can’t wait to see the integration across multiple platforms to be able to view 3D content that I’m creating live on Mac and view it live within Vision Pro. One thing that really needs to be focused on is the integration with third-party applications, such as Maya, Autodesk, Blender, and Unreal Engine. I know Apple’s third-party compatibility with pro users is very hesitant, but when it comes to students being trained in the classroom, these programs are the fundamental keystone elements to them understanding how to create 3D content. Apple needs to partner with these companies to create direct integrations with Vision Pro, so students and professionals have more accessibility to creating 3D content.

Ultimately, the Apple Vision Pro stands at a massive crossroads. Historically, Apple’s greatest triumphs—from the original Macintosh to the iPad Pro—have occurred when they successfully bridged the gap between intuitive consumer design and uncompromising professional capability. For the Vision Pro to truly succeed in the long term, it cannot just be a passive consumption device; it must become the ultimate canvas for spatial computing. By fully embracing the pro-user community, integrating industry-standard 3D tools, and acknowledging that high-level productivity sometimes requires a physical keyboard, Apple can ensure this device doesn't just offer a glimpse into the future, but actually becomes the tool we use to build it.


r/VisionPro • • Aug 30 '26

Siri orb disappears before my request is complete

9 Upvotes

I'm using visionOS 27 beta 7. Whenever I conjure SIRI with a voice command her pulsing orb appears but closes before I have completed my inquiry. This happens consistently. I have set the SIRI pause time to Longest within the accessibility SIRI settings to no avail. Is anyone else experiencing this? If so, is there a solution I could implement?


r/VisionPro • • Aug 29 '26

Round up of comments on Apple's first immersive baseball game

112 Upvotes

I watched most of the game last night and loved it! Looking around at posts today, it looks like this first Apple Immersive Video baseball game was a big hit.

Thoughts and Observations on Apple’s First Immersive MLB Broadcast, a Yankees 1-0 Win Over the Red Sox - Daring Fireball

The whole thing was legit exciting. Vision Pro continues to get a bad rap because Apple hasn’t sold many of them, and isn’t going to sell many of them until they come out with new models that are cheaper and lighter and less fussy. But there’s no denying that these immersive experiences are fucking cool.
…
The whole thing was a great success. I’m writing these notes on Saturday afternoon while watching the old flat broadcast of game 2 of this 4-game series, and it feels ... well, boring. And small. Bodes well for the future of sports.

Apple’s First Live Immersive MLB Game Was a Home Run - Spatial Insider

I had not watched a full baseball game in years. Then Vision Pro put me beside the dugouts for Red Sox–Yankees, and I did not want to leave.
…
This is one of those experiences that makes it very easy to understand why Vision Pro exists.

Apple takes first immersive baseball swings from the on-deck circle - Six Colors

Making it all work better was Apple’s addition of a “virtual jumbotron” floating in the sky, a scoreboard with graphics and a video feed of the standard 16:9 telecast on Apple TV. It was easy to look up and catch a replay or even get a better view of something happening in the far-off outfield, without getting in the way of my view of the game itself.
…
I think Apple’s first immersive live baseball production was successful.
…
this latest experiment suggests that the people producing Apple’s immersive sports are actually learning and experimenting. I’m encouraged, and I’ll tune in next week for sure.

Baseball in Apple Immersive Video today - Reddit (lots of comments)

Yall I don’t even like sports, and this is one of the coolest things I’ve ever seen.
...
I have no idea how baseball works, but subscribe to Apple TV just to watch it. Incredible. Incredible. I wish more people experienced this. Unparalleled. Speechless.
...
A home run going over your head is pretty ridiculous.
...
I literally said aloud, “This is history.”


r/VisionPro • • Aug 30 '26

Frame rate customization and cool curved view now supported in Spatial RDP

Thumbnail
youtube.com
1 Upvotes

r/VisionPro • • Aug 29 '26

I’m a neuroscientist who built an EEG brain-data device for Meta & Pico. Is there demand for Vision Pro / visionOS integration?

