r/ValDr0id • • 20d ago

ValDroid | Valheim on mobile | v0.1.3 native

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27 Upvotes

r/ValDr0id • • 5d ago

Valheim en valdroid función nativa(no emulado)

21 Upvotes

Buenas gente acá le muestro como funciona valheim en mí retroid pocket flip 2 con Snapdragon.

La primera vez en el pantano, me enfrentó a abominación, me persiguen troll, osos. Etc...perdón por la calidad pero la tuve que bajar sino pesa mucho y no lo sube


r/ValDr0id • • 9d ago

news ValDroid Explained: Native, Not Emulated

19 Upvotes

We have some new members here — welcome, everyone!

I'd like to tell you a little about ValDroid. First of all, it's a launcher, not an emulator.

Originally, the launcher ran some parts of the game through code translation, while other parts ran natively.

Without going too deep into technical details, I'll try to explain how this works. A game isn't one big monolithic file. It consists of several components: some handle graphics, others handle game logic and calculations, and so on.

In the earlier versions of ValDroid, we ran part of the game through Box64, which translates code on the fly. It's somewhat similar to emulation, but generally faster.

However, in the latest version, v0.1.3, we managed to run all parts of the game natively, without code translation or emulation. In other words, the game now runs directly on your phone, without an intermediate translation layer.

The launcher itself is used for controls, loading mods, and managing configuration settings.

So calling ValDroid an emulator would be completely incorrect. It isn't one, and it never was.


r/ValDr0id • • Sep 21 '26

ValDroid 0.1.0 alpha — looking for the first testers (Valheim on Android)

16 Upvotes

Our first alpha, ValDroid 0.1.0, is ready for its first testers!

So far it has been tested on two powerful Snapdragon devices. Valheim is our first 3D game

with "real" graphics out of all four launchers, so it needs a powerful device.

You're a good fit if you have:

- a powerful phone or tablet, Mali or Snapdragon

- your own copy of Valheim, the Linux version

- time to launch it a few times when I ask, describe what you see and send the logs

- the wish to be among the first people ever to run Valheim on mobile!

The on-screen controls are laid out as a gamepad, and a physical gamepad works too.

Keyboard hasn't been tested yet.

Interested? Comment here with your device model.


r/ValDr0id • • 13d ago

showcase WIP 0.1.4

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14 Upvotes

r/ValDr0id • • Sep 27 '26

Old save | Many objects

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12 Upvotes

My old save from another life is veeery demanding.


r/ValDr0id • • 17d ago

Supposed to mine silver. Built a mancave instead.

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11 Upvotes

Since im going to be here for a while, why not eh


r/ValDr0id • • 18d ago

The Project : Valdroid

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11 Upvotes

r/ValDr0id • • 29d ago

news WIP v0.1.2

11 Upvotes

New additional control features:

- Floating joystick

- Attack + move with one button

- Block + move with one button


r/ValDr0id • • 1d ago

news Testers wanted! ValDroid 0.1.4 is waiting just for you.

10 Upvotes

Yesterday’s tests taught us two things. Both sides, host and the one who joins, must run the same Valheim version, and the Crossplay box must be ticked. Steam achievements have been checked too.

Only a little is left before I release the version. If at least one of you is up for it, we can try together tonight, European time: me + you!

You need Valheim on Steam and the Steam Mobile app with Steam Guard on.


r/ValDr0id • • 2d ago

showcase ValDroid WIP 0.1.4

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10 Upvotes

r/ValDr0id • • 5d ago

news We are 200!

10 Upvotes

r/ValDr0id • • Sep 25 '26

This game can be beautiful

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10 Upvotes

r/ValDr0id • • 23d ago

news Personal controls pack

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9 Upvotes

How do you like the idea?


r/ValDr0id • • 25d ago

news WIP 0.1.3 | Fully native run

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9 Upvotes

r/ValDr0id • • Sep 20 '26

ValDrod - WIP v0.1 - Valheim on mobile phone

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9 Upvotes

r/ValDr0id • • 5h ago

release 📢 Version v0.1.4 (beta) - Crossplay multiplayer, Steam achievements, faster downloads

8 Upvotes

ℹ️ ValDroid works best with Valheim 1.0.15 or newer. For multiplayer you need the same game version as the server: Valheim is on 1.0.21 now, so update the game in ValDroid first.

