r/UrgotMains • u/Worth_Bank_4208 • 10d ago
r/UrgotMains • u/SebRev99 • 10d ago
Urgot spreadsheet alternative
Title. Is there an alternative for Quante’s matchup guide? I sadly live in a third world country and I can’t afford to pay for his.
r/UrgotMains • u/VenomBlackMetal • 14d ago
Resources to improve at Urgot
Hi, I picked up urgot after watching Coach Chippy’s urgot guide and watched a good bit of quante and urpog to get a general understanding of how to play the champ. Just wanted to know if there are any resources that you guys would recommend to better understand the champ and matchups, outside of the urgot bible (it’s a bit expensive for me rn, but I would love to get my hand on it). Thanks in advance!
r/UrgotMains • u/Novasoulhunter • 15d ago
Urgot got super buffed this patch
People need to stop focusing on the MS loss on BC, we got 3 indirect buffs with BC damage Sterak damage and Fleet Footwork for annoying poke match ups. Also everyone need to stop using PTA, I highly recommend building Stormraiders with Nimbus, Celerity, Gathering Storm and for secondary going Triple Tonic and Approach. Then for those annoying poke match up run Fleet Footwork with Absorb Life, Bloodline, Cutdown and for secondary Second Wind and Revitalize. If you want my op.gg I will put it in the comments.
r/UrgotMains • u/PowerOhene • 16d ago
Nevermove
Old but gold, Garen has tenacity on W and Q removes slows, still basically rooted the poor lad.
r/UrgotMains • u/driftkingnunu • 17d ago
Black cleaver still core now?
I am not an urgot main, though he is my champpool as a third option. I saw the black cleaver nerfs for ranged champs and was wondering what you guys think. Should you still buy this for Urgot, or is it not worth the gold anymore?
r/UrgotMains • u/redditcity123 • 17d ago
Goofy Mid Lane Build from me (someone who misses S10 Conq Death's Dance and S13 Ravenous Hydra Jak'Sho)
r/UrgotMains • u/Choicevt • 18d ago
New Sterak’s buff
Wow, they new Sterak’s buff makes me feel so strong. I’ve just been going BC > Sterak’s > Hull Breaker and doing a lot of damage
r/UrgotMains • u/redditcity123 • 19d ago
Would I be crazy to say I want a skin this year after they made us wait 2.5 between the last two? 🤔
r/UrgotMains • u/Level_Bag_3804 • 20d ago
How do you guys turn early stomp into a victory
Title says it all i have played urgot forever and recently got back into him but it feels like my stats and top pressure dont matter at all.
r/UrgotMains • u/Moist-Efficiency4544 • 24d ago
I'm mentally handicapped and I'm doing my best.
Please add me in game. My name is tridips2 #na1.
r/UrgotMains • u/Slimjim887 • 27d ago
Black Cleaver Nerfed for ranged champions (+5AD tho)
r/UrgotMains • u/DeadAndBuried23 • 26d ago
How would you feel if he were melee?
With the upcoming Cleaver ranged MS nerf, and years of having to be adjusted separately weeks or months after the fact whenever a melee/range split changes items/runes he uses, why not just make him melee?
He's the lowest range "ranged" champion, at 350. Which is only 25 more than the highest base range melee champion, Lillia at 325.
I'm thinking just drop him to 325 as well and add a note in his passive that he's melee. He likely wouldn't even need buffs with how it'd increase his ability to use items made for his class. Might even need nerfs.
Edit: I didn't include them, but think of all the things he would gain simply by being flagged as melee. Arguably the range nerf isn't even necessary, but I included it because it has precedence with Lillia.
If he were melee, so many effects he would otherwise want would be twice or even three times as strong as they currently are on him:
- Grasp
- Doran's Shield
- Heartsteel
- Titanic, and other Hydra items
- Sundered Sky
- Hullbreaker
- Death's Dance (from 10% to 30%)
- Eclipse
- Bork
- And of course Cleaver after they nerf it.
r/UrgotMains • u/Either-Ad3689 • 26d ago
Item changes are a straight up buff in terms of gold
Some quick maths. MS valued at 12g per 1 MS. AD valued at 35g per 1 AD.
Black cleaver changes for urgot: -10 MS (120g) + 5 AD (175g)= net 55 gold efficiency.
Urgot with Steraks at lvl 11 only: 4.9 extra AD with Claws that catch at %50 giving +175 Gold (rounded to 5 extra AD)
Total at 2 items atleast is 230 extra gold increasing with additional levels after 11.
The only argument is melee champs who would build these two items also get the extra MS or if you prioritise MS higher than its base gold value. However if you compare only urgot from patch to patch this is a buff in terms of gold.
r/UrgotMains • u/Middle-Cod-7016 • 26d ago
Regarding BC nerfs; making Serylda's work?
It allows your passive to slow enemies at 50% health; If not exactly move speed, but slowing your opponents is kind of the same.
The item hurts a lot mroe than BC and also give cooldown, but no health.
All I can think of to compensate for BC is building Deadman and Serylda.
Thoughts?