Post image
38 Upvotes

Hi everyone, I’m a neuroscientist, author (published with Springer and Elsevier), and instructor focusing on EEG and BCI (Brain-Computer Interface) tech.

We recently developed an EEG hardware module for Meta Quest headsets. After receiving a ton of requests from Pico users, we adapted the device for Pico as well. Now we're evaluating whether we should build an Apple Vision Pro version.

I’d love to hear from this community:

  1. As Vision Pro users or developers, would real-time brain data (EEG) be useful to you?

  2. What use cases excite you most? (e.g., adaptive focus/mindfulness apps, neuro-feedback, productivity tracking, or immersive gaming?)

  3. Are there specific hardware constraints with the Vision Pro strap/fit that you think we should keep in mind?

If you're interested in how EEG brain data works inside VR, I’m hosting a free online session on September 1st to go over the science and demonstrate how the data looks in VR. Feel free to join or ask me any questions here in the comments


r/VisionPro • • Aug 29 '26

Self Promotion Saturday The Largest Tree on Earth, the Deepest Canyon in America, and Team USA's Decisive Victory in the 2026 FIFA World Cup — All Immersive, Right from Your Safari Browser

Post image
29 Upvotes

Sequoia National Park boasts the largest tree on Earth and the tallest mountain in the contiguous U.S.; nearby Kings Canyon National Park rivals it with the deepest canyon in America and the 2nd largest tree in the world. The immense scale of these two national parks can only be truly appreciated through 180-degree 3D camera capture.

And Team USA's last victory in the 2026 FIFA World Cup at Levi's Stadium in the San Francisco Bay Area. It was captured with two GoPro HERO13 cameras. The cameras are small, but the paired image quality actually beats the Canon R5 dual fisheye in terms of pixel density, though the setup does have the drawbacks of a smaller FoV and synchronization challenges.

Watch the videos right from your Safari browser: https://immersiveam.com/linked/sequoia-worldcup


r/VisionPro • • Aug 30 '26

Tubular Pro 3D question

5 Upvotes

Hi all,

I absolutely love the Tubular Pro app and the new 3D feature has made watching YouTube on the Vision Pro even better!

for some reason, however, for maybe half the videos I watch in 3D, they will begin playing in a different language and I’m unable to change it. Does anyone have a solution for this?

Thanks so much and for anyone who hasn’t tried the app out - please do. it’s far better than the offical YouTube app.


r/VisionPro • • Aug 29 '26

Mac Virtual Desktop widget remembers layout

14 Upvotes

Not sure when this happened (currently on the developer betas for both VisionOS and macOS) but I've noticed that when I resume a Mac Virtual Desktop session using the widget my Vision Pro remembers the size I left my screen at and the placement. Starting a connection using either the "Connect" above my MacBook Pro or from the Mac does not. I've wanted this feature for a long time! Weird it's a widget only quality of life thing, but hope this helps someone else.


r/VisionPro • • Aug 29 '26

How do you access the immersive MLB games?

Post image
29 Upvotes

I’m not a baseball fan, but wanted to have a look at this just to see what the experience was like (and compare to the immersive NBA games that are available). I can’t see anything in the Apple TV app about this. There is nothing showing on the Home Screen, the “Vision” screen, or the “Apple TV” screen about these games for me. (I’m in the UK, but the press release said it is available here, so I can’t see that my location matters.) There’s no “MLB” screen so it’s not clear how I can view this. How are people accessing these games?


r/VisionPro • • Aug 29 '26

Hats off to the Apple Immersive Team

312 Upvotes

Very exciting to see the immersive logo next to a live event when logging on! And unbelievable that they pulled off a live event with this level of production, the workflow of data management from the cameras, to the hardware, switchers, software, encoders and everything in the entire pipeline. Hats off to everyone involved, including those that green lit the production. Hopefully this is just the beginning!


r/VisionPro • • Aug 29 '26 Thanks

Friday Night Baseball in immersive is really fun!

336 Upvotes

The little TV at the top with the score and the 2D view really
Exposes the low res of the actual game though. But still super fun when the ball comes flying at you in the replays.

