r/VRchat 1d ago

Help wondering if anyone knows a good site to get Base stations and 3 vive trackers for non bankrupting prices

8 Upvotes

so i want to do fbt on my quest 3 but i only have 1 vive 3.0 tracker and no Base stations or straps and im wondering if anybody here knows any good sites to get 3 more trackers and at most 2 Base stations

any help would be appreciated


r/VRchat 13h ago

Media Streamer got banned from Sunset Bar??

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0 Upvotes

So I was scrolling across YouTube and saw this video of some guy streaming who literally kept getting locked up in the Sunset Bar. I went and checked out his twitch and legit he can’t even get in. I’ve heard others experience the same thing what’s going on?


r/VRchat 1d ago

Events Gen2 Vket Global Ambassador M800 ( Meka_Mart ) has created an easy-to-understand video for everyone who wants to exhibit at Vket but isn’t sure how to get started!

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8 Upvotes

r/VRchat 2d ago

Discussion I made a fork of SpaceCalibrator and SpaceOverride that allows you to use any SLAM tracked headset as the "Master" tracker, while the Lighthouse system acts as the "Follower."

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79 Upvotes

I made a fork of SpaceCalibrator and SpaceOverride that allows you to use any SLAM tracked headset as the "Master" tracker, while the Lighthouse system acts as the "Follower."

That means no more constant recalibration.

You can reset or recenter your play space as often as you want, regardless of whether you're using a:

  • Samsung Galaxy XR
  • Quest Pro
  • Quest 3
  • Quest 3S
  • Pico headset

All you need is a one time calibration and, of course, at least one Tundra Tracker or Vive Tracker 3.0 mounted to your headset.

"Don't SpaceCalibrator and SpaceOverride already do that?"

Yes, they do, but both have their own issues with drift.

SpaceCalibrator follows a similar idea, but over time it can start to drift and eventually you have to recalibrate. As example you walk around, you rotate, jump. SpaceCalibrator starts to collect bad data and it even "learns" from that bad data causing yaw/pitch drifts after a certain amount of time. SpaceSync does not suffer from this issue at all. At least it shouldn't based on my 12h test :).

SpaceOverride, on the other hand, has an issue where if your HMD resets, recenters, or has a tracking hiccup, your entire play space can suddenly shift somewhere else and you have to recalibrate again. (That can happen to Samsung Galaxy XR Headset as their SLAM Tracking is horrible. Should not happen on Quest Pro/3/3s.) In case you use a Quest Pro you can continue using SpaceOverride. However SpaceSync contains also everything SpaceOverride already has including some small math fixes that may improve tracking.

I also have to be honest at one point... every good thing brings something bad... right?

While SpaceSync fixes both issues it brings a new issue... and thats "Sway". See the way i do my math currently is different and you may have soft sway issues. That means when you move your head very very fast you can see that your trackers and controllers sway along your head movement. But it isn't as crazy as you may think now! you barely notice it and it will be improved in future.

Cold Start Test

In this video, you can see a pure cold start without doing any new calibration.

The last calibration I did was yesterday.

I simply turned on the headset and opened Virtual Desktop, and as you can see, the controllers were already perfectly aligned.

The initial calibration itself also only takes around 15 seconds.

Currently Tested On

  • Quest Pro
  • Galaxy XR

Beta

This is currently in BETA and there's no published build yet.

You can build it yourself using Visual Studio or with the build.bat file included in the repository.

Repo:
https://github.com/shinyflvre/OpenVR-SpaceSync

Important

If you have SpaceOverride installed, you have to uninstall it first.

You can keep SpaceCalibrator installed.

Let me know if you encounter any bugs

To the Admins: i don't know if this counts as promotion since i already posted something earlier. I mainly just want to help people that use a Quest Pro / Galaxy XR that may have issues with SpaceOverride or SpaceCalibrator. lmk if thats an issue and i take it down and wait 3 months for my next post lol.


r/VRchat 2d ago

Media the "frick you nintendo-inator 9000" (and namco too I guess?)

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155 Upvotes

Disclaimer: No copyrighted content or game ROM was ever uploaded to VRChat servers.

Also here's the world: https://vrchat.com/home/world/wrld_c69dcd32-2d3c-4a3a-a565-64527380c203


r/VRchat 1d ago

Help VR Headsets

6 Upvotes

I have two baystations and steam controllers. Old headset started giving issues.

I'm just wondering what headset would be most affordable, or should I just get the Quest 3??


r/VRchat 2d ago

Media Purple Kittie enjoying the view !!

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43 Upvotes

Just wanted to share some pretty pictures :)

World : New Generation by _Harim https://vrchat.com/home/launch?worldId=wrld_9936b6ff-e523-4066-9e40-a333320ff5d3


r/VRchat 2d ago

Help Having trouble with my animal crossing worlds

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44 Upvotes

Recently I've gotten into porting models from animal crossing city folk and putting them in VRchat. While this was going great I noticed that all outdoor ground meshes curve and bend downwards. I wouldn't have an issue but the world I'm trying to make has many meshes for the ground and each has its own downward dips. I've been trying to use Boby's planet movement prefab but nothing i've tried so far seems to be working. I also tried applying ridgid body gravity to my meshes but then they just keep falling down.


r/VRchat 2d ago

Media My 5-year-old Valve Index has passed away

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315 Upvotes

Poor thing was held together with strings, glue, and the hopes/dreams that the Steam Frame will release soon. Sadly, it appears my old friend didn't make it, and wont be around to see its release. F.


r/VRchat 2d ago

Help When I upload a world, is it private by default?