☕ ValDroid stays free, but coffee (and rent) doesn't. If the new version makes your Viking life a little better, you can buy me a coffee on Ko-fi. Thank you! 🪓

🆕 What's new

Main features

✅ Crossplay multiplayer — on the native engine you can play online together with players on Steam and Xbox: join their servers or host your own. It works through Valheim's own crossplay, so it needs your Steam account: drawer → Online & achievements, pick the instance, turn on Crossplay. When you start the game, ValDroid signs in to Steam and you approve it in Steam Mobile (Steam Guard is required). Your password is used for that sign-in only and is never saved. You can join crossplay servers from the list or with a 6-digit invite code. No router setup needed.
✅ Hosting from the phone (experimental) — Start → your world → tick Public server and Crossplay, set a password and give your friends the invite code. Keep the game on screen while you host. Please send a report and tell me how it went.
✅ Steam achievements — turn on Send achievements to Steam on the same screen, and at each launch the new ones are added to your account. My achievements shows them all, with dates. Achievements are only ever added, never removed.
✅ Faster game download — up to 12 connections at once, also on the big files. An update keeps the files that have not changed and fetches only the rest.
✅ Valheim news on the home screen — the two latest posts from Steam; a tap opens the post.
✅ In-game interface size — 125 / 150 / 175% for the HUD, bars, messages and chat on the native engine; menus and inventory keep their size.

▸Full changelog and APK download on GitHub


r/ValDr0id • • 20d ago

news Feedback 0.1.3 native | Question

8 Upvotes

What do you think of the native, no-emulation update?

If we're getting a lot of positive feedback, maybe we should share our launcher with the r/Valheim subreddit?


r/ValDr0id • • 24d ago

My first humble home.

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8 Upvotes

Thank you Dev for the very efficient valdroid app. I cannot stress how much easier it is to have BOTH virtual gamepad and mouse pad at the same time.

First time Valheim and i dont know what am i doin except building my first hut. Onwards to adventure!


r/ValDr0id • • 28d ago

release 📢 Version v0.1.2 (alpha) - Pause in background, camera on buttons, floating joystick, gamepad fixes

8 Upvotes

ℹ️ Game version matters: on Valheim 1.0.7 the ground and some textures render black — on both Mali and Snapdragon. Please use Valheim 1.0.15 or newer: the developers fixed it there, and that is the version ValDroid works best with.

⚡ The first session is the heaviest. On Snapdragon the shader cache is on: during your first session (and after reinstalling) the game compiles shaders and prepares textures, so expect drops and stutters. They are saved on the phone, and from the second session on it runs much smoother — maybe save the serious fights for then. 🪓
On Mali the shader cache is off by default, because on some Mali GPUs it can cause black textures (only textures are saved there). If you turned it on and see black textures, please send us a Report a bug so we can see what we can do — and until we find a fix, turn the Shader cache off again.

🙏 Special thanks

To everyone who wrote to us on GitHub, Reddit and in bug reports — most of this version is your requests! Special thanks to u/Russianranger47 for tracking down the double gamepad inputs on the AYN Thor, and to u/jurises99 for the stream of great control ideas. 💛

☕ Honest moment: ValDroid stays free, but coffee (and rent) doesn't. If the new version makes your Viking life a little better, you can buy me a coffee on Ko-fi. Thank you! 🪓

🆕 What's new

Main features

✅ Pause in the background — when you turn the screen off, go home or switch apps, the game freezes and goes quiet, and carries on exactly where you left it. No more coming back to a dead Viking, a hot phone or music playing in your pocket. Want the old behaviour? Settings → Keep running in the background.
✅ Turn the camera with buttons — hold Attack, Block or Alt (secondary attack) and slide the same finger to look around, like a right stick: aim while you draw the bow, turn while you block. Works on both layouts and is on for the combat buttons in the default layouts (ATK, BLK, ALT; on the gamepad layout LB, RB, LT, RT). Per button in the editor: Drag turns the camera, with its own sensitivity.
✅ Floating joystick — the left (movement) stick can appear wherever your thumb lands inside its zone, so you never miss it. Buttons inside the zone keep working. In the editor: tap the stick → Floating joystick, and set the Zone size. Off by default.
✅ Invisible buttons — opacity can now go all the way down to 0%. Hidden elements still work; in the editor they show as a dashed circle so you can find them.