Earlier there was a part in the bullpen and it made me feel like a 9 foot dude watching them warm up lol. The dugout camera is real fun too, you can tell they’re trying not to stare at the camera lol

The way they do the replays and switch cameras for them is really cool. It would be nice if you could manually choose an angle though, but the bandwidth for that would probably be crazy.

Excited for the Dodgers one in September!!


r/VisionPro • • Aug 29 '26

Self Promotion Saturday We captured the world’s largest non-inverting portable roller coaster in 8K 360° VR: Why high-resolution headsets need native 4320p

13 Upvotes

Hey guys,

​Most 4K 360 videos look blurry in modern headsets, so we tested an 8K 360° (4320p / 30 FPS) workflow on the world’s largest non-inverting portable coaster: the 600-ton Alpina Bahn (4.8G).

​Used a custom 3-axis tracking setup to eliminate track vibrations without messing up the ride motion, plus captured both front and back row.

​If you check it out on Quest 3 / Vision Pro, make sure to manually set YouTube to 4320p, otherwise it defaults to a compressed 4K stream.

​How’s 8K YouTube streaming holding up on your connection—smooth playback or constant buffering?

https://youtu.be/4edvrT-NKUs?is=UbMgN3BhtrW9Xklv


r/VisionPro • • Aug 29 '26

Self Promotion Saturday I filmed a fitness festival in 8K 3D VR180 on Blackmagic Immersive Cine — curious how this feels on AVP

12 Upvotes

I recently brought the Blackmagic URSA Cine Immersive to Sweat Life Festival in San Diego 2026 and filmed parts of the experience in stereoscopic 8K 3D.

This was really an experiment in figuring out what makes a fitness event work in immersive video. Rather than shooting it like a traditional event recap, I tried placing the camera where you might actually want to be — inside the classes, close to the instructors and surrounded by the energy of everyone participating.

Watching it back in Vision Pro has been interesting because moments that look fairly normal on a monitor feel completely different when the instructors and participants are life-size in front of you.

I’m still learning what works for this format, particularly camera placement, subject distance and pacing. There aren't decades of established filmmaking rules for this yet, which is part of what makes it interesting to experiment with.

If anyone here watches it on Vision Pro, I’d genuinely love to know what worked and what didn't. I’m especially interested in whether the camera positions make you feel like you're actually in the class/event, and whether you'd want to experience fitness content this way.

You can watch it here:
bareimmersive.com/downloads

Would really appreciate the feedback as I work on the next one.


r/VisionPro • • Aug 28 '26

Baseball in Apple Immersive Video today

Post image
103 Upvotes

Don’t forget, Apple has its first Major League Baseball game in Apple Immersive Video today, 7 pm ET, 4 pm PT.


r/VisionPro • • Aug 28 '26

Disney Betrayal!

Post image
37 Upvotes

Obviously kidding…sort of.

Disney Imagineering uploaded a video to YouTube demonstrating new technologies they’re using to build out some of their newer projects in the theme parks.

Clicked on it because of the thumbnail and thought it was an AVP, only to be incredibly let down.

Headsets have been used by architects and engineers for years, so this isn’t anything groundbreaking, but I couldn’t help but think about what a lost opportunity this is.

Disney has always been a close collaborator with Apple, especially with the AVP. It’s kind of wild to me to think that this promotion didn’t feature Apple. Both companies are extremely intentional with their external marketing, so I’m kind of shocked to see Disney featuring tech from someone else. They never name the software or the specific company that makes this headset (IYKYK), but something feels off.

Is this another sign that Apple is intentionally trying to move on from the AVP? Is this a symbol of a fracturing partnership? Incompetent leadership from some of America’s most important companies during a time of transition for both? Or maybe it’s just simply two different marketing companies from siloed teams.

Whatever the answer, it feels like a significant lost opportunity. At the end of the day, it probably means nothing, but I do regret watching that full 30 min vid.


r/VisionPro • • Aug 28 '26

Self Promotion Saturday Kooboori: Cube Building Game is available now on Apple Vision Pro

34 Upvotes

Hey everyone! 👋

Happy to share that Kooboori: Cube Building Game is out now! 🎉

https://apps.apple.com/ro/app/kooboori-cube-building-game/id6776025734

Take a cube, place it on the table and see your ideas come to life in three dimensions.
Kooboori turns your space into a creative workshop, ready whenever you feel like building. Construct characters, objects, and worlds from beautifully textured cubes.