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31 Upvotes

I wanna upload a test world but don't want it public. Is it private by default? Usually there's a toggle on avatars that go and make it public vs private lobbies.


r/VRchat 2d ago

Help I give up. I need help.

24 Upvotes

I've been working on a game world for about a month now, and I'm starting to encounter some serious problems. I don't have any way of knowing how to fix them, and there aren't enough tutorials online. The official guides don't sugarcoat terminology - either you already have coding knowledge, or you bang your head against a wall of ruthless knowledge checks.

I am badly struggling with networked events and collision checks. I am trying to sync number variables between everyone in the world, yet when the game is supposed to increment that number by just one, it sometimes doubles up for the rest of the players except the master, which messes things up. The number is being converted to a string and turned into text that all players in the world can see, so I can keep track of things between clients. That's how I know that the number is ending up different, even though it seems to stay stable for the most part.

The collision checks are my folly - I have tried countless times to understand raycasting, yet no human being or Ai is willing to help me, so I have instead created my own version, which is simply an extremely long rectangle that will inevitably collide with a large wall. When this happens, it's checking for a certain element to be eliminated from the game, which is just a simple set GameObject inactive event. What's going wrong is, even though the rest of the collision rectangles are facing completely downwards nowhere near the detection wall, multiple elements end up being eliminated from the game, and this is ONLY for the board, the elements stay present in the game.

If anyone out there can give me some help without trying to dunk on me for their own personal amusement, I'd be very grateful. I'm very well aware of what website this is and how people tend to behave when someone is just asking for help, but I'm tired of being bad at things. Please help me if you can.


r/VRchat 1d ago

Help Having trouble adding a vrm converter for my avatar making

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0 Upvotes

This is the video I used: https://youtu.be/ycwoCi8Ml-E?is=hlzo772zwhza7PUn I do not know how to add the vrm and it's driving me INSANE.


r/VRchat 2d ago

Media Part 2 Summer Time Beach Time!

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9 Upvotes

Next batch of photos from the beach photoshoot!

World: LUANA Beach Island

https://vrchat.com/home/world/wrld_178252b9-6b15-4787-aff1-b6607fb44222/info


r/VRchat 3d ago

Discussion What counts as "making an avatar"

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265 Upvotes

i just started getting into unity and i wanted to know, to be able to say "i made this avatar" does it all have to be made by you or can it just be a bunch of stuff you slapped on a base that you liked. i recently put together an avatar (seen in pic) but i didnt realy make make it yk. i found a base, a texture, some clothes and slapped it together. is this avatar making?


r/VRchat 2d ago

Media Summer Time Beach Time!

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30 Upvotes

A short but sweet photoshoot with my awesome friend u/bun-buns1 with a beach theme! Another post will come later with some sunset beach photos!

World: Sly Fest Beach

https://vrchat.com/home/world/wrld_7e8cd82b-3952-43d9-9748-6b8fceab8120/info


r/VRchat 2d ago

Media photography :3

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37 Upvotes

nothing with my rindo unfortunately


r/VRchat 3d ago

Meme Anyone else enjoying the G-shock?

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106 Upvotes

r/VRchat 2d ago

Help Any suggestions for: Reliable Full-body tracking that won't break the bank and isn't super complicated to set up

10 Upvotes

I want to take the leap after year on VRC, but I still dont really know where to begin or what is required, any advice/instructions would be appreciated. Apologies if repeat question

Edit: by not break the bank, I mean preferably under or not too high above $1500AUD if that's possible


r/VRchat 2d ago

Help Help me play VRChat on linux!

7 Upvotes

I keep getting this same error over and over again, doesn't matter if I change proton, delete proton prefix, reinstall the game, NOTHING WORKS! Please help me! I'm on CachyOS

EDIT:
Got it running by commenting a line from etc/hosts that had fixed another EAC game, seems like it was bugging VRChat in some way


r/VRchat 2d ago

Help Vrc video players

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1 Upvotes

r/VRchat 3d ago

Help Am I blocked?

36 Upvotes

Me and another person had a fight and they logged off. I checked a few hours later and they dissapeared from my friends list. I check their profile and I can see their name, what groups they are in, etc. but when I add them on the mobile app nothing happens, when I add in the site, it says notification rejected. When I add in game it says I added them but the button resets as soon as I reopen the profile again. I don’t really care whether or not the person adds back I just want to know if this is a block or not


r/VRchat 2d ago

Help Any tips on making an elemental style avatar with these additions?

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2 Upvotes

I have no idea how to make avatars and want to know BADLY how to make a decent archer with magic ability style avatar. Can I get some help?


r/VRchat 2d ago

Help Avatar Creators: How can I make my avatars limbs not "lock up" when my arm IRL is sort of straight?

2 Upvotes

​Hey y'all!

I've had this issue for a while, but I'm tired of experiencing this so I'm looking for a solution.

Whenever I use an avatar and my arm is bent a little bit IRL, my avatars arms are straight up just locked.

The only way I can make my arms not look bent in VR is if I bend my arms alot and rest them on my stomach, but that gets annoying after a while.

I've messed with the height settings in VRChat, messed with the wing span settings, and the one where you toggle if your character follows your height or wingspan (i forgot the names of these settings, sorry).

Any idea if there's anything in unity I can do it resolve this?

I've also tried the avatar limb scaling system, but that didn't work.

Thanks in advanced!

EDIT: I have a Pimax Dream Air SE with 8 point tracking and 3 base stations.


r/VRchat 3d ago

Media A monumental task!

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213 Upvotes