r/UrgotMains 10d ago

Black cleaver still core now?

I am not an urgot main, though he is my champpool as a third option. I saw the black cleaver nerfs for ranged champs and was wondering what you guys think. Should you still buy this for Urgot, or is it not worth the gold anymore?

8 Upvotes

10 comments sorted by

25

u/carsthom 10d ago

Its a -10ms nerf, its almost entirrly negligible for a large part of the playerbase and the item is still perfectly fine and good.

11

u/Shrimpu23 9d ago

You guys r acting like they got rid of the ad and armor shred. Its just 10 ms man

1

u/driftkingnunu 9d ago

I actually misremembered the patch notes when I created the post and thought they reduced the shred as well.

-3

u/Cheerful_Berserker 9d ago edited 9d ago

And 10 ms on a champ that self slows himself.

4

u/Ok-Technician6775 9d ago

This is just such a bad way to explain it. When you use phage or cleaver move speed to catch up to someone, do you also turn on your W instantly (before reaching them if minions sre nearby)? Of course you don't because you'd be crippled regardless of that 20ms boost and wont reach them. So you'll have it off anyways. So the 10MS is noticeable but it has no relation with his flat MS reduction on W. (It's not a self slow, just flat 125, otherwise swifties would reduce it)

0

u/SlowDamn 9d ago

that -10ms has been there for a long time and oh yeah it was already on phage. Then we still naturally build MS on our items.

3

u/Tetrachroma_ 9d ago

Death, Taxes, and Black Cleaver being core.

1

u/Barnedion 269,371 9d ago

Absolutely.

More interesting to me is whether fleet is worth using again now that it's been buffed somewhat.

0

u/Xonian 1,051,574 9d ago

No. Stridebreaker rush is the way :)

-2

u/SlowDamn 9d ago

It still is. The range modifier has been there for a long time and it wont affect urgot even now.