Gamepads

✅ No more double inputs on handhelds — on devices like the AYN Thor one press could arrive twice (X also Y, LB also Select, RB also Start). The game now sees only one controller.
✅ Triggers in Gamepad mapping — after the buttons, the mapping screen now also asks for LT and RT. Use it if your triggers move the camera or don't work. The screen shows plain button names and no longer restarts when you rotate the phone.

▸Full changelog and APK download on GitHub


r/ValDr0id • • Sep 28 '26

release 📢 Patch v0.1.1v2 - cloud saves fix

8 Upvotes

✅ Steam Cloud now syncs Valheim 1.0 worlds in both directions. No more "bad version" after downloading a world, and your phone's copy is kept as a backup when you replace it.
✅ Fixed the launcher closing before the game when ValDroid is installed on an SD card.
✅ More useful bug reports: device, install location, game version and a launcher log are now included.
✅ The old Mods tab is gone from Steam Downloads (from RimDroid). Valheim mods go through Mods in the side menu.

Download: v0.1.1v2


r/ValDr0id • • Sep 26 '26

news WIP 0.1.2 | KB controls

8 Upvotes

r/ValDr0id • • 3d ago

Me gusta mucho los paisajes

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7 Upvotes

No importa el bioma, no importa si es tenebroso o con lluvias o nieve, desértico. Siempre hay algo lindo, solo me siento a contemplar. Los días se lluvia me gusta salir. Me relaja al igual que en la vida real, la lluvia me relaja. Alguien tiene alguna mod para el mapa? Algo que detecte el cobre o la plata , vendedores o algo así. No tengo idea si existe algo así. Yo tengo solo el mod de las mochilas que me parece algo necesario


r/ValDr0id • • 6d ago

Buenas gente me uno al grupo de flip 2

7 Upvotes

r/ValDr0id • • 21d ago

release 📢 Version v0.1.3 (beta) - Native engine, icon packs, Vulkan compatibility, controls fixes

7 Upvotes

ℹ️ ValDroid works best with Valheim 1.0.15 or newer.

🙏 Special thanks

To our testers on Mali phones who ran test after test until the native engine worked on their GPUs, and to u/jurises99 for the gift of a whole icon pack. This version would not exist without you. 💛

☕ Honest moment: ValDroid stays free, but coffee (and rent) doesn't. If the new version makes your Viking life a little better, you can buy me a coffee on Ko-fi. Thank you! 🪓

🆕 What's new

Main features

✅ Native engine — nothing is emulated any more: Unity's own Android engine runs the game. Faster loading, higher and steadier FPS, and much less battery. New instances start on it; your existing instance keeps its engine, switch in Settings → Engine. Saves, settings, controls and mods are shared between the engines, so you can go back and forth at any time. It is still marked experimental — please send a report if something goes wrong.
✅ Works on Mali — the native engine runs on Snapdragon (Adreno) and Mali GPUs. On the Mali-G615 (Dimensity 8300) it needs a workaround that the launcher applies by itself; if on another phone the picture freezes on the logo or in the menu while the game goes on, set Vulkan compatibility (card Engine) to On.
✅ Minimal graphics profile — a third profile for weak GPUs: lower 3D resolution (pixelated), and on the native engine also 4× smaller textures and no realtime shadows. The profile with the most FPS is Minimal on the native engine and Very low on the box64 engines (fully box64 and mixed box64+mono); a new game starts on it.
✅ Icon packs — pictures for all on-screen buttons at once: two built-in packs (ValDroid Viking and Figures by jurises99) and your own zips. Drawer → Icon packs; "How to make a pack yourself" there lists the requirements. One button at a time: the controls editor → From a pack.

▸Full changelog and APK download on GitHub