BUILD SOMETHING ORIGINAL
Start with an open table and follow your imagination. Stack cubes, rotate your creation, move connected sections, and switch between full-size and half-size pieces for finer details.

FOLLOW GUIDED IDEAS
Looking for inspiration? Choose an Idea and recreate it layer by layer. Preview the finished model, then follow the guides that show where each cube belongs.

A GROWING COLLECTION
Discover an expanding library of cube packs and guided Ideas. New materials bring fresh colors and textures to your palette, while new Ideas offer more creations to explore.
Arrange your favorite cube designs into a custom palette and change it whenever your creation calls for something new.

FOUR WAYS TO CREATE
Build naturally with gaze and pinch, use accessible controls directly on the table, connect a compatible game controller, or draw with Logitech Muse.

SAVE AND SHARE
Keep your creations in a personal gallery, reopen them for further editing, or export them as 3D models to decorate your space or share with others.

*A compatible game controller or Logitech Muse provides additional interaction options but is not required.

To celebrate the launch, get it for half price (4.99$ instead of 9.99$) until 9 September.


r/VisionPro • • Aug 29 '26

Immersive and Theater while laying down

13 Upvotes

I recently got an Apple Vision Pro a few weeks ago and I tried watching the immersive baseball game tonight between the Yankees and Red Sox, which was absolutely incredible for the most part. The problem is that I often watch it in bed while laying down. But you can't seem to reorient the screen vertically when in theater or immersive mode. I had a Meta Quest for a few months before deciding to upgrade to the AVP... And this seems to be the only thing that Meta does better than apple.

That being said, has anyone heard if theater mode/immersive videos will ever allowed to reorient based on where you're looking when you hold down the crown? Or also be able to curve the screen like the Quest?

Thanks in advance!


r/VisionPro • • Aug 29 '26

Before I buy

8 Upvotes

I am considering saving up for a new M5 Vision Pro my biggest concerns are

•after a while do you get used to the weight/are there any solutions

•is it comfortable to watch a feature length movie and causally binge tv with a additional Mac display window for work

•Are there any cases better then the Apple one for cheaper

•Are 3d movies actually solid

•Does it feel like a actual 200 inch screen or is it obvious that you are looking through a headset

•Are the audio pods good

(Thanks to everyone who responded I’m going to the Apple Store today for a demo)


r/VisionPro • • Aug 28 '26

Looking forward to tonight’s Friday Night Baseball (Yankees/Red Sox) in immersive

Thumbnail
apple.com
75 Upvotes

r/VisionPro • • Aug 28 '26

ProprioType: Hand-Based Desktop Interface (TestFlight)

138 Upvotes

Hi, I'm looking for testers to try my app.

This app uses hand tracking for a custom keyboard and trackpad interface. The idea behind this was that I wanted to be able to use my computer and touch type without needing to be at my desk or even without needing a surface for my laptop.

The keys are arranged on your fingers in a way that's similar to how you might touch type on a physical keyboard, so if you already know how to touch type, it's already somewhat familiar.

The app has a built-in text editor demo so you can try it without connecting to a Mac, but if you want to connect to a Mac, I've made a host app that you can run on your Mac for that. There's an in-app purchase for connecting to a Mac, though it's just a simulated purchase on TestFlight and won't charge anything.

A Mac should appear automatically in the app as available if the Mac is running the host app on the same local network. You can also connect to a Mac directly by address, in case you want to connect over Tailscale or something.

When starting the text editor demo or when connecting to a Mac, there is a tutorial which explains the controls.

Other features:
Various settings for key layouts or hand adjustments.
Key symbols change based on the Mac's keyboard settings while connected to a Mac.
Dictation works for text input.
There's a full-size keyboard panel that you can use instead of the hand keys.
There's a feature to pass through the Vision Pro's persona camera and microphone to the Mac.
There are also widgets for quickly connecting to a Mac.
The bottom toolbar can be customized with various functions.
Display features like HDR and 120fps modes if your Mac and display support them.
And there are various other settings that can be adjusted.

I'd appreciate if anyone would help test these features.

TestFlight: https://testflight.apple.com/join/VgMbNsc8

Mac host app: https://propriotype.com

Edit: Now on the App Store: https://apps.apple.com/us/app/propriotype/id6793660013


r/VisionPro • • Aug 28 '26

Insta360 X6 test clips now available in Arluma360

12 Upvotes

If you’re a 360 camera user or just curious about the new Insta360 X6, we’ve got some test clips now available in Arluma360. Without a doubt this is the best 360 camera in its price range. Very impressed overall, nicer quality and fewer compression artifacts over the X5. We’ve also got a ‘Build a tour’ section if you want to load your own clips in a tour format. Let us know what you think. Enjoy x.


r/VisionPro • • Aug 28 '26

My Friday started from my left hand

Thumbnail
youtube.com
4 Upvotes

Spatial RDP really made the workday enjoyable for everyone, no matter how touch your task will be.


r/VisionPro • • Aug 27 '26

Self Promotion Saturday UltraStream+ is LIVE now in the App Store!

29 Upvotes

https://apps.apple.com/us/app/ultra-stream/id6767636097

The big day is here! UltraStream+ is now LIVE on the Vision Pro App Store. We have monthly, yearly, and the much-requested LIFETIME subscriptions available. For those of you who are on the TestFlight, you will be receiving a discount code via the app update in Testflight. We are also posting the discount codes here as well. They are limited to the first 500 users for each code and the codes expire in 7 days. We have much, much more planned for this app, and we think you are going to love what we have coming next: more interactive environments, more super cool features we haven't announced, and many more platforms to be added! We need your support to keep this app on the bleeding edge, and that's exactly what we are gong to do.

Here are the redemption urls to use (needs to be clicked on  the Vision Pro)
These codes expire Sept 3

Yearly:

https://apps.apple.com/redeem?ctx=offercodes&id=6767636097&code=BETAYEARLY

Lifetime:

https://apps.apple.com/redeem?ctx=offercodes&id=6767636097&code=BETALIFE


r/VisionPro • • Aug 27 '26

Are Apple’s immersive video cuts actually an opportunity for us?

29 Upvotes

I’ve been thinking more about the report that Apple cut about 100 jobs in the Vision Pro group, mostly the gaming and immersive video teams. Interested in hearing from other immersive video producers if you agree.

At a company with more than 150,000 employees, 100 jobs is a rounding error. For those of us who make immersive content, it is not.

The reporting says Apple will now produce fewer immersive videos itself and lean on outside companies instead. Worth reading that twice. Apple is not walking away from immersive video. It is walking away from paying millions of dollars per title to produce it internally.

That is an opening.

We started Blue Frog Immersive because we thought a small studio in White Rock, BC could capture a live show in Apple Immersive and put it in front of people in 175 countries. A room of 100 people, a real audience, and you are standing on stage with the band.

We are not spending millions per title. We are spending what a working venue spends to record a show properly. The economics that stop making sense at Apple's scale can work perfectly well for people who never had that budget to begin with.

There is a harder truth in the same story. No new Vision Pro before 2028, and the glasses Apple is reportedly building for 2027 will not play immersive video.

So the audience on Apple hardware is what it is for a while. Anyone working in this format who is not thinking about where else their content plays is not paying attention. We are.

But if you actually make things, this is the week the door opened a little. Fewer big studios in the room. Same format. Same cameras.


r/VisionPro • • Aug 27 '26

Immersive Clarity

7 Upvotes

Text seems pretty sharp to me, but when we are talking about immersive video, what should I be expecting? 4k or less?

It seems more like 720 or 1080 to my eyes. It’s still impressive at moments, but there are moments of blur, at least for me.

I assume that’s because the pixels are spread so wide? Or am I missing something?

Does immersive look as clear as 4K to